Destiny 2: Favorite Weapons So Far

Destiny 2: Favorite Weapons So Far

This weekend was a weird mix of leveling characters and slowly incrementing that light level up there.  Saturday I spent most of my time working on the Warlock and I managed to get the light level up to 282, then I turned around Sunday and caught my titan main up and can now hit 283 if I swap a bunch of gear around.  I potentially should have taken a new screenshot this morning, but largely I took this one to show off the gear that I finally stabilized with, or at least enough to feel like I could use some shaders to blend everything together.  I’ve been using the Doom Fang Pauldrons as my exotic armor piece because of the benefits it gives to Sentinel.  The shield throw is rather potent and giving me an ability to do more than one per super is something I can seriously get behind.  The rest is a blend of Wild Wood armor and Kerak Type 2, which gives me the sort of heavily armored but also a bit piecemeal look that I was going for that the Doom Fang Pauldrons already had.  Another thing that I spent a significant amount of time was sitting on Io and testing weapons out trying to determine what I want to keep and what I absolutely hate to use and can shard.  As far as the “why Io” part it just happened to be where I was when I decided to start down this rabbit hole.  The end result is that my vault is greatly less cluttered, and that I have settled on a number of what I consider my favorite weapons.  I thought this morning I would talk about some of them.

Destiny 2: Favorite Weapons So Far

Scathelock is the weapon that I keep going back to and for all intents and purposes can be called my primary gun.  I loved this weapon in the beta and one of my happiest moments was when I got my first copy from Devrim Kay, and quite honestly from that point on its been in pretty heavy rotation.  It is really hard to compare weapons from Destiny 2 to Destiny 1 but as far as feel goes this is somewhere in the range of my beloved God Roll Haakon’s Hatchet and Zhalo Supercell.  It is extremely fast and relatively accurate… and if you land precision shots you can melt four or five oncoming minion type mobs without reloading.  The only negative is that there is sometimes this weird pull to one side…  which can sometimes make it a bit hard to track mobs that are moving.  However I have learned to adjust and completely love this weapon, especially with the cool copper and black shader setup that I am rocking right now.

Destiny 2: Favorite Weapons So Far

The other weapon that has become my default energy slot item is the MIDA Mini Tool.  You get this weapon as part of the new quest chain that ultimately leads to the MIDA Multi Tool, and I absolutely love the look of it.  My default crucible loadout tends to be auto rifle and submachinegun, and for the most part I tend to treat subs as the new shotgun.  They offer you a way to completely melt a target at close range in a very short period of time.  As far as for PVE purposes, this also melts enemy shields and tends to be a bit more accurate than the average submachinegun is.  You are going to use this in close to medium range engagements however, because there is no way you are accurately hitting something across the room from you.  This thing is awesome for melting Vex Minotaurs and Cabal Centurions specifically.

Destiny 2: Favorite Weapons So Far

Yesterday I heard this weapon referred to as the new Gjallarhorn, and while in some ways I agree with that…  I am afraid no weapon in Destiny 2 is ever going to be nearly as powerful as the Gjallarhorn was.  Merciless however comes really close and if you absolutely need to destroy a boss target, then this thing is going to be your go to.  It has a really tight cluster of shots as far as Fusion rifles go and this means that more than like a single shot is going to take down any non-boss yellow bar.  When it comes to bosses however that’s where the perks of this weapon really shine.  I talked about this a little Friday when I did my Xur post, but Conserve Momentum is the exotic perk and it causes non-lethal hits to speed up the weapons charge rate.  This is EXTREMELY noticeable and after a few hits the weapon starts to feel more like a pulse rifle than a fusion rifle.  It is going to be extremely useful for fights where you have a limited burn window to take down as much ammo off the boss as possible, and if you use hunter dodge or titan shield reload you can keep up the damage without breaking the effect.  I’ve managed to get a couple of these so far from Exotics and I have a feeling as we go deeper into the game this is going to be that weapon everyone wished they had gotten when Xur sold it.

Destiny 2: Favorite Weapons So Far

I am really not much of a fan of scout rifles in general.  They are great for using as a psuedo sniper rifle, but I would just much rather have a harder hitting hand cannon or a more buzzsaw like auto rifle to whittle down mobs.  The Manannan sorta plants itself in a territory that I actually really enjoy using.  Once again it is super hard to compare a weapon stat for stat to Destiny 1, but this feels like a much harder hitting Year 2 Hung Jury SR4.  Explosive payload makes this weapon help quite a bit on add duty which is where I feel scouts tend to fall down a bit next to the weapons I am used to using.  It’s weird, that during Destiny 1 I was not really a big fan of most of the Omolon weapons… and WAS a huge fake of Hakke.  This time around it is pretty much the exact opposite… where I am finding myself sharding very few Omolon weapons and sharding almost every single Hakke item I get my hands on.

