Pax South Excitement

Excitement Grows

Pax South Excitement

Last year Pax South was quite literally the first gaming convention I had ever been too.  Granted I have been to comic conventions and scifi fan conventions over the years…  but never a gaming one.  I didn’t really know what to expect but Liore gave me some advice…  that as soon as you get in the doors the anxiety fades away because you realize that these are “your people”.  I didn’t really believe her until the convention was actually underway… and absolutely I had this overwhelming feeling that everything was going to be just fine.  I never strike up conversations with strangers, yet I found myself idling chatting with people while standing in the queue room like a pro.  There was just this aura of acceptance that I felt, when quite literally anything anyone was into was awesome.  The only problem was that it was quite literally an overload on my senses and while I technically knew a bunch of people at the convention, I only actually managed to meet up with the AggroChat folks that I had planned on meeting up with… and Lonrem from Anook.  Well I guess that is not entirely true because that Friday I had a bunch of press meetups scheduled to talk with various game devs.  At the end of the two days I attended, I was worn out beyond belief… but I was pretty damned happy with my experience.  I had originally decided to try and attend as many local conventions as I could… but ultimately that fell through for one reason or another.

Pax South Excitement

After having done a Pax I realized that the highlight for me was not necessarily the show, but getting to hang out with people that I do not normally get to hang out with.  It felt like this giant summer camp for gamers and geeks… and it was fairly magical.  With this in mind I set my sights on Pax Prime…  but nothing really went as I had hoped there.  Firstly I missed out on getting tickets, and second we were not accepted for press passes.  Then thirdly…  August is a really bad time for me.  My wife is a school teacher and Pax Prime happens exactly at the beginning of our School year here in Oklahoma.  It would have been extremely rough on my wife for me to have been away during those first weeks of school, when she ends up having to rely on me the most because she is simply stressed beyond the point of coping.  So while I was sad that I didn’t get to attend, I still had hopes that I could con more people into joining me at Pax South this year.  Since I know what is important to me now…  I know what to focus on, and that is planning on meeting up with people.  The problem we ran into was that on the convention floor the cell service was complete crap.  So my theory is that we will need to figure out meet up points ahead of time this year, rather than trying to rely on some sort of impromptu thing.

More People More Fun

Pax South Excitement

The above picture was hands down the highlight of my Pax experience, not because I we were playing Gigantic really, but more than the three of us were playing together.  The gravy on top is just the fact that we happened to be beating a YouTube celebrity in the process.  Now we zoom forward to yesterday…  they opened the flood gates and started taking sales for the 2016 Pax South in San Antonio Texas.  This time I managed to get in on the three day passes, which there are actually still a few left.  As of right now I know that myself, Rae, her brother, Ashgar, Thalen, Dallian, Lonrem, and Helkim are confirmed going… or at the very least have their tickets in hand.  I am sure in the coming weeks I am going to start hearing of more people going, and I plan on starting up something to keep track of who is going and on what days so that maybe we can meet up and hang out.  I need to start doing some research into what eating options are there in the Riverwalk area, because I absolutely do not want to try and go to that Chillis again out of desperation and hunger.  I am also hoping we can maybe coordinate hotels, because I really liked the one I stayed in last year… but it was out by the airport.  However if there are many of us it would not be an issue at all to carpool into the convention each day.  I feel like I have the whole parking situation under control after having done it last year.  I have to say I am extremely excited, and hoping this one is going to be bigger and better than last year.  I mean this is the only Pax that does not sell out in a matter of minutes…  so honestly I am fine with that.  The concept of trying to get tickets to any other Pax seems like a stressful situation.  I realize it is still months away, but I want to try and make the best of this coming years show.

 

 

A Boy and his Ship

Healers Not Required

A Boy and his Ship

I have a distinctive grumpy this morning.  For starters it is raining and storming… and I cannot pull the covers over my head and allow myself to be lulled back to sleep by the rhythmic noise.  Secondly I was up far later than I expected last night. but that in itself wasn’t all that out of the ordinary.  However roughly 45 minutes before the alarm was set to go off, our kitten using some of her newly discovered jumping abilities caused an avalanche to occur sending a ton of crap falling off of a high perch.  Instead of just accepting my fate and getting on up, I did the futile thing and attempted to go back to sleep.  So I am going through that sluggish phase when you have attempted to get sleep…  but didn’t get enough of it.  As such my mental processing is a bit sluggish, but the show must go on.  Coffee is being consumed, and hopefully that will fix all the wrongs in the world… or at least lessen them.  As to last night… I was up late in part due to a bout of insomnia and in part due to doing things with friends.  I wrote the other day about my process of working through the HK-47 storyline, and over the weekend Tam managed to get caught up to the same place I was.  As I was folding laundry last night, I got a text asking if I was around but I didn’t actually see it until I was headed upstairs to wait out my insomnia.

