AggroChat #216 – Belghast.exe has Crashed

Featuring: Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

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Tonight Belghast completely crashes and has to reboot, during the intro.  Additionally Kodra also crashes at some point during the LARP conversation and we sorta have to move on while he comes back online.  It is one of those shows. You have been warned. We talk about GenCon and the convention going experience. We talk a bit about Steambirds Alliance and what a bullet-hell-perma-death-steampunk-bird-mmo is like.  If you have enough dashes you can connect any genres! We talk about Monster Hunter World on the PC and how it isn’t quite the dumpster fire that the internet reports it to be. We talk about questing in 4X games and why everyone but Bel seems to think this is an awesome.  Then we sorta break down into a lengthy diatribe about Dungeons and Dragons and Pathfinder and which versions were good at what. It’s a Show!

Topics Discussed

  • Kodra visits GenCon
    • Convention Experiences
    • Here we Go A Larping
  • Steambirds Alliance
    • Ashgar Needs This Game
    • Spryfox Is Awesome
    • Realm of the Mad God
  • Monster Hunter World PC
    • Mostly Fine
  • Quests in 4X Games
    • Bel Thinks it sounds miserable
    • Everyone else loves them
  • Starfinder Thoughts
    • Pathfinder 2.0 Thoughts
    • Devolving into a discussion about D&D Generations
    • 3.5 Thoughts
    • 4e Thoughts
    • Open Gaming License was Awesome
    • Bel says some stuff about Palladium Games
  • The Public Nature of D&D
    • Beginning with 3rd Edition to Now
    • Critical Role
    • Talking D&D on Talk Shows

AggroChat #215 – Accidentally a Success

Featuring:  Ashgar, Belghast, Tamrielo and Thalen

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Tonight we have as show that goes way off course, but often times those are some of our better shows because we follow the passion.  Bel talks a bit about Blaugust Reborn and the successes so far. All of the talk about World of Warcraft has lead Tam to go back and play Warcraft 3.  We talk about where all of the story beats come from and where World of Warcraft maybe went south around Cataclysm. We also talk about maybe that there should have been a World of Warcraft 2.  We talk a bit about the new Richard Garfield game Keyforge and how Magic the Gathering is not actually the game he intended to design. Bel talks a bit about the concept of a Destiny Pen and Paper game which leads into a discussion about Modern Tabletop gaming…  and how we need the gaming version of a Country Club.

Topics Discussed:

  • Blaugust Reborn
    • 88 Participating Blogs So Far
  • Warcraft 3
    • Where the story comes from
    • World of Warcraft
    • Storytelling Issues
    • Things Went South After Cataclysm
    • We Needed World of Warcraft 2
  • Keyforge
    • Everyone likes random decks right?
  • Magic the Gathering
    • Not the game Garfield actually wanted
    • Magic Shifted Over Time
    • Rebalancing Magic
  • Destiny Pen and Paper
    • Fan Built in spite of what Bel thought
  • Modern Tabletop Explosion
  • Need for Gaming Country Clubs
    • We come up with a business model
    • Someone else make this a thing

AggroChat #213 – Night Mother’s Embrace

Featuring: Ashgar, Belghast and Tamrielo

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Tonight we are down a few people… in fact half of them. So you have to deal with the remainder that is left after you take away a Kodra, Thalen and Grace. For those who are caught up with their critical AggroMath skills… you are left with a Bel, a Tam and an Ash. Three individuals who have mostly been playing Elder Scrolls Online and as a result you get to listen to us gush about our most recent experiences… including Bel’s Cross-Tamriel murder spree for a creepy dark god. Additionally you get to listen to Ash and Tam talk a bit more about Age of Sigmar and the interesting army choices where we all lose money for Ash not collecting Lizardmen.

Topics Discussed

  • Elder Scrolls Online
  • Age of Sigmar

AggroChat #212 – Respect Your Time

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen

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Tonight we continue our recent tradition of picking up on topics that we did not quite have time for on the previous episode.  First off we discuss our general feelings about “cheating” and by cheating we are talking about relying on guides, maps, and walkthroughs in additional to other more traditional cheats and mods.  From there Bel talks a bit about his experiences with Orsinium and how playing through all three factions of the original Elder Scrolls Online content is paying off. From there we discuss long games that have a very clear failure state and how generally lousy that feels when it occurs.  Finally we talk a bit about the recent ArenaNet community issues and share some of our feelings about it.

Topics Discussed

  • Walkthroughs Guides and Cheats
    • Respecting our Time
    • Enhancing the “Fun Loop”
    • When we would not use them
  • Elder Scrolls Online
    • Finishing Orsinium
    • Payoff for finishing all original Content
  • Long Games with Failure States
    • Kingdom Death
    • Civilization
    • Battletech
    • Sim/City Builder Games
  • ArenaNet Issues
    • Emboldening Bad Actors
    • “Other” on the Internet
    • The Stress of Game Development
    • Bel’s Brain Broke