Destiny 2: Favorite Weapons So Far

Speaking of Hakke weapons…  here is one that has absolutely earned its slot in my inventory.  Hawthorne’s Field-Forged Shotgun…  is a mouthful but so far it is hands down the best shotgun I have come across.  The primary reason being that just like Destiny 1…  Full Auto is where it is at and this thing is super useful for pouring a bunch of hits into a boss in quick succession.  It has shockingly decent range and a decent magazine size for a shotgun.  I’ve sharded a bunch of shotguns because they never really gave me much reason to use them…  and I was completely spoiled by Destiny 1 weapons like the Invective or Party Crasher +1.  This shotgun however absolutely sits nicely on the same level as those weapons, and if you get it…  you might think twice before tossing it aside as you are probably not going to find a better shotty.

Destiny 2: Favorite Weapons So Far

I’m going to close things out with something that I happened to find while cleaning out my vault, that I apparently hurriedly tossed in there without really trying it out.  This is another one of the few Hakke weapons that I have kept and I did so largely because this hand cannon has damned near maxed out impact at 92 out of 100.  The only weapon I have with that same stat is the exotic Sturm… that I just picked up and have yet to really use much.  Basically think of this weapon as a Legendary Sturm much the same way as Eyasluna from Destiny 1 was a Legendary version of Hawkmoon.  If I had to choose between using Sturm and using Merciless…  then I am absolutely going to be equipping Pribina-D and having that exotic in the heavy slot.  More than anything though this weapon proves that you should in theory at least give some test time  to every single legendary weapon that comes across your path.  You are going to find some gems that at first glance you thought nothing about.

Happy First Xursday!

Happy First Xursday!

One of the tidbits of information that we knew going into Destiny 2 was that Mister Shadow Tentacles himself…  Xur the Agent of the Nine would no longer be showing up in a social space.  That meant that we would need to find him somewhere on a planet.  At first I thought this would be somewhat of a scavenger hunt, where we had to scour the planets to find where he was hiding.  However that does not appear to be the case because they put a familiar IX logo on the director map.  This week Xur is located on Nessus in the Watcher’s Grave area, and in this case he is up high in a tree next to a golden vex scannable item.  The other things that we didn’t know were the level of items he would be bringing….  and the cost.  We knew that legendary shards would be the universal currency for lots of different things and now replace the familiar chase item…  Strange Coins.  It appears that everything is 270 and I have verified with a few videos of Xur that regardless of the players power level he seems to be handing out that same static level.  The basic set up is similar to Destiny 1 in that he is bringing a single weapon and a piece of armor for each class.  This week we have…

  • Merciless – Fusion Rifle – 29 Legendary Shards
  • Raiden Flux – Hunter Chest – 23 Legendary Shards
  • Doom Fang Pauldrons – Titan Arms – 23 Legendary Shards
  • Wings of Sacred Dawn – Warlock Chest – 23 Legendary Shards

Happy First Xursday!

If you only have the Legendary Shards to pick up a single item… I would say buy this thing.  I was lucky enough to get it as an Exotic Engram drop while leveling… and this thing is amazing.  It has a weird perk on it that speeds up the recharge rate until you get a kill.  This combined with a perk that increases your damage if you reload after getting that kill..   makes it a machine to melt mobs.  Especially on bosses the fact that it keeps getting faster lets you pour some insane damage into the boss in a very short period of time.  This thing completely decimates the ship that flys in on the Cabal extraction event for example.  This was one of the first legendaries that I infused up, simply because I like using it that much.

Happy First Xursday!

I went ahead and picked these up because I didn’t already have them.  Effectively when you are in your super mode… kills with the shield bash reset the cooldown of your shield throw.  I could definitely see this being useful since in general you only get one throw per sentinel super.  Similarly melee kills help give you super energy… and since I run around punching everything already this should be a good exotic for me.  The only problem is…  I am currently using another exotic just for the light levels so in theory I need to find something to replace it with before I can rock these.

Happy First Xursday!

