Pug tales volume 4

So I haven’t actually messed with my baby priest (who was level 48 at the start of this set of dungeons) since BfA launched. But the backlog of pug stories will continue to pad my Blaugust post count while I’m busy enjoying all the new stuff!

As a side note to the dungeon running, I really enjoyed the world level scaling. Since I’ve been getting most of my XP in dungeons, I’ve been able to cherry pick my questing zones and focus on the ones I enjoy. So far that’s been Ghostlands, Silverpine, and Hillsbrad. I really like being able to completely finish a zone without the quests turning gray on me.

Maraudon: The Wicked Grotto: This dungeon was relatively fun, even though things went to hell. You know you’re off to an ominous start when the pally tank zones in and immediately says something along the lines of “you’d better try to keep up.” Things were mostly fine until we got to the first boss. We had tried to skip a bunch of trash but someone who was lagging behind the group pulled. We ended up with the boss and about 3 packs worth of trash. The warlock died but everybody else made it through. Amazingly the tank even complimented my healing. Which of course wouldn’t have been necessary if he’d have kept an eye on the group. In however many years I’ve been healing, trying to skip trash has led to dungeons taking longer way more often than not. Anyway this tank ended up bailing after the satyr boss, but the rest of us kept going to kill Celebras. It was honestly easier without the tank, since we took our time and everyone looked out for each other.

Razorfen Kraul: It feels weird that this one is stuck in the middle of the three Maraudon dungeons. I obviously haven’t run this one in a long time, because there are changes that I do not remember at all. Where did the pig boss go? Anyway I had a pally tank and a solid group. They were mostly quiet but the tank pulled at what was probably the perfect pace for me. We kept moving, but they didn’t pull tons of packs at once. This was a breeze to heal.

Maraudon: Foulspore Cavern: I had another reasonable pally tank for this one. Healing is always more fun when the tank’s pace matches what I’m comfortable with. This dungeon is so short that there isn’t much to say about it. The only rough patch was the area where there’s some ambient damage on the group. It was a little tricky to deal with since I didn’t have all the tools I would like for aoe healing.

I finished off at level 52. At this point almost all of the vanilla dungeons are open to me, and there is no way I’m going to get through them all before I hit 60. I’m not even halfway through them yet! Sadly this is all I finished before BfA, and it will probably be a while before I get back to this alt.

The good news is that this mini-project definitely helped me get comfortable enough with disc healing to try maining it for BfA. It has ridiculous survivability in questing and has been pretty fun in dungeons so far too.

Little things to love

Some BfA spoilers here.Little things to love

This post is dedicated to some of the little things I’ve enjoyed about Battle for Azeroth so far. I already mentioned Dolly and Dot, and the adorable alpaca song, but there are so many other charming little moments in this expansion. For example, in my screen shot above, you can see Spitzy, the adorable sea slug I’ve adopted and who rides on my head. Who needs a bird when you can have an adorable sea slug friend? I never got into all the hype about Pepe, but Spitzy here? We’re friends for life.

Little things to love

Next up is this quest chain. I love the whole “science vs. voodoo” aspect, and the ending is sweet. The extra cool thing about this chain was getting a letter in the mail after finishing it, letting me know the whole “experiment” was successful.

Little things to love

Another fun quest chain here, helping out skeletal pirate trolls. Or pirate skeleton trolls? Troll skeleton pirates? Whatever they are they were great!

What have been some of your favorite little moments so far?

 

Dungeons on Day 1

I played a ton of WoW yesterday, exploring the new zones and slowly working my way toward the new level cap. When I got my first “go run this dungeon now” quest I was excited to see it. Sadly the character I’m leveling is in a solo guild, and the few friends I have that are actively playing wanted to wait until they finished their zone story before running the dungeon. I’d rather see this stuff with friends, so I waited.

When I eventually leveled up a bit more a new dungeon unlocked. THE MOTHERLODE!! There’s not really any story leading up to this one other than a quick conversation with Gallywix. I was a bit too eager so I decided to take my chances and pug it.

Other than on my “pug story” leveling priest, this is the first time I’ve healed a dungeon as disc in forever. Luckily the practice I got from pugging vanilla dungeons seemed to be enough for me to figure things out. In fact, healing this dungeon was a breeze. It was probably because the tank was 120 and had obviously already been chain running dungeons for a while by the time I healed them.

I don’t have any screen shots of this dungeon to post here because of course the tank chain pulled so fast I could barely keep up. The healing was easy because of their level and gear, but it was frustrating anyway. I had no clue where I was going. I didn’t have any time to look around at the instance or at the map. Nobody explained anything about the boss fights (at least they were pretty straightforward). I expect this kind of thing to happen eventually, but on literally day 1 of a new expansion I guess I was hoping for a different experience.

We all survived, and nobody was rude or anything, so I guess I should just count it as a win. Still, I want to be able to take some time, take some screen shots, and enjoy the newness of the expansion while it lasts.

Battle for Azeroth: First impressions

Battle for Azeroth: First impressions

Last night might have been the most chill expansion launch I’ve ever experienced. I hung out in Discord with just a couple friends and we explored on our own while chatting with each other. Nobody was racing to get to 120. I stayed up until around midnight, and got to 112. Both friends had left long before that. It was nice to take my time to read quests and watch cutscenes without feeling like I was getting left behind.

And oh, there are a lot of cutscenes this time around! When it launched, Legion felt like the most cinematic expansion ever, and BfA is already blowing it out of the water on that front. In the few hours we played last night, several comparisons were drawn to FFXIV and its frequent cutscenes. I hope they continue to find a good balance with them throughout the expansion. Cutscenes give more story and flavor, and they help you feel connections to the characters you are meeting. Too many cutscenes, however, can lead to boredom and frustration when you are on a roll and trying to level.

Battle for Azeroth: First impressions

I’m not going to talk about the story too much since I haven’t even finished one zone yet. I am relieved and not too surprised that, at least at the start, we’ve left the faction war behind and are focusing on local concerns for the Zandalari. If I could just wander the continent with Meerah and Dolly and Dot, solving problems and fighting monsters with no horde vs. alliance conflict in sight forever I’d be pretty happy.

So that sums up my first evening with BfA. What do you folks think so far?