Good Morning Friends! I’m now starting to feel like I am actually rolling on Summoner. Yesterday I pushed it through to level 93 after running beast tribe dailies and then PVP, Main Story, Trial, and Alliance Raid roulettes. I got one of the Nier raids which was pretty awful and takes for freaking ever to clear… but I stuck with it. I do not love having cast times folks. Everything else about being a Summoner I am pretty on board with, but cast times are butts. Like the positive is that Titan and Garuda are all instant cast abilities, so it is really only Ifrit that becomes a problem. Like I said yesterday I can sort of vary my rotation a bit to make up for this fact but still having to stand still at any point feels awful.
I’ve also invoked some dumbassery to simplify my rotation. Summoner is a class that could benefit from having more modal buttons that shift what they do as you use them. So I decided to make my own in the form of a couple of macros. I am sure this is not efficient but I also do not care about being the best summoner on the planet. I only care enough about being decent enough to not get visibly called out for my halfassery. So as such, I made an AOE button and a Single Target button. Granted you will have to turn off error messages to keep from this being an awful experience. The above screenshot shows the three boxes you need to untick first in Character Configuration > Log Settings > General tab… and then by clicking through to the log filters section at the bottom of that same screen and unchecking error messages.
If you want to join me in my degeneracy there are the macros I am using. I threw Ruin IV in there just to have a place to put it since I would be spamming that button anyway. The idea is that single-target defaults to Ruin and multi-target defaults to Outburst but will use the elemental flavored version of those attacks if it is available. Since Bahamut and Phoenix already override Ruin/Outburst this still works in those phases as well. I’ve contemplated throwing in painflare as well into the stack to be super lazy, and it would absolutely work similarly to Ruin IV. I am sure I will have someone comment about how I am doing a disservice to the class but honestly… fuck that noise. You can blame this on me playing Guild Wars 2 a lot… but Final Fantasy XIV has way too damned many buttons to push on a regular basis and anything I can do to simplify that seems like a win to me. Side note… you could use any flavor of ruin in the macro and the game is smart enough to know what you mean and will downgrade Ruin III for example for earlier versions when you are running lower-level content.
I’ve gone back to tracking my job progress on my spreadsheet, though I do not give a shit about the trending I used to do where I kept track of where I was with every job every day. That was something I was doing in the lead-up to Endwalker, mostly to try and see if I could in theory realistically get everything to level 80 before the expansion. Now that I have all of the time in the world… I can just focus on where I am with each job. At this point I have Warrior and Machinist at 100 and am rapidly catching Summoner/Scholar up which gives me the double whammy of a caster and a healer. After that, I will probably level Samurai next because out of the melee jobs, it is probably my favorite. Then I will probably focus down family groups of classes that all use the same gear. So with Samurai I will also level up Monk. Then I will probably level Dancer and Bard to finish out my physical ranged. No clue when I will tackle the other things, but probably the easiest to level will be my other tank classes.
I think after today my Summoner should be at least level 95, which is ideal level for hanging out in the zone I keep referring to as Texaco. There is a rare FATE in that zone which gives you currency to get the Capybara mount which I really want. As a result of this mount being there, there tends to be a crowd always rolling around through the FATE trains. In theory if I get a decent chunk of time I can probably easily push through additional levels each day hanging out in the zone. Adding this into my rotation I will easily hit 100 on Summoner and Scholar probably sometime around Friday. That gives me the weekend to push through the role quests and by next week you will probably have me as a newly minted Mentor. May heaven have mercy on your souls.
Anyways! Still having a blast in Dawntrail and very much looking forward to the opening of the raid next week. My raid main is ready, and I am going to throw out a broader net to see if anyone wants to do some nonsense on Tuesday. I would love to go in with a full group, but even if I don’t have those folks I will probably PUG it with Ace.
The post Simplifying Summoner appeared first on Tales of the Aggronaut.
Good Morning Friends! I had a pretty early night last night and turned in around 8:30, so did not make a ton of progress. I did however get my Summoner to level 90 like I thought I would, and made it up to Titan on my Kraken Warrior which we will run first thing this evening. I like Summoner quite a bit, way more than I thought I would at this time. The only annoyance is the casting times, and needing to interrupt them in order to move out of things. I do wonder how the game would feel if they removed all casting times or allowed you to cast while moving. Most of the summoner rotation does not require a casting time and it is only really the Ifrit abilities that chain me into place, so in theory, if I know movement is going to happen I can just start my rotation at the other end with Titan or Garuda. After being used to dpsing while on the go with the Machinist, this has probably been the biggest adjustment.