For the Warlock Xur is selling the Wings of Sacred Dawn, which is one of the fanciest chest slot items I have seen in game so far.  The truth is however that I largely just bought this for the item level to help give my Warlock I am currently leveling a power boost, so I can start double dipping on those sweet sweet powerful engrams.  The perk is Tome of Dawn, which causes you to suspend midair while aiming while you are in your super.  Precision hits extend this effects duration allowing you to stay up in the air frozen longer.  Since I don’t really like Dawnblade as a subclass and went Voidwalker the moment I got it as a drop and have never looked back…  this really is all about the 270 light level for me and nothing else.  If you like Dawnblade your mileage may vary.

Happy First Xursday!

I had to swipe an image of this one online, because I have not even begun to start my Hunter leveling…  since it is probably the class I like the least in Destiny 2.  I went ahead and picked this up however because I had the shards…  and once again it will be a power level boost when I finally get around to leveling and equipping a third class.  The perk on the item is called Synapse Junctions…  which causes quick successive attacks with Arc Staff to increase damage output and the duration of your super.  In truth this is probably a good item for me since I mostly like the Arc Staff super ability.  Again however…  its really about the 270 light.

Happy First Xursday!

One of the slight disappointments comes not from the exotics themselves…  because I really do think that he brought a decent load out of items.  What I am a little disappointed in is the fact that he ONLY brought the exotics.  Previously in Destiny 1 there were a ton of other items that he sold…  most of which are no longer still in the game.  What I would have loved to see him sell in their place however were maybe some really nice gear mods to help those players who have yet to hit that 280 plateau get there.  Additionally I would have loved to see him offer Fireteam Medallions as an alternate way other than Eververse dust currency to get them, since they appear to be the replacement for three of coins.  The best method of getting Exotic engrams appears to be running one of those and chaining heroic events.  Speaking of which… I need to do a lot more of that.  Anyways regardless of anything else… I am just happy to see the Friday tradition of finding Xur continue into this new game.

 

Warlock and Worm Gods

Warlock and Worm Gods

I don’t have a whole heck of a lot to talk about this morning.  I had a relatively chill night playing Destiny 2 without a whole lot of focus on any more serious adventures.  The first part of the evening I finished a milestone that involves doing a bunch of challenges.  Most of these I got yesterday morning while doing a little crucible, but I wound up finishing up in the EDZ knocking a few out there.  After that I picked back up with the main story quest on my warlock and leveled my way through the end of the EDZ, all of Titan and Nessus and have the starting quest for Io.  The only problem there is that I have been way less meandery this time and am sitting just shy of level 10.  In order to accept the IO quest you need to be 11…  so I am going to spend some time wandering Nessus and taking down stuff there I think.  Titan as a whole is not really a great event running zone, given that things are so broken up due to the various platforms that everything happens to be on.  Nessus and EDZ seem like they are for the long run going to be the best spots to get pick up events, but even then…  now that Nessus is the flashpoint it seems to be way less active than the EDZ was last week.  That said there are still a ton of people running events in the EDZ, which might ultimately be the best place to settle into.

Warlock and Worm Gods

The other thing that I wanted to talk a bit about this morning is something I had seen in a video before.  There is a mission on Titan where you end up essentially going down into an underwater base.  There is this one place where you drop down to a platform below…  and if you are following the flow of the mission you are focused on the objective that is behind me in this screenshot.  However if you turn around and look behind you…  you see this translucent bank of windows and can see something swimming by in shadow that is massive…  and has tentacles.  Now if you have not read the Books of Sorrow this probably will mean nothing to you.  If you want to know the lore of the Hive, then I highly suggest either watching the video series by Byf or the one I actually watched ages ago from Myelin games.  If you prefer to read it yourself, then the full text can be found here as well as I believe all of the Grimore cards from Destiny 1.  I like the video options because I am a sucker for dramatized radio play style text readings…  which is probably why I am a fan of podcasting and public radio in general.  Now we are going to enter some spoiler territory so if you do care to experience the Books of Sorrow yourself come back later.  In the books you find out that the Hive long ago crashed landed on a Water Giant world that they refer to as “The Fundament”, and they ultimately sought the help of the worm gods that lived deep under the water and were creatures of darkness.  I think it doesn’t really make sense that Titan would be “The Fundament” because otherwise we by all accounts should have had to deal with the Hive in full force long before they actually found us.  Instead I am wondering if what we are seeing underwater swimming up against the arcology is a similar Worm God.  Others have talked about this maybe being an Ahamkara, but everything indicates that they were dragon like…  not Leviathan like.  I would say that maybe all of this is for nothing and this is just native life…  but few things that Bungie does are for no actual reason.  I have seen time and time again how they have planted the seeds of something that is yet to come…  in the background of something we have already seen.  During several of these missions the Ghost says that these Hive are different than the ones we had encountered before, which makes me wonder if a certain character that keeps getting mentioned…  has sought out more Worm Gods to make a pact for more power.  Again if you have not dove pretty deep into the lore of Destiny not a damn word I have said today will make much sense.

