Liebstered!

Blaugust 2015, Day 5

liebster-awardOn Sunday I finally caught that infamous blogging disease, the Liebster Award! Thanks Noctua and Mylex at Gamers Decrypted!

11 Random Facts About Me:

  1. I love origami, and can fold a mean shark.
  2. I have never played KOTOR, to my shame.
  3. I have 3 cats and only one of them hates me.
  4. My mom is the one who inspired and enabled my nerdiness. She still always calls me to make sure I don’t miss an episode of Doctor Who or a particularly cheezy made-for-Syfy movie.
  5. I came to MMOs relatively late, and WoW was my first MMO. I never played in vanilla.
  6. My first computer was a Commodore 64.
  7. In school I had to learn typing instead of programming due to my schedule. I hated and resented it right up until I realized that knowing how to type is amazing, and programming I could teach myself.
  8. Hands down, my favorite movie of all time is Pacific Rim. It is like it was made just for me and my childhood kaiju love.
  9. I absolutely hate wearing dresses or skirts. But I always end up playing casters in video games so my characters are constantly wearing dresses even though I won’t.
  10. I love Star Wars and Star Trek equally. Don’t drag me into your arguments, I won’t choose sides!
  11. My favorite food is cheese. If you don’t like cheese I will fight you.

Now to answer Noctua’s questions:

  1. What about writing do you love the most? Writing a blog is great because it forces me to reflect more deeply on what I’ve been doing, and connects me to the world of other game bloggers outside my social circle.
  2. Which is your favorite gaming console of all time? I’d have to say the original Playstation. It marks the point where I was capable of buying games I wanted without having to beg my parents for them.
  3. Do you believe in good and evil? I’m going to go with the sage words of god, or a computerized space probe that collided with god: “Right and wrong are just words, what matters is what you do.”
  4. What are your worst and best qualities? I can be overly competetive sometimes, but I make a mean spaghetti sauce.
  5. Are you an achievement, immersion, or social focused player? I’m definitely achievement focused first and foremost. I enjoy escaping into games, but once I’m there I need some objective to chase.
  6. What is your most beloved character of all times from a game?  If this means my personal characters, it would definitely be my forsaken priest in WoW, so many memories there. In terms of actual written characters, probably Sam from Gone Home. Never before had a game made me just outright weep at the end.
  7. What is your favorite book? This one is almost impossible to answer, there’s too many great ones! My favorite of what I’ve read recently would have to be One Salt Sea by Seanan McGuire because it is full of sea fey.
  8. Which is your favorite fictional villain and why? I always love villains that are smart and scheming.  My favorite Disney villain is Ursula, because she’s amazing and because her design was based on Divine.
  9. DC or Marvel? I’m not a comics fan at all. I’d have to answer Marvel to this question though, just from enjoying their movies and playing lots of Marvel Heroes!
  10. What about maintaining your blog do you find the most difficult? Coming up with new things to say, and believing that my opinions are worth posting for everyone to see.
  11. Which is your personality type? INTP, the classic absentminded professor archetype, I guess it makes sense. I most certainly am an introvert.

Now for my questions for my victims awardees:

  1. Why do you blog?
  2. What was your favorite childhood cartoon show?
  3. Fantasy or Sci-Fi?
  4. What’s the most amazing place you’ve ever been?
  5. Pizza: Chicago or New York?
  6. If you could only pick one game genre to play for the rest of your life, what would it be?
  7. What inspired your character name?
  8. What is your greatest gaming moment or achievement?
  9. Do you share your love of games with your real-world friends and family, or keep it to the internet?
  10. Have you ever had a really weird pet?
  11. What is your favorite type of environment/biome in-game and IRL?

Phew that was a workout! I’ve chosen a couple of my Aggrochat buddies who are also participating in Blaugust to answer my questions and share their 11 random facts:

Ash and Thalen consider yourselves Liebster-ed! I look forward to seeing your answers.

I hope you’ve enjoyed getting to know me a little better!



Source: Moonshine Mansion
Liebstered!

Progression and Achievement

I used to be a bleeding-edge-of-content type. At various points in my MMO-playing career, I’ve pushed hard against the wall of the most advanced content in various games at various times, and I’ve reached a point where I no longer feel the need to chase that. That having been said, I still love the sense of accomplishment of beating something legitimately difficult, even if I’m not doing it the fastest, or the hardest possible way.

ffxiv_08032015_185103

Last night, we beat Turn 13, finishing out the Binding Coil of Bahamut in its entirety. Even at the expansion power level, the final boss isn’t a trivial encounter, and took us more tries to beat than the first section of Alexander (expansion raid content, which we did immediately after T13). Part of this has to do with how shallow the power curve is in FFXIV– we’re not looking at orders of magnitude of power increases for the most part. The other part is that the mechanics of the fight are very, very nasty. Even on “easy”, it will happily wreck you if you don’t know what you’re doing.