One of the more notable aspects of the Kraken project is that mounts look so much cooler when they are not super tiny. I’ve been running around on my Fenrir bike as I am used to doing and it looks so much cooler when I can actually see the detail in it. This is especially notable as the mounts now bank as you turn lending a bit more realistic movement than they previously had. I am not saying I will give my the Lala life on my Cactuar main, but I appreciate seeing a bit more detail in all of the mounts and even the gear pieces. Catboy life is pretty great and I am happy I decided to roll with that racial choice. I’ve always dug the dark-skinned Miqo’te appearances. I wish they had more proper beard action going on but I will life with the tufts around my chin.
I also now understand why folks talk about the ARR MSQ being so rough around the edges. I know they have streamlined a lot of the content, but there are still chunks that seem to drag on forever. For example in the lead-up to Titan, there is this 20-step or so sequence where you have to learn about wine and recover a famous vintage. This is extremely tedious and while the payoff for all of your busy work is somewhat fun… it definitely feels like something that could have been trimmed back a bit. I think the Japanese appetite may be more into the mundane “day in the life” sort of content than the Western audience. I’m looking at you Persona series and all of your tedious running about to do social nonsense. Thankfully I just kept my head down and pushed through it and now can finally fight Titan.
Grousing aside… I have had a heck of a lot of fun exploring the ARR MSQ again with fresh eyes after ten years of playing this game. I have so many fond memories of this era for the game and the group of friends we played it with. Ace and I have lamented how far removed from that era we are. We were joking about our friend Mor yelling “Medica Twooooooo” each time he cast the spell… and that is sadly just a bygone era. It was after the late ARR/early HW era that folks migrated westward and time zones became a problem… and it just became impossible to agree upon a time that was early enough for the Eastern folks but late enough to not collide with work responsibilities for the Western folks. So really if we want to recapture some of that joy we are going to have to start from scratch and rebuild what we had.
It is on that note that I am starting to try and rebuild that friend group. I am not sure what the restrictions are these days but I know for certain that I can group with anyone on the Aether Data Center on my main, and Dynamis Data Center on my alt. What I am looking for is folks who can play in an Eastern timezone compatible range of hours on weekday evenings (not sure which yet), and play a wide variety of roles. What we have currently is a Tank (myself) and a Healer (Ace) and potentially a few others who might be interested in our FC/Friendgroup. So I am throwing out the request to my longterm readers out there… do you want to do some of the harder content in the game? At a minimum I want to do all of the Extremes and Normal raids… and would love to maybe work up to Savage content at some point. I am way more focused on having a fun group than a highly skilled well-oiled machine.
If this sounds like something you would be interested in, drop me a line on one of the MANY platforms you can contact me in, or just throw out a note in the comments below. We will be organizing over on the Super Dungeon Friends discord when things begin to pull together. So feel free to join.
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The Regularly Playing Widget
Good Morning Folks. Over the fifteen years of this blog, I have attempted to create a good number of reoccurring posts. In all cases, I have failed to maintain them for very long. However, one of the series that I managed to keep going relatively frequently was “regularly playing”. The idea behind this is that every few months I would update the similarly named widget in my sidebar showing what games I could be found in. If you mouse over one of the buttons, you get a popup indicating how you can find me in said game. If you click on the button it transfers you to the game page, or better yet if a profile system exists it links directly to my character profile. However this only really works if I update things frequently… and I have not made one of these posts since October 2022. At some point along the way I updated the sidebar and just did not make a post… poor form Bel. Yesterday I updated my bar again and this morning I am going to finally acknowledge the proper format and make a post.
Traditionally these posts have been broken down into four categories:
To Those Remaining – The games that I am still actively playing or at least expect to be playing within the month.
To The New and Returning – The games that I am either dusting off and revisiting or are brand new experiences that I am enjoying.
To Those Departing – The games that I am finally removing from the list for one reason or another.
Ships Passing in the Night – Games that I don’t expect to regularly play but I spent some time with over the month and enjoyed enough to talk about.
Since I am largely “off the format” I am not going to attempt to catch up from the last post in October 2022, but instead talk about changes in the bar that I made yesterday.
