AggroChat #312 – A Whole New World

Featuring:  Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
Tonight we are back after having a week off due to scheduling.  Bel is super excited to talk about Amazon’s New World, which finally leaves NDA.  He goes into a deep dive of his experiences so far with the assorted systems of the game.  From there we have a reasonable segue into a discussion about Guild Wars 2 and getting used to the WvW pvp system.  We also talk a bit about other games like Final Fantasy XIV and how it handles PVP.  We have a random aside where Bel talks about how he tends to avoid using mounts in Open World games, and finally Ash talks about how he has come to peace with the Blue Mage in FFXIV.

Topics Discussed:

  • Amazon’s New World
    • Deep Dive into Systems
  • Guild Wars 2 WvW System
    • Final Fantasy XIV PVP modes
  • Frog Fractions ???
    • When a DLC is a new game
  • Bel Ignores Mounts in Open World Games
    • Ghosts of Tsushima
    • Horizon Zero Dawn
  • Making Peace with the Blue Mage
    • How Ash Learns to Accept the Systems
The post AggroChat #312 – A Whole New World appeared first on Tales of the Aggronaut.

AggroChat #301 – Sega is Bad at Launchers

Featuring: Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen… also featuring special guest Nephsys
Tonight we welcome our good friend Nephsys along for this ride because she more or less got kidnapped into the podcasting channel.  We start the show with some discussion about being back in Final Fantasy XIV and the current event where they bribe us to do unpopular content.  One of those content types is Rival Wings, and Bel talks about how it is PVP that he actually enjoys.  From there we break into a discussion inspired by a conversation that happened while watching the cutscenes of Praetorium, which is what games would you like to forget so you could experience them fresh again for the very first time?  We talk for a bit about the afterglow of watching your friends get into something that you really liked.  Finally we nestle into the main topic of the week which is the somewhat awkward North American PC launch of Phantasy Star Online 2.

Topics Discussed

  • Mogrocks for Mounts in FFXIV
    • Rival Wings is Fun
  • Forgetting a Game to Play it Fresh again
    • The Afterglow of Friends Experiencing Games
  • Phantasy Star Online 2 NA PC Launch
    • The systems within systems
    • Figuring things out
The post AggroChat #301 – Sega is Bad at Launchers appeared first on Tales of the Aggronaut.

AggroChat #296 – Sea Shanties and Scurvy

Featuring: Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
We welcome Grace back after a few weeks away and talk a bit about life in pandemia.  Bel talks about the introduction of RTX Voice and its nonsense ability to filter out background noise from your microphone.  Kodra and Thalen talk a bit about gaming with youngsters focusing on Mario Kart and Katamari or “The Ball Game”.  Ash talks a bit about how bad the storytelling is in Phantasy Star Online 2.  We shift over to some talk about flying in Eorzea and some general talk about alting in Final Fantasy XIV.  Finally we wrap up with Sea of Thieves as Tam has been recently exploring this title and how PVP apparently doesn’t matter as much as it once did.

Topics Discussed:

  • Life in Pandemia Updates
  • RTX Voice
  • Games with 3 Year Olds
    • Mario Kart
    • Katamari
  • PSO2’s Terrible Storytelling
  • Flying in Eorzea
    • Alting in FFXIV
  • Sea of Thieves
YouTube Version of the Show

A Lost Month

August has been ... not a great month, IRL.  I'm not going to delve into things, but it's been the sort of "not great" that causes me to basically withdraw from and not be around as much in certain places.  Unfortunately, that means Blaugust was sorted into the pile that I couldn't mentally deal properly with, but hey - I've got a few days left, and the blog won't be self-destructing and deleting itself off the internet come September 1st, so let's forge onward.
A pair of my favorite in-game events in XIV happened this month.  I was glad to see the return of the Eorzean Nimble Warrior jump puzzle for Moonfire (and with the new 'hoofin' it' debuff that barred all Behemoths from entry).  I didn't even bother trying to get allll the way to the top of the 'extra' puzzle, but the little deck on the side was a cute touch and another great spot to chill with pals and watch the fireworks.  Allowing players to get tokens with fishing and cooking again was great, and very welcome.
The above screencap is from The Rising, and it's only been out for a day or two, so no spoilers here, but once again the devs managed to make me get a little emotional with the clever use of minions and heart-felt words from the XIV team.  I can always feel how much Yoshida and his crew care for the world and players every year with this event, and I'm grateful for this place they've given us.
Meanwhile, I also managed to complete the achievement for the Raigo whistle - 60 wins in Frontline battles (the non-ranking PVP zones) while wearing a special Garo title.  I nearly gave up hope on this out of general frustration, but a few days of landing in good groups that really wanted to coordinate and I was well on my way to finishing.  I will never use the title "Makai Summoner" title ever again.  Phew.