Travels in New Vegas

I've been a fan of the Fallout series pretty much from the beginning. I defeated the Master back in the day, took down President Richardson and the Enclave, and restored water to the Capital Wasteland. Despite my initial reservations about the change from isometric to first-person gameplay, Fallout 3 became one of my evergreen games that I tend to go back to over and over. So it's kind of strange that I've not played Fallout: New Vegas until now.

Part of the reason, I think, is my tendency to want to do things in order. It's the same thing that kept me from ever playing Oblivion because I hadn't played the previous two Elder Scrolls games. In this case there were still things in Fallout 3 I hadn't done, particularly in the north part of the Capital Wasteland, and DLC that I haven't touched at all. Despite that I decided that, especially with Fallout 4 on the way, it was time to head back west and see what the Vegas area is like.

Travels in New Vegas
Fallout: Now with giant dinosaurs.

In a lot of ways the changes from Fallout 3 to New Vegas remind me of the move from Fallout to Fallout 2. For example New Vegas uses a combination karma and reputation system much like Fallout 2 did. Now I have to consider my relationship with multiple settlements and factions in addition to my overall good or evil level. So far I've met the Powder Gangers (they hate me so much now), NCR (we're pals), and the Legion (oh my god these guys are awful). I know the Brotherhood of Steel is active in the area as well, and it doesn't sound like they and the NCR get on too well. It also sounds like they're the old school insular jackasses I remember from the old days rather than the happy shiny DC Brotherhood.

Travels in New Vegas
I am trusting this robot less and less as the game proceeds.

Increased complexity seems to be a recurring thing in New Vegas. Multiple types of ammo for each weapon instead of just one each, masses of crafting recipes for food, equipment and more instead of just a few weapon schematics. It was a little overwhelming at first. I still haven't really made use of any special ammunition, though I imagine it'll be pretty useful against stronger and heavily armored foes.

I'm also definitely beginning to get the feeling that this is the true sequel to the previous Fallout games. I've begun encountering nightkin super mutants, and have heard references to the Master from the original game. I'm pretty sure I've met the daughter of one of my companions from Fallout 2 as well. She certainly drinks like him.

Overall, about ten or so hours in I'm greatly enjoying New Vegas. Now if you'll excuse me there are some ghouls who want my help flying to the moon. I just want them to not be here, so I am on board with this plan.

AggroChat #74 – Force Binds Us

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We start of this weeks show by talking about our continued adventures in Diablo 3, and while a some of us have slowed down our progress Grace talks about falling back into the familiar rhythm of chilling out in solo play. With the upcoming September 29th release of Wildstar Free to Play she also talks about spending a lot of time on the test server, and the recent hoverboard racing event testing. Thalen this week spent time venturing into some single player games that had never got around to playing. First we revive our discussion of Wolfenstein New Order and why you should play it for so many different reasons. In a shocker we find out that Thalen never actually played Fallout New Vegas, which spawns a discussion about our appreciation of the game.

Kodra on the other hand spent his week mostly playing a bunch of indie titles and talks about Circa Infinity and The Magic Circle. Magic Circle being the game that he spent a significant amount of time at Pax talking to the Dev about. Additionally we are all jealous of him as he talks about his experience playing Mario Maker, which is essentially Infinite Mario. This spawns a discussion about each of our early attempts at creating content for our friends to play like Excitebike, Wolfenstein, Doom and Descent. Related to Magic Circle, a seperate discussion breaks out about the Stanley Parable and what it says about gamers themselves.

Ashgar is still heavily involved in LBX: Little Battlers Experience and has even gotten in his model kits from last week putting at least one of them together. He helped to clear up some of my confusion that there is in fact a Roleplaying game there, and it is very similar to the style of game that Pokemon is. We also get into a length discussion about Pokemon Go and how the Ingress type game is likely going to change what we are playing next year. There is really no way this is not going to be a huge title, and for the most part we agree that Ingress has been a tech demo leading up to this.

Finally several of us have spontaneously gotten sucked back into Star Wars the Old Republic. Right now it is impossible to go anywhere in the world without being bombarded by Force Awakens merchandise, and after a point I simply could not resist the pull of nostalgia. The best thing about coming back to a game after years of being away is the huge backlog of content available to be played. The current twelve times experience bonus for subscribers helps as well, because you quite literally only have to focus on your class story to get leveled which was always the best part of the game. Ash, Bel and Tam are all caught in the gravity well of this game for the moment, and it sounds like some of our other hosts might have gotten the bug as well. We will have to see next week if we are still talking out it, or if we have gotten it out of our systems.