To Those Remaining
Diablo III – PC
I have to be honest, we are not starting off with the strongest footing. Diablo III is likely hanging by a thread at this point. I have left it installed and very rarely poke my head into the game, usually for the first weekend of a new season… only to disappear rapidly. Diablo III is sort of my baseline ARPG at this point and the bare minimum amount of joy that a game needs to give me in order to engage with it frequently. There has been a lot of innovation in this game over the years since it has launched, but honestly, after getting into Path of Exile it feels extremely simplistic. There are times I want that, but I am not playing this nearly as regularly as I think I probably should.
Diablo IV – PC
For the longest time, Diablo IV was also hanging by a thread, but I feel like with Season 4 the game has redeemed itself. I have at least as much fun as I do playing Diablo III during the start of a new Diablo IV season. I still do not consider D4 to be a terribly brilliant game. Many of the features are “aggressively fine” or more likely the bare minimum needed to make something enjoyable. Blizzard has lost the plot. What I mean by that is that Blizzard games used to have a clear focus and a clear vision, and now it feels like they make the safest possible decisions. The content updates they have added to Diablo IV are uninspired, and essentially the most basic iterations on the same general themes. They are no longer “bad” and I hope over time they will actually start being “good”. For as much as I disliked the Necropolis mechanic in Path of Exile, it was at least really interesting and attempting to do something cool. Diablo IV feels like the content diversity found in a McDonald’s menu… where everything sort of feels the same.
Fallout 76 – PC
Fallout 76 is a game that I enjoy greatly… when I remember to play it. That probably sounds harsher than I mean it to, but I always seem to have objectives in other games that I am working towards and sort of forget to log into this game instead. I think the challenge is that when I do play Fallout 76 I need large blocks of uninterrupted time because the world is extremely unpredictable… or at least I am not seasoned enough to make it FEEL predictable given that I am still leveling. I know my friend Nimgimli is playing a lot of this game right now and it would be fun to run around with someone else… save for the fact that my level range is probably too low to reasonably link up with anyone. I know Thalen also plays this game fairly regularly and I would probably feel way more comfortable imposing upon his grace to drag me along through content. Anyway, it is a super interesting game that gets a shocking amount of updates, but also sort of quietly just exists in the background doing its own thing.
Guild Wars 2 – PC
I’ve had a series of sort of lackluster game discussions here in a row, but now we reach Guild Wars 2 which has been one of my primary games for a while now. My history with GW2 is pretty wild given that I was an alpha tester… resigned from said alpha test… and then struggled with trying to get into the game from launch until 2017 when I finally began to grok it. However, since 2018 I have been properly hooked on the game and now spend 99.9% of my time on my Norn Longbow/Greatsword Power Soulbeast Ranger. I know those are a lot of words to be said in a row, especially if you know nothing about the game but essentially that told those who do know what I run around with build-wise. This past year I have crafted two legendary weapons, thanks in large part due to the headstart boxes that you can get through the Astral Ward chores. I’ve been working towards crafting a third one, but need to do a full world completion and farm up a gift of battle before I can craft it. Damned fun game and especially great for drop-in gameplay without the need for other players. However, I do want to get into organizing Strike and Fractal groups on “the regular” so that I can expand my horizons.
Last Epoch – PC
Last Epoch is another game that I am deeply devoted to. I am pretty much going to play every new cycle that releases, which is the name for their seasonal content loop. There is one starting in early July and I am pumped for the additions to the game that it is going to bring. Last Epoch and Diablo IV are an interesting contrast game-wise because they are both games that are “just starting out” which means they lack some depth of content. However, everything that Eleventh Hour Games introduces is deeply interesting in some way. The new patch is adding even more systems to the game and for the first time feels like something Grinding Gear Games would have created as a league in Path of Exile. If you have not had a chance to watch the Harbingers of Ruin trailer and are in any way a fan of ARPGs I urge you to check it out.
Path of Exile – PC
Friends… this has been my “main” game for the last few years. It took me four leagues to finally really begin to grok how to properly play this game, and even then… I tend to prefer tanky “zdps” builds. While I have a mountain of complaints about various aspects of Path of Exile, I love it so freaking much. I am uncertain there will be a time when I am not playing this game at league start, and it would take a heck of a lot to draw my attention away from it permanently. For the last five leagues I have earned a totem pole for my hideout and I feel like I want to keep that traditional rolling. Necropolis is a league where I checked out fairly early, but so did most of the player base. That is not to say that I won’t be there with bells on when the next league launches sometime in August. Do I recommend this game to other players? Honestly not really. This is quite possibly the most obtuse mess you will ever encounter, but if you can climb that mountain and reach a point of understanding… it becomes deeply rewarding.
