Gracie’s New Trick

This is Big Boy… though technically, his name is Tigger, but we did not know that then and can’t seem to shift gears. Big Boy doesn’t really know where he belongs, so this morning when my spouse went outside, he was on the roof of her car. We’ve seen cat prints for years on our vehicles but never really knew who it was. Part of Big Boy’s confusion is that his original family moved away and while our next-door neighbors have officially adopted him, he still spends much time in our front yard. He is a sweet baby and will headbutt your hand, but he can also be a bit of a bully to the other outdoor cats so I’m not nearly as fond of him as I used to be. He still has a home, but it just isn’t the same home… and he still comes and goes as he pleases which I question if that is the best idea. However, there are times when he acts like he wants us to be his family.
In other Cat-related breaking news… Gracie has learned a new thing. When she figures out how to do something, she obsesses over that new thing until she gets bored and moves on. This particular new thing is that she has learned that she can easily jump up on top of the fridge in the kitchen, and since yesterday has just spent a decent amount of time up there chilling. She of course figured out she could knock magnets off the fridge door from this vantage point… so they have all been redistributed to a position slightly lower than her paws can reach. She is terribly proud of herself and feels like you should be proud of her too. I am dreading when she figures out how to get on top of the entertainment center, as we have tended to use that as a “Gracie-free zone” for anything she needs not to play with.
In Path of Exile news they have buffed the Trial of the Ancestors significantly. For example in the above image, that shows my opening round rewards and there is one opponent who would give me nine raw Chaos Orbs for winning that round. Unfortunately, the stacking seems to be that the best rewards offer the least favor with the various opponents, so you can take some short-term gains… but at the cost of overall progress in the tournament as a whole. If you are playing to win, you would take the 19 Jewelers Orbs as that option gives you the most favor with the individual factions, which would in turn allow you to buy more units. I’ve won enough matches that I have pushed up my ranking over 200, which in theory means I should start seeing even better rewards… but also the combat has become rather brutal.
There had been a degenerate strategy centered around Empire’s Grasp and Quill Rain, and involved creating totems that would indefinitely knock back the guards allowing you to just walk around and capture the totems. This briefly saw the price of Empire’s Grasp shoot up from a 1 Chaos Orb item to over 50 Chaos Orbs. I managed to monopolize on this and sold the pair I had sitting in my vault for 50 Chaos Orbs yesterday before the price started to come back down… and thanks to the emergency patch fixing this interaction has plummeted back down to the expected 1 Chaos Orb territory. If you are curious about what this looked like, Zizaran released a video explaining the strategy yesterday that has now been fixed. GGG has come out and said that they are not going to claw back any of the loot that was gained through this exploitative interaction, so as is often the case… the answer is to exploit early and exploit often. I opted not to chase this because I figured it would get patched out quickly, and would prefer to learn how to do the tournament correctly.
Most of my effort has been towards trying to set up and prepare my Righteous Fire Juggernaut for the endgame. I’m now in Act 9 and should wrap up the character today. I had been holding onto a reasonable Opal Sceptre base and performed some quick essence crafting and landed a +1 to all fire spell skill gems which will benefit both my Righteous Fire main link and my Fire Trap helmet link. As for helmets I held onto a good fractured base and then threw some essences at it until I wound up with something that had some decent resistances. The other interesting item that I am using currently, and will likely need to toss aside is a Pyre ring that I picked up on my journeys. I am not really using much in the way of cold damage other than Frost Blink, and mostly I am using it for the bonus burning damage and pretty solid resistances. Honestly, I will likely end up using this Sceptre for quite a while given that I am just realizing while writing this that I can bench-craft on Minion damage to get even more of a boost.
I did have to spend a bit of time running maps yesterday in order to gain some more currency, as I bankrupted myself trying to help Thalen get the same items I talked about picking up yesterday for his Righteous Fire build. In my travels, I managed to pick up my first Divine Orb of the league so that was exciting. My happy place I think is going to be using my Lightning Arrow Raider for mapping and then swapping over to my Righteous Fire Juggernaut to spend all that sweet sweet sulphite to Delve up some goodies. I’ve probably missed Delve the most and while technically the Lightning Arrow Raider can do some of that… the second a mob down there looks at me crosswise I evaporate. The Raider is amazing for brute forcing a lot of AOE damage all over the place… but not that great at anything that requires survival or scenarios where I can’t leech a lot of life and mana. However, occasionally swapping in a totem support for my Lighting Arrow has opened up the ability to run reflection maps with impunity which is nice. Anyways! Time to wrap this up. I had a power outage in the middle of writing this which caused me to have to re-write quite a bit after the “blink” was over. I hope you all are having a wonderful week and I am hoping to wrap up my Juggernaut today. The post Gracie’s New Trick appeared first on Tales of the Aggronaut.

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