A Little Luck

A Little Luck

Last night the loot gods were very good to me.  Weekly reset is a time where the impossible seems possible…  or at the very lease you have a new round of milestones that can reward “powerful gear” otherwise known as Luminous Engrams.  For the unindoctrinated… these are a weird cross between purple and gold and contain gear that is always a significant upgrade over whatever you happen to be wearing.  This always probably needs to have its own caveat given that when you hit the current hard level cap of 350…  this will in theory constantly keep rewarding you maximum power items.  These right now seem to be the primary method of moving the needle forward… and I guess that makes sense given that the normal mode of the raid is 260 to 280 power.  This makes sense due to the general difficulty increase as you progress through raid bosses and the hope that you will be slotting in items you get on the first few bosses to keep ratcheting your power level as you traverse the content.  This is the point where I am going to apologize because I will inevitably for a long time keep calling it Light instead of Power… and while I am trying my best to catch these several of them are going to slip through the cracks.  Functionally now that we are all arriving at 265 we are settling in for the long game of slowly incrementing our levels each week through doing events.  The folks that are pushing 300 right now did some sheer madness…  namely I know it was super popular in the reddit circles to roll 3 of exactly the same class so you could swap gear and get three times the weekly engrams…  greatly increasing your chances of moving things forward.

A Little Luck

What I did not expect was for Cayde-6 to pay out this week the way that he did.  For the also unindoctrinated…  once you hit level 20 and complete your main story quest each of the traditional NPCs does a specific thing.  Ikora Rey for example lets you replay three missions a week and then in turn rewards engrams based on the faction tokens you get from doing this.  Zavala is once again all about the strikes and the nightfall, and Cayde-6 unsurprisingly is all about sending you on a quest to gather up loot he has stashed.  He sells 5 maps per week for 5000 glimmer each and they are always going to be in whatever zone happens to be the Flashpoint area.  This week for example it was Nessus and when you purchase them a series of Spade icons appear on your map with no real indication of how to actually get there.  Other than a few rare cases these icons are “breaking the border” of the map… meaning you need to figure out if they are in a cave system or if you need to climb up somewhere and jump out in what is officially unmarked space of the map.  Occasionally there are gimme chests like the one this week that is literally in the middle of a structure that is impossible to miss…  but I won’t go into any spoilers about any of them.  Last week I got one exotic engram, one legendary… and a bunch of random junk that Cayde-6 will buy back from you…  like a Spinfoil Hat.  This week was insanely good loot wise because not only did I wind up getting four legendary engrams and one exotic, I also got a 271 weapon.  So that means in theory you could possible get power level increasing upgrades from him going forward.

A Little Luck

Since I was functionally gifted almost the right number of items for a specific quest…  I decided to make last night all about trying to catch up on the various exotic weapon quests.  When you finish the main storyline there are a number of blue crown icon quests that start showing up on the various planets.  From what I understand each of these ultimately leads to an exotic.  I had already been working my way through the one that rewards first the MIDA Mini Tool submachinegun and eventually the MIDA Multi Tool scout rifle made famous in Destiny 1.   The quest where I needed all of the engrams however I am still working my way through by doing silly things on Nessus.  However one of the first steps in the chain involves going to Master Rahool in the tower and decrypting 5 legendary engrams and 1 exotic engram.  The quest itself pays out one legendary engram, so I knew that this was one of those times where it would be easy to move forward in the quest chain since I had everything sitting there and ready to go.  The only quest that I have not started is the one for the Rat King, but I will be doing this soon given that I am hearing this is a decent week to try and get through it as one of the steps requires you to make insanely good time in the Nightfall.  I feel like I am still making progress, but a lot of that progress is slow and incremental.  We’ve entered the cold winter phase of Destiny, when every few points of light requires a large amount of effort.  I’m completely fine in this territory because I have been there before, but I am wondering if we end up losing a few people in the post 265 slog.