To The New and Returning
Final Fantasy XIV – PC
Folks I am so happy to add Final Fantasy XIV back to my list of games, because with it has come a pretty significant change in my perspective. I’ve had this mental block against grouping with other players… and more specifically against tanking for strangers. I can’t really trace it back to a single incident that led me down this path, but it was that way for several years and recently I was able to return to doing the thing that I love the most… tanking. Nothing makes the heart grow fonder than being isolated from FFXIV for two days… and now I am pumped as heck for the drop of Dawntrail tomorrow. I am really looking forward to leveling through the content and then starting to get up so that hopefully I can do the raid when it launches. I am also super pumped that my friend Ace is equally bought back in and it is going to be a blast doing nonsense like roulettes with them.
World of Warcraft – PC
I’m also tentatively adding back in World of Warcraft to the list. I came back several months ago and played through the Dragonflight campaign and largely enjoyed it. Then I played a little bit of Plunderstorm and really came back properly during Pandaria Remix. It was all of the grouping with strangers in PMIX that I feel probably got me over my mental block of grouping with strangers. World of Warcraft can have some pretty toxic players in random grouping, and honestly… everyone in Pandaria Remix was delightful. Maybe this was an anomaly or maybe I just built up the negativity of strangers to a fever pitch in my mind and it did not necessarily represent reality. Maybe the WoW community has just aged to the point of maturity and they are less awful than I remember them being. Whatever the case I enjoyed myself and plan on giving War Within a shot when it drops. I doubt I will ever go back to mainlining this game but it is fun enough to visit from time to time.
To Those Departing
Honkai Star Rail – PC
This one had been hanging from a thread for quite a while. It seemed that I was only logging in during a major announcement to soak up some free pulls and spend zero time actually playing the game. I uninstalled this yesterday and decided that I am finally going to stop pretending I am actually engaging with it. I am not dissatisfied with the game, I just haven’t been in the mood for it. I had a heck of a lot of fun playing it for a while, but “Space China” and how much content was contained within it and the constant need to keep going back there sort of killed the pace for me. The first two “planets” were freaking great, but things bogged down in the Luofu. I am sure at some point I will return when I am in the mood for turn-based combat, but for now I figured I would reclaim the disk space and the mental bandwidth.
New World – PC
This was honestly the game that prompted me to update my sidebar yesterday. I think I am officially done caring about New World. The recent marketing debacle has led me to believe that the game is no longer going in the direction I want it to be going. Yesterday I made the step of uninstalling the game for the first time in three years and reclaiming the large amount of disk space that it was taking up. It is an interesting game, but it has gone the way of Bungie and removed content that I liked from the game… namely First Light turning into the expansion zone for Angry Earth, and now Cutlass Keys being consumed to build a zone for the upcoming Aeternum rebranding. I checked the fuck out of Destiny when they started vaulting content, and what they have done feels pretty similar to that. I get that they are struggling and this whole ARPG rebranding nonsense is a last-ditch effort to become relevant… but discounting the few players who were playing your game is the wrong way to get there.
Wrapping Up
Maybe I won’t wait a year before making one of these posts again. I seem to have settled into a series of forever games once more. I have my cycle of ARPGs that I shift between each time they release new content, and then I have a few MMORPGs to bounce back and forth between. I am pretty happy with the state of things because there is almost always something that I want to be doing in each of them. There will of course be single-player games that I spend a weekend and play through like I did with Horizon Forbidden West when it was released on PC, but really… very few of those last long enough to ever make it onto one of these posts. For now, I am really looking forward to Dawntrail dropping tomorrow and then the Harbingers cycle in Last Epoch in early July.
The post Regularly Playing: June 2024 Edition appeared first on Tales of the Aggronaut.
Featuring: Ashgar, Belghast, Grace, and Tamrielo
Hey Folks! We are down essentially half our folks and as a result, we have a bit shorter show than our normal fare. We start off with some discussion about Grace’s return to Final Fantasy XIV and how Bel “influenced” them into coming back. From there we talk a bit about Four Job Fiesta and how the White Mage start is REALLY rough. We dive into Nova Drift and talk about its roguelike take on Asteroids or Geometry Wars. Tam talks about his love of arcade racers and talks about playing the 2012 Need for Speed: Most Wanted and then Ash and Bel try and sell him on Forza Horizon. Tam also talks about What the Car… which is also loosely a “car game” but not really. Then we try and wrap up the show and suddenly remember that a Nintendo Direct happened and talk about some of the games showed off.