This is Big Boy… though technically, his name is Tigger, but we did not know that then and can’t seem to shift gears. Big Boy doesn’t really know where he belongs, so this morning when my spouse went outside, he was on the roof of her car. We’ve seen cat prints for years on our vehicles but never really knew who it was. Part of Big Boy’s confusion is that his original family moved away and while our next-door neighbors have officially adopted him, he still spends much time in our front yard. He is a sweet baby and will headbutt your hand, but he can also be a bit of a bully to the other outdoor cats so I’m not nearly as fond of him as I used to be. He still has a home, but it just isn’t the same home… and he still comes and goes as he pleases which I question if that is the best idea. However, there are times when he acts like he wants us to be his family.
In other Cat-related breaking news… Gracie has learned a new thing. When she figures out how to do something, she obsesses over that new thing until she gets bored and moves on. This particular new thing is that she has learned that she can easily jump up on top of the fridge in the kitchen, and since yesterday has just spent a decent amount of time up there chilling. She of course figured out she could knock magnets off the fridge door from this vantage point… so they have all been redistributed to a position slightly lower than her paws can reach. She is terribly proud of herself and feels like you should be proud of her too. I am dreading when she figures out how to get on top of the entertainment center, as we have tended to use that as a “Gracie-free zone” for anything she needs not to play with.
In Path of Exile news they have buffed the Trial of the Ancestors significantly. For example in the above image, that shows my opening round rewards and there is one opponent who would give me nine raw Chaos Orbs for winning that round. Unfortunately, the stacking seems to be that the best rewards offer the least favor with the various opponents, so you can take some short-term gains… but at the cost of overall progress in the tournament as a whole. If you are playing to win, you would take the 19 Jewelers Orbs as that option gives you the most favor with the individual factions, which would in turn allow you to buy more units. I’ve won enough matches that I have pushed up my ranking over 200, which in theory means I should start seeing even better rewards… but also the combat has become rather brutal.
There had been a degenerate strategy centered around Empire’s Grasp and Quill Rain, and involved creating totems that would indefinitely knock back the guards allowing you to just walk around and capture the totems. This briefly saw the price of Empire’s Grasp shoot up from a 1 Chaos Orb item to over 50 Chaos Orbs. I managed to monopolize on this and sold the pair I had sitting in my vault for 50 Chaos Orbs yesterday before the price started to come back down… and thanks to the emergency patch fixing this interaction has plummeted back down to the expected 1 Chaos Orb territory. If you are curious about what this looked like, Zizaran released a video explaining the strategy yesterday that has now been fixed. GGG has come out and said that they are not going to claw back any of the loot that was gained through this exploitative interaction, so as is often the case… the answer is to exploit early and exploit often. I opted not to chase this because I figured it would get patched out quickly, and would prefer to learn how to do the tournament correctly.
Most of my effort has been towards trying to set up and prepare my Righteous Fire Juggernaut for the endgame. I’m now in Act 9 and should wrap up the character today. I had been holding onto a reasonable Opal Sceptre base and performed some quick essence crafting and landed a +1 to all fire spell skill gems which will benefit both my Righteous Fire main link and my Fire Trap helmet link. As for helmets I held onto a good fractured base and then threw some essences at it until I wound up with something that had some decent resistances. The other interesting item that I am using currently, and will likely need to toss aside is a Pyre ring that I picked up on my journeys. I am not really using much in the way of cold damage other than Frost Blink, and mostly I am using it for the bonus burning damage and pretty solid resistances. Honestly, I will likely end up using this Sceptre for quite a while given that I am just realizing while writing this that I can bench-craft on Minion damage to get even more of a boost.
I did have to spend a bit of time running maps yesterday in order to gain some more currency, as I bankrupted myself trying to help Thalen get the same items I talked about picking up yesterday for his Righteous Fire build. In my travels, I managed to pick up my first Divine Orb of the league so that was exciting. My happy place I think is going to be using my Lightning Arrow Raider for mapping and then swapping over to my Righteous Fire Juggernaut to spend all that sweet sweet sulphite to Delve up some goodies. I’ve probably missed Delve the most and while technically the Lightning Arrow Raider can do some of that… the second a mob down there looks at me crosswise I evaporate. The Raider is amazing for brute forcing a lot of AOE damage all over the place… but not that great at anything that requires survival or scenarios where I can’t leech a lot of life and mana. However, occasionally swapping in a totem support for my Lighting Arrow has opened up the ability to run reflection maps with impunity which is nice.
