Getting the Band Back Together

Sometimes in MMOs you run into little bubbles of time where things seem to line up in some perfect cosmic way and draw you completely in. Most of the time when I look back at these eras of my past, there’s something to mar the nostalgic glow a bit. My first social guild was a magical time of exploring the possibilities of social games, but it was also saturated with drama that eventually was terminal. That progression raid group I was in during Wrath was great and Ulduar was amazing, but the culture of that guild was toxic beyond belief.  My SWTOR raid  was like a second home, where I met several of my best friends, but the game itself was so broken and buggy that it’s a miracle we stuck with it as long as we did.

One of these bubbles that doesn’t quite fit this pattern was my raid group in FFXIV. This was a group of people who happily threw themselves at the same boss fight every week for months on end, never completing it until it was long past current but enjoying the process and each others’ company enough that the victory was still sweet in the end. When Heavensward launched the group fractured a bit, first to make room for more raiders in our free company, and then again as folks drifted away from the game during that first extended period without fresh content. Luckily, events last week conspired to focus everyone’s attention back on the game, and we got together for our first raid of a renewed campaign last night.

All but one of us were in gear that was about the bare minimum to enter the content we were doing, and most of us had never seen the fights before. Sure, Sephirot and Final Steps of Faith aren’t exactly progression raiding for folks who have been playing this whole time, but they were new to us. It took pretty much a full hour to scrape off enough of our rust to kill Nidhogg. Even though I had finished the fight once before, this time felt far more satisfying because we earned every inch of that kill together as a team. Nobody could see it, but I had a huge grin on my face when the cheers went up after that kill, because I did not realize until that moment exactly how much I missed that sound. After that we easily handled Sephirot in a few pulls in part because the fight was easier but also because our coordination and muscle memory were slowly returning after months of disuse. We ended the night by killing the skywhale, which was the last boss we killed before drifting away last time. It was a fitting way of coming full circle. Now I can’t wait to really pick up where we left off and hunt down a sword-wielding murder-bug.

Hooray for getting the band back together! Long may we play!


Getting the Band Back Together

Accepting Help

Last week was quite the rollercoaster around here, with a few very excessive ups and downs. The downs are personal so I’m not going to get into details, but they had me sad and anxious and stressed for a lot of the week. The ups were 100% due to the awesomeness of my friends in ways I cannot completely explain on this humble blog.

I had a long discussion with my spouse at one point during the week about giving and accepting gifts. We have so many cultural hang ups about accepting gifts in part because there are so many situations where “gifts” come with an expectation of some sort of reciprocity. It can be disarming to receive a gift, freely given just to make you happy or to help out when you needed it. This weekend I was getting carried a bit in D3, and I can sort of justify accepting that help because I know that once I get my character built up I’ll turn around and carry other friends later on. But in the middle of the silliness of being dragged through TX rifts I got a whisper from another friend inviting me to a WoW friendship moose run. In that case there’s no way I could repay that kindness. I’ve stopped raiding in WoW, all my characters are barely in Tanaan gear. I actually had to spend a WoW token to join the moose party because I had been distracted enough that my subscription had lapsed. I took my completely undergeared kitty druid into that raid and I ate the floor like a champion and walked away with a moose and it was amazing. There’s no way for me to repay the folks that made that possible other than to thank them profusely, and maybe try to pay it forward in some way when I am able.

Here’s the thing: happiness isn’t a zero sum game. Gifts don’t have to be transactional. Doing silly things for your friends can feel pretty great, so being on the receiving end of help shouldn’t feel weird. Life can be pretty crappy sometimes, so embrace happiness when it is offered and do your best to spread it around when you can. And to all the friends who made my week better last week, thank you.


Accepting Help

Company and Misery (and also Fun!)