There are a whole lot of faffing about that you have to do, which involves going to planets and scanning for HK-47 parts.  After that however you have two dungeons… the first one being a normal mode False Emperor and the second being a hard mode Maelstrom Prison.  We managed to get four warm bodies, which included a tank and three dps…  but unfortunately our only healing option had to go to bed early.  Since  all of us were between 56 and 57 in level  we assumed we would be able to do the normal mode dungeon without much issue.  While I managed to get a little low a few places, False Emperor went off without a hitch and we even managed to get a few cool cosmetic pieces.  Still feeling brave we decided to go ahead and attempt Hard Mode Maelstrom Prison without a healer… and while I took a few deaths due to my own stupidity…  we managed to make it through that dungeon as well.  So in theory…  we can likely run any of the older content without heals.  The cool thing is that while we were running the place we managed to get housing items to drop… which makes the place far more interesting for repeated running.  I think tonight I can run the last part of the HK-47 chain, which is a return to the Heroic 2 dungeon from the very first of it.  I simply did not have the oomph to remain awake last night and push through it.

A Boy and his Ship

A Boy and his Ship

I spent most of yesterday chasing Skavak across Coruscant on my Chiss Scoundrel.  I am having quite a bit of fun playing the smuggler right now, and it is really the only class that I did not spend a significant amount of time playing during release.  Before leaving the game I had managed to get the Jedi Knight, Jedi Consular and Trooper all to level cap, and had several failed starts and playing the smuggler.  This time around I decided to go for the “sawbones” spec, which now does more than it previously did.  The Scoundrel subclass was a confusing mess because I personally struggled trying to figure out what abilities I should be using.  Previously you got this mix of melee focused and ranged abilities… and it seemed like a horrible idea to be a melee healer in this game.  Instead they have taken out all but the crowd control melee abilities and give Sawbones a focus on ranged damage to mix in with their healing.  This combined with switching to Treek as my tank over Corso Riggs has ended up making for a much more enjoyable experience.  Towards evening I blasted out of the space port on Coruscant headed for the wasteland of Taris.

Now that I have dinged 21, I spent some of my hard earned commendations and kitted out both my armor and that of Treek in full level 21 modifications.  I am pretty damned happy that I have orange sets of gear for both, and my theory is that I will upgrade at the end of each planet, hoping to soak up enough commendations while on the planet to be able to kit out my gear each time.  The truth is with the experience bonus I am well ahead of the curve.  Taris for example is originally intended for level 16-20 players… and I didn’t even make it onto the planet until 21.  My hope is this is going to allow me to be able to complete some of the heroic four content, and get more commendations that way.  In theory I think the heroics are daily quests, and I could keep going back to Coruscant to do those in order to soak up a few additional commendations.  In any case I am really enjoying myself, and this has been a welcome diversion.  My hope is that we can muster some grouping again over the next few days and explore some of the flashpoints that we never saw.  While this is a long shot, it would be kinda cool to be able to see some of the operations as well.  Tonight however…  we are going to work on taking down Ravana Extreme.

Something New

Yesterday I decided to try something slightly new, and failed a little bit along the way.  I had noticed that many podcasts actually uploaded their shows to YouTube, by simply throwing up a static image with the audio running behind it.  I figured this couldn’t hurt, and for some people YouTube might be a more comfortable experience than having to set up podcast software.  The first attempt however lacked any audio at all.  I was using Adobe Premiere for the first time, and as a result ended up exporting in some strange format that was a combination of a video file and a waveform audio file as well.  Windows seemed to know what to do with the file, and when I tested it… it appeared to play just fine.  However upon uploading it… I got a really long still image with zero sound kinda defeating the purpose.  The second export however made it just fine, and we now have our first YouTube show up.  We’ve already gotten a few views so we will see how this compares to the podcast.  It might also make an easier format for folks to comment on.  Let me know what you think.  I doubt we will ever do a video show like Cat Context and The MMO Show… but for the time being it gets our show in another medium.