Anyways! Time to wrap this up. I had a power outage in the middle of writing this which caused me to have to re-write quite a bit after the “blink” was over. I hope you all are having a wonderful week and I am hoping to wrap up my Juggernaut today.
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Friends I spent more currency yesterday on a single item than I have ever spent on anything in the trade league. I’ve had this dumb side project of trying to “chance orb” my way into a Brass Dome given that it is the only unique for the Gladiator Plate base. However hundreds of scouring and chance orbs later, I decided to just buy the damned thing. It seemed to be the next obvious step in the evolution of my build and I found one with the highest maximum elemental resistance bump you could get and a decent armor bonus for 5.3 Divine Orbs. Granted this ate up almost all of my liquid Divines, other than the stash tab that is devoted to Thalen’s purchases… I was sitting on 7 total Divines with another 10 roughly sitting in raw Chaos Orbs. I had to do some Harvest Crafting to flip one of my items to Lightning Resistance in order to make up the gap lost from my rare chest but that was pretty straightforward.
The end result however is pretty staggering. I took a screenshot in-game of what my defenses screen looks like with six stacks of endurance. I have a little over 90,000 armor 89% fire, 87% cold, and 87% lightning resistances, and a life regeneration of a little over 2000 per second with my max life sitting around 4500. I took a bit of a raw life loss because of the removal of bonus life from Strength, but I think being effectively immune to extra crit damage makes up for that. When I “ding” 98 I should be able to pick up another life node that will more than make up for the loss, and I am slowly adding catalysts as they drop to give me bonus life as well. Sure I could have gotten an even more perfectly rolled version of this armor but it is still a big bump.
The game seems to have noticed that I was missing several Divines and over the course of the night I legitimately got all of them back as drops. From Metamorph, running maps to refill my sulfite, and from delve itself, I got back 5 raw Divines. This seems like one hell of a lucky streak to me, but I will absolutely take it. Weirdly I got two of the divines from Abyssal Cities in the same biome, which seems extremely lucky. I guess maybe I should start paying more attention to the biome bonuses because it makes me wonder if that area had some extreme rarity bonus applied to it. I also managed to knock out another Vaal boss which gave me one of the rings needed to craft a precursor. I need to sift through my rare stockpile to see if I have any more of these rings laying around.
I feel like last night I went through yet another trade league right of passage. Up until this point I had been surviving on the scarabs that I got dropped from running other content. The problem however is that it seems like I am just not getting sulfite scarabs. I decided to remedy this by just purchasing a large stack of them and picking up 100 Rusted Sulfite Scarabs for 90 Chaos. This should in theory keep me going on refilling my delve fuel for awhile. I had been trying to rely on proccing Niko missions, but that ultimately took forever if I was specifically wanting to go back down into the dark. This will at least give me a rapid way to fill back up to 55,000 Sulfite.
Now that I have significantly more defenses, I am starting to work my way a little lower in delve. I found these odd biomes with a single Abyssal City node, and there seems to be another one on the lower left side of the screen partially occluded. That is ultimately where I am trying to target because I am still seeking out an Aul the Crystal King node and I am thinking I must just need to be a bit deeper to get them to spawn more reliably. The boss nodes are a bit tiresome with Righteous Fire, largely because I just don’t dish out as much damage as they would need to make them happen quickly. I can survive everything without much issue, but it is the slow process of whittling down via Fire Trap that gets cumbersome.
Through all of the mapping to get Sulfite, I’ve been trying to focus on running Tier 14 or higher maps which have a chance of dropping Guardian maps. Over the course of the last few days, I’ve accumulated a decent stash of these and plan on running them through with my SRS Necromancer at some point soon. Like I said yesterday I legitimately thought I would be winding down this season by now, but I keep finding more goals that I want to work on. I am a few more achievements away from finishing my Tier 2 set of armor, and three away from getting my first totem. I think I am way more interested in those than in progressing my atlas any further. Bossing really does not hold much excitement for me personally and if given the choice I would almost always rather be farming league mechanics for loot.
There is a mechanical loop that I have fallen into that I greatly enjoy, and I feel a little sad because I know it is entirely because I chose wisely when deciding on a class to start Sanctum with. Had I chosen something jankier, I probably would have bounced when I finished my 115 maps to unlock the first step of the Atlas. This is what happened to me during Lake of Kalandra when I tried Storm Brand. It is making me wonder if I now just go Righteous Fire each league, because if nothing else it can make currency to fund an additional class as it did with my Fire SRS Necromancer, and partially leveled Seismic Saboteur and Toxic Rain Trickster. Needing to have multiple characters for multiple different game modes seems extremely cumbersome, but it might just be the best way to approach Path of Exile.
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