I’ve been playing WildStar and WoW mostly solo the past few weeks, and have recently resolved to at least make an effort to be more social again. So when I saw my buddy Lonomonkey (sorry for revealing your WoW shame, friend!) had logged into WoW for the first time in a year or so I grabbed him for some legacy raid silliness. Not only was I being social for a change, but it also kept both of us from just sitting around in our garrisons being bored and boring. I had been meaning to try soloing Elegon for the fancy celestial cloud serpent mount, so I dragged him along to pandaland to try it together. There were a few missteps due to him being out of practice and me playing a mage I hadn’t taken out of the garrison in a few months but we eventually killed Elegon and unsurprisingly there was no mount.

This is the moment where the afternoon started going off the rails. We decided to keep going to kill the last boss because neither of us was sure we had ever finished the place outside of LFR. Unfortunately between our lack of gear and our rustiness with our characters we just couldn’t get it down. Having resolved to be more social, I decided to reach out to Belghast to see if he could come help finish this fight with us. The three of us were more than a match for it, and killed it easily on the first try. Delirious from our victory, we decided to move on to Dragon Soul, which Lono had never completed on any difficulty. Since that raid was 2 expansions ago you’d think it would be a piece of cake, and it was…except for Spine of Deathwing. That fight has way too many needlessly fiddly moving parts, and is one of those sad circumstances where soloing it is easier than doing it with a couple friends because of the way the mechanics work. We died an awful lot, and there were a few way too close attempts where the last person standing got rolled off before they could finish the encounter. At this point I’m regretting my social attempts because after this everyone is about to murder each other. We did eventually win, no thanks to my squishy mage who ended up dying almost every attempt. Killing the final boss in that place always feels so anticlimactic after the stress of Spine.

Now in a flash of utter stupidity I decided that the best thing to follow that up with is a quick jaunt to ICC to get my blood infusion, a part of the legendary quest line from the Wrath of the Lich King expansion that my paladin has been sitting stuck on for forever. It required a lot of silly antics with mechanics again, and poor Lono had to keep dying multiple times each attempt on his warlock. It took fewer attempts than Spine of Deathwing, but felt even worse since this time my friends were dying for a silly quest for me. I’m so grateful that they both stuck around until we succeeded. After we won everyone seemed to disappear very quickly, I think we were all really eager for a break after so much frustration.

I still think that my social attempt was a success though. It is funny how even doing something kinda awful with friends was more fun than soloing dailies in WildStar or rotating through a dozen garrisons all day in WoW. I certainly wouldn’t want to make a habit of this exact choice of activities or we all might not remain friends for very long I think.

P.S. Speaking of social, don’t forget that the Diablo 3 season 6 is about to start this Friday evening! Leveling is way faster and more fun with friends, and I’ll be rolling around in a ball of murder with various folks all night until I get to 70. Are you excited about Season 6 too?


Company and Misery (and also Fun!)

Season 5 Conquered

Season 5 Conquered

I did the thing.

Diablo 3’s season 5 should be winding down within the next few weeks, so I finally got motivated to make the effort to unlock my extra stash tab. It definitely would not have been possible without the kind assistance of a few friends who helped me grind out paragon levels, legendary gems and gear. The reward of an extra stash tab was too much for a pack rat like me to pass up, but this process pushed me well past my comfort zone. Even after proving that I can in fact complete this level of content, I still believe that it was a mistake for a reward this desirable to be locked so far up the seasonal  progression ladder. Stretching my meager skills to get this far felt like a chore and a relief when it was over, not like an accomplishment. Since I mainly enjoy playing solo it was also frustrating having to ask for help on some of the tasks. Among my more casual friends, many struggled just to complete the main seasonal journey and earn this season’s pet (mostly thanks to having to master a set dungeon). Locking cosmetic items like portrait frames and banners behind difficult content is one thing, but locking away huge quality of life boosts like extra storage space is baffling. I sincerely hope that when the season ends that extra tab will be obtainable some other, easier way, or at very least that next season’s stash tab is at a  much more accessible point in the seasonal journey.

In any case, I’m happy to set D3 aside for a while now. Sure there’s one more tier of the seasonal journey left but I have zero desire to complete it, especially since it requires leveling at least one more character (in hardcore mode no less). The timing of my D3 hiatus couldn’t be more perfect, since I can devote all my attention to WildStar’s new Destination Arcterra patch!


Season 5 Conquered