 

Week In Gaming 9/13/2015

Very Rough Week

As you could probably tell from some of the subtext of my posts this week… it was a pretty rough one for me emotionally.  Work is still being stressful, but honestly that really had nothing to do with this one.  For our country September 11th has some pretty tragic context, but for me it has completely different issues.  Firstly September 11th was the birthday of my grandmother, and she would have been 90 this year.  I miss her an awful lot, and there are days where it is just rough to think about her.  Her birthday always brings back memories of her, which are honestly all good…  but there is a bittersweet melancholy associated with it.  She essentially raised me during the first years of my life, because she was my constant babysitter and companion.  She is also the one member of my family that really seemed to appreciate my wife being a member of the family.  If that were not enough to get me down in the dumps…  this week also marks the anniversary of a pretty horrible period of my life.  In September of 2012 I lost my Grandfather, and the day after the funeral…  September 11th… a pretty horrific event happened at my work place.   It quite literally with zero hyperbole ushered in the worst six months of my life.  Someone screwed up, and screwed up badly…  and I had to deal with the fallout and recovery.  So each time this day comes I get a little gun shy.  So this past Friday I was crawling in my skin as I waited for they day to end.

Demon Huntering

Week In Gaming 9/13/2015

As far as gaming this week, I had a pretty cloistered time of it.  I am still very much in my “hiding out” mentality, and I guess in part I think it was just me waiting for this week to pass me by, dreading Friday.  I spent some time working on my Demon Hunter in Diablo 3 and I think when I last played I was about halfway through 69.  At some point soon I hope to pop back in and finish leveling him to 70.  I also spent some time farming away on Rifts, Greater Rifts and Bounties attempting to get blood shards…  which I then disappointingly spent trying to get class set pieces.  I have been stuck at 3 of 4 pieces of the set I am going after on my Barbarian for a few weeks now.  I am not sure but Diablo might have worked its way out of my system for a bit.  I finished off the seasonal stuff, but as of last night Grace on the podcast talked about additional seasonal rewards.  I am just not sure if I will be willing to do any of the crazy things that are required to get them.

Star Wars the Old Republic

Week In Gaming 9/13/2015

The big event of this week was that I apparently have fallen into a Star Wars the Old Republic shaped hole.  I have played this game off and on since release, but this is really the first time I have felt I was actually back in the swing of things.  I’ve played alts a lot in the past, but this is the first time I have actually continued the storyline on my Jedi Guardian main.  As of last night I finished Makeb and am working through the precursor content leading up to Shadow of Revan.  My plan is to finish the story content before the drop of Fallen Empire next month.  Additionally I am taking advantage of the insane twelve times experience bonus.  Last night during the podcast I started working on my Chiss Smuggler and I have to say…  having access to Treek as a tanky companion makes that experience so much better.  Seriously… I hate Corso Riggs so much…  and was completely stalled out trying to play a smuggler because he annoyed me so much.  Treek is simply a better tank.. in that she jumps AT the mobs instead of grappling them back to me.  Who though a tank companion pulling back to the healer was a good idea?  Anyways as soon as I wrap this post I intend to go downstairs and play some more Smuggler… that was how much I was into it last night.  I may or may not have stayed up until 1:30 in the morning playing.

Final Fantasy XIV

Week In Gaming 9/13/2015

I am very much in a lull right now with Final Fantasy XIV.  I talked about this a bit on the podcast, but it is strange… that even while in this lull I still consider it my home base of operations.  I figure when 3.1 lands which should be soonish…  everyone will be invigorated once more and we will return to logging in every single night.  In the mean time I am playing a lot of other games as not to force myself.  I am still raiding on Monday and Wednesday nights, and this week we managed to get a few more people through Bismarck Extreme.  I really want to defeat Ravana Extreme before the new content lands, but one of the big problems we are having is… that honestly it just feels like there isn’t much content for us to be doing.  When we returned to Final Fantasy XIV July 2013 we had a years worth of content to explore since we had last played.  While we managed to slowly whittle our way through all of it… it gave us tons of small goals to work towards.  In Heavensward there really does not seem to be the much for us to work towards.  We can clear Alexander Normal in our sleep, and are pretty successful with Bismarck Extreme.  We are working on Ravana Extreme and I believe it is in our sights…  but Savage Alexander just isn’t a realistic goal, namely because I can’t bring myself to do the gear grinding that it would require to really be viable there.  I am well enough geared to do all of the content I feel like I could do… and I just don’t have the drive to push towards that bleeding edge.  So instead I play other games and wait for another content drop.