What I like about this pace of content is that it keeps everything fun. Sure, we’re not going to be the first to beat everything, but we can and will beat it all, and we’ll do it without burning ourselves out. The only time I’ve been fatigued with the regular raid we run has been when we were bashing our heads against Turn 9, and even that was much less nasty than the severe burnout I was feeling doing Naxx40 in Vanilla WoW, or some of the plane raids as they came out in EQ, or hardmode Soa in SWTOR.

this picture is titled "swtor-soa-bug-fix" which should tell you a lot about the frustrations with that awful, awful fight.

this picture is titled “swtor-soa-bug-fix” which should tell you a lot about the frustrations with that awful, awful fight.

I think a big part of it is that I feel like I’m getting a reward that’s more than an item or a title or an achievement for beating a boss. I’m getting a solid, notable chunk of story. The cutscene following the defeat of Arthas in Wrath of the Lich King is basically par for the course for FFXIV raids; every Coil ends with a cutscene like that, and there are also a goodly number of equally significant ones scattered throughout the progression. I’m getting a big chunk of interesting story that means a lot more to me than a fancy new sword or a piece of armor that will be outdated with the next release.

Indeed, at no point while we were raiding Coil were any of the drops going to be relevant for us. They look cool, and that’s about it; we were never going to see upgrades out of there. I think it helped things, and made our experience a lot smoother and more fun. We did each thing as often as we wanted to, rather than grinding them repeatedly just to get drops to gear up for the next one.

AlexanderInGame

As for myself, I got a little burned out getting my gear level up high enough to take on Alexander, grinding Law tomestones to get upgrades. I haven’t had the desire to log in and grind more dungeons, and I’ve been holding off on raiding Alexander on my own until I can see all the pieces of it with my team. I’m looking forward to new dungeons and new story quests to keep moving things forward, but in the meantime I’m branching out into a few other games. I may make a return to Archeage and muck about with that, although as mentioned before I’ve been fairly deep in SAO: Hollow Fragment.

After a fairly long period of being a bit uninterested in the games I had available to me, it’s exciting to have things I want to play again.



Source: Digital Initiative
Progression and Achievement

Shiphand Buddy: Fragment Zero

Blaugust 2015, Day 4

Welcome to our first installment of Shiphand Buddy! Are you ready to face the dangers of Fragment Zero?

I love the retro sci-fi theme of the introduction to this one

I love the retro sci-fi theme of the introduction to this one

What: Unlock the secrets of a creepy skeech-filled asteroid and save the Ekose captain

When: Available at level 6

Where: Quest givers are in Algoroc, Celestion, Deradune, and Ellevar

Gold Timers: Normal: None;   Vet: 30:00

Gracie’s Run Time: Normal: 12:58  ; Vet: 17:59

Shiphand Buddy Says: This is the newest shiphand and it has some nice touches like cute old-school sci-fi themed cutscenes and a story that ties into the world story a little more than just “some folks went into space and bad things happened to them.” The vet gold timer can be a little tight if you are new or if your dps is on the low end, but once you’re used to where to find everything you should have a few minutes of cushion.

There are 3 tunnels, you go left first, then right, then finally straight, before returning to the start again. The black box you need to collect can spawn in several random locations. I like to check the spot on the right side right after killing the first skeech waves at the start while I am close. The first tunnel has a strain infestation. There’s 3 fairly obvious big strain creatures to kill before you can find the missing crew member and move on. Make sure to kill the xenobite eggs along the walls for your gold medal.

Lines show my approximate path. Dots are possible Black Box locations.

Lines show my approximate path. Dots are possible Black Box locations.

When you exit the first tunnel, you need to gather cargo. By far the fastest way to do this is to kill the “Looter” skeech, which drop many crates at once. I usually clear the area immediately to the left as you exit the tunnel, since there are several looters up there and one of the black box spawn points is up there as well. If I get all my cargo and still haven’t found the black box I check the last location before entering tunnel number 2.

The second tunnel is full of skeech, be wary because more waves will spawn behind you as you progress. To get gold, you need to use 3 panels in this tunnel to shut down the defense system. The first is down a side passage on your left after the entrance. The second is nearby on the elevated area. The third is on a cubby on the left in the last room. Kill the skeech matron, find the missing crew member and fight your way back out.

I try to skip as much trash as possible on the way to the last tunnel, usually heading immediately right after exiting tunnel 2 and using the zero-g plus my movement abilities to bypass the skeech up in that hilly area. If you have around 80% of the “kill skeech” target met when you enter the last tunnel you should be on track to complete it for your gold medal.

The last tunnel is a pretty straight shot to a mini-boss. Just dodge and/or interrupt and he shouldn’t give you any trouble. There’s some lore all the way in the back if you’re a collector! Rescue the ekose, wait for him to do his thing, then run back outside. The final bit is just silly fun. Stay in the bubble, watch out for telegraphs, and kill a whole lot of skeech!

Skeech? Skeech!

Skeech? Skeech!

Differences between normal and Vet: There’s no timer and no black box to find on normal, and no minimum number of skeech to kill to get gold. There’s also no “Looters”, so you have to loot 10 crates off the ground.

Other thoughts: This isn’t the fastest, but it is a great choice for finishing some contracts. You can easily knock out “kill skeech”, “kill strain”, “interrupt telegