A New Month

Blaugust is done, the prizes have been awarded, and now we can rest.  But here I am writing a post anyway.  Has it become a habit?  Perhaps so.  After a month of posts it would feel strange now to go to bed without having written something.

The free week of Final Fantasy XIV has ended, and I didn’t have any qualms about resubscribing.  I even went ahead and ponied up for three months.  I don’t have any difficulty believing I’ll continue playing at least that long.  Resubscribing also got me the first few veteran’s rewards, so now I have a terrifying flying eyeball to ride around on and a pet flying glove cursor to follow me around.  This game can be just a little weird at times.

This does not seem terribly secure

Also, the Lightning Strikes event was brought back this week, which is nice.  I missed it the first time around since I was no longer playing by the time it occurred.  It’s basically a quick series of quests to go out and participate in public events that feature Lightning for FFXIII.  Completing the whole set gets you an FFXIII styled outfit and weapon to use as cosmetic gear.  The final quest in the line is level 45, and I’m just now level 44, so I haven’t finished the lot yet.  The event runs til the 10th though, so there’s no real danger of me missing out.

Source: Thalen Speaks
A New Month

New Television Acquired

As it turns out, Best Buy had a pretty good deal on a Sharp 50″ TV for Labor Day, so we now have a brand new television to replace the sad old one that died last night.  I need to get another HDMI cable for my PS3, so that get the full benefit with that, and at some point I should order a (sadly proprietary) Wii HDMI cable, but otherwise it’s all hooked up and performing nicely.  We did have to search through the menus to figure out how to turn down the motion smoothing.  I had seen people talk about how it made movies look like soap operas, but I’d underestimated how extreme the result was.  I found Indiana Jones and the Temple of Doom while flipping through the channels and was amazed at how much weirdly smooth and bright everything was.  It looked like I was watching a stage reenactment of the movie somehow.  Happily, turning the feature down a couple of notches seems to have fixed the problem.

My other main pastime today was, again, Final Fantasy XIV.  Yesterday I reached the point in the storyline where I needed to run the Stone Vigil dungeon to continue the main questline, so today Belghast, Ashgar, Tamrielo, and I ran that dungeon and two others.  That got me caught up on my Grand Company hunt log and opened up more quests.  Apparently the next big group fight I have to look forward to / dread is Garuda.  The way everyone talks about it, it’s way more difficult than previous stuff.  We’ll see if that remains true; I wouldn’t be all that surprised if it’s a bit easier a year later than it was when they all ran it originally.

And finally, Blaugust has come to a close.  It’s been a lot of fun, and amazingly enough I managed to post every day throughout.  I’m not sure yet whether I’ll try to maintain the pace going forward or not.  I definitely feel like I need to post on a regular schedule if I don’t want to end up procrastinating, falling behind, and ultimately letting the blog lie fallow.  But something like 3 days a week or the like might be more realistic for me to maintain.  We’ll see.

Source: Thalen Speaks
New Television Acquired

My TV Asplode

I was sitting and considering what I might want to write about when my wife walked in:

“We’re not busy tomorrow, right?”

“Yeah?”

“You like shopping for electronics, right?”

<suspicious look? “Yeah?”

“I think the TV is dying”

Apparently the TV made a pop-ping noise and went black, then came back with a very washed out picture.  When we turned it off, the ‘lamp’ light blinked for a quite a while, and attempting to turn it back on just didn’t work at all.  So it looks like we’ll be making a trip to Best Buy and/or Target tomorrow to see what our options are.  I can’t be too mad, the television is close to 20 years old at this point.  I’m a little sad though, since we can’t really justify spending what it would take to buy a new one at the same size.  It was originally my parents’ upstairs television but they gave it to me when I bought a house since they didn’t really use it anymore.

On the bright side, there ought to be some good Labor Day sales going on, so maybe we can find a decent deal there.  We’ve talked about a second TV for the bedroom, so we might buy a smaller one for now, then move it to the bedroom and get a larger unit come year-end.  Also, this means we can finally get a TV with modern inputs, like HDMI.  Maybe we can look into Chromecast now too.

Source: Thalen Speaks
My TV Asplode

Feels

Today I’m falling back on one of Belghast’s writing prompts.  “What was the first game that made you ‘feel’ something”.  I think it’s interesting that Bel says we’ve all had a human emotional response to a game; it wasn’t all that many years ago that the idea that games could provoke a response in the way that other media does was widely dismissed.  As the new form of media, gaming was experiencing the same sort of disdain that comic books, television, movies previously had.  Looking back now, after experiencing games like Bioshock or Brothers, it seems silly to think that people thought like that.  I was disagreeing with them way back in the 80s though, because the first game that provoked an emotional reponse in me was a text adventure.

Infocom made a massive number of text adventures back in the early days of personal computing.  The one that first really hit me in the feels was Planetfall.  In Planetfall you played the part of a Stellar Patrol member (basically the United Federation of Planets) who is stranded on an apparently depopulated planet and must figure out what happened there and how to contact help and escape.

Early on the course of the adventure, you come across a ‘helpful’ robot named Floyd.  Floyd has the personality of a small child, and mostly tags along with you making comments on the areas you enter and the like.  Looking at it dispassionately he’s really not that complicated, but he’s very endearing.

Late in the game, you reach a point where you need to activate a machine to continue.  The activation card, however, is locked in a room with a number of deadly mutants.  Trying to enter the room yourself results in your quick and bloody demise.  Once Floyd becomes aware of the card, however…  well, I’ll quote the game here.

“Looks dangerous in there,” says Floyd. “I don’t think you should go inside.” He peers in again. “We’ll need card there to fix computer. Hmmm… I know! Floyd will get card. Robots are tough. Nothing can hurt robots. You open the door, then Floyd will rush in. Then you close door. When Floyd knocks, open door again. Okay? Go!” Floyd’s voice trembles slightly as he waits for you to open the door.
> OPEN THE DOOR
“The door opens and Floyd, pausing only for the briefest moment, plunges into the Bio Lab. Immediately, he is set upon by hideous, mutated monsters! More are heading straight toward the open door! Floyd shrieks and yells to you to close the door.”
> CLOSE THE DOOR
From within the lab you hear ferocious growlings, the sounds of a skirmish, and then a high-pitched metallic scream!
> WAIT
Time passes…

You hear, slightly muffled by the door, three fast knocks, followed by the distinctive sound of tearing metal.
> OPEN THE DOOR
Floyd stumbles out of the Bio Lab, clutching the mini-booth card. The mutations rush toward the open doorway!
> CLOSE THE DOOR
And not a moment too soon! You hear a pounding from the door as the monsters within vent their frustration at losing their prey.

Floyd staggers to the ground, dropping the mini card. He is badly torn apart, with loose wires and broken circuits everywhere. Oil flows from his lubrication system. He obviously has only moments to live.

You drop to your knees and cradle Floyd’s head in your lap. Floyd looks up at his friend with half-open eyes. “Floyd did it … got card. Floyd a good friend, huh?” Quietly, you sing Floyd’s favorite song, the Ballad of the Starcrossed Miner: ….

As you finish the last verse, Floyd smiles with contentment, and then his eyes close as his head rolls to one side. You sit in silence for a moment, in memory of a brave friend who gave his life so that you might live.”

Reading that just now, I teared up a little.  I was no older than 10 when I played Planetfall and got to that point.  It was heartbreaking.  Floyd had been my companion through the whole game, and now he had sacrificed himself for me.  That’s the first time I remember feeling real emotion in response to a game.  Planetfall came out in 1983, over 30 years ago.  It had no graphics, no sound, nothing but plain text, and yet it had more heart than some games I see come out in modern times.

Source: Thalen Speaks
Feels