AggroChat 74 – Force Binds Us

Week In Gaming 9/13/2015

We start of this weeks show by talking about our continued adventures in Diablo 3, and while a some of us have slowed down our progress Grace talks about falling back into the familiar rhythm of chilling out in solo play. With the upcoming September 29th release of Wildstar Free to Play she also talks about spending a lot of time on the test server, and the recent hoverboard racing event testing. Thalen this week spent time venturing into some single player games that had never got around to playing. First we revive our discussion of Wolfenstein New Order and why you should play it for so many different reasons. In a shocker we find out that Thalen never actually played Fallout New Vegas, which spawns a discussion about our appreciation of the game.

Kodra on the other hand spent his week mostly playing a bunch of indie titles and talks about Circa Infinity and The Magic Circle. Magic Circle being the game that he spent a significant amount of time at Pax talking to the Dev about. Additionally we are all jealous of him as he talks about his experience playing Mario Maker, which is essentially Infinite Mario. This spawns a discussion about each of our early attempts at creating content for our friends to play like Excitebike, Wolfenstein, Doom and Descent. Related to Magic Circle, a seperate discussion breaks out about the Stanley Parable and what it says about gamers themselves.

Ashgar is still heavily involved in LBX: Little Battlers Experience and has even gotten in his model kits from last week putting at least one of them together. He helped to clear up some of my confusion that there is in fact a Roleplaying game there, and it is very similar to the style of game that Pokemon is. We also get into a length discussion about Pokemon Go and how the Ingress type game is likely going to change what we are playing next year. There is really no way this is not going to be a huge title, and for the most part we agree that Ingress has been a tech demo leading up to this.

Finally several of us have spontaneously gotten sucked back into Star Wars the Old Republic. Right now it is impossible to go anywhere in the world without being bombarded by Force Awakens merchandise, and after a point I simply could not resist the pull of nostalgia. The best thing about coming back to a game after years of being away is the huge backlog of content available to be played. The current twelve times experience bonus for subscribers helps as well, because you quite literally only have to focus on your class story to get leveled which was always the best part of the game. Ash, Bel and Tam are all caught in the gravity well of this game for the moment, and it sounds like some of our other hosts might have gotten the bug as well. We will have to see next week if we are still talking out it, or if we have gotten it out of our systems.

[AggroChat] [Direct Download] [iTunes] [Stitcher]

 

 

#Blaugust Day 30: Fight for the Users

Last night we recorded the Hatoful Boyfriend episode of Aggrochat, which meant it was time to pick the game for the upcoming month. September was my month to pick, and I though a lot about what game we should play next. I felt like after a visual novel, something more action-oriented would be appropriate. I also wanted something the rest of the crew were unlikely to have played, which can be difficult since most newer games that sound interesting get picked up and tried pretty quickly by one or more of them.

Because of this, I decided to look back at some older games. A few leapt out at me as having been critically well-received but not commercially successful, which seemed like a good recipe for conversation. One in particular I had played and greatly enjoyed when it came out over 10 years ago. That game was Tron 2.0

#Blaugust Day 30: Fight for the Users

Relased in 2003 by Monolith Productions, Tron 2.0 was actually the official sequel to Tron until Tron: Legacy came along and shoved it aside. I haven't gotten very far into replaying it, but based on my memories of it Tron 2.0 is more successful in recapturing the feel of the original movie.

Being an older game, Tron 2.0 does suffer from the resolution issue that is common among games from that long ago. Happily there are a pair of unofficial patches that, between the two of them, allow higher widescreen resolutions, fix a few bugs in the base game, and apply a number of improvements from the console release of the game. Those files can be found at the Tron 2.0 news site. The important ones here are:




The YouTube video I've embedded goes through the process of installing Tron 2.0 in Steam and getting it patched up. If you have any problems, they'll almost certainly be covered in there. There's also an excellent guide posted in the Steam forums for the game. The basic procedure is as follows:
  1. Install Tron 2.0 from Steam and run it once. You might run into an issue where the Tron game launcher goes into an endless loop; if this happens you can try:
    • Running the TronLauncher.exe directly as administrator
    • Running Steam as administrator
    • Replacing the TronLauncher.exe file with a modified version
    Once you've successfully run Tron 2.0 once, you're through the most difficult part.
  2. Install the Unofficial 1.042 patch
  3. Install the Killer App mod
Once you've done that, you should be good to go. It's a little bit of extra work on the front end, but it really is worth it. If you run into problems, feel free to let me know here and I'll try and give you advice or point you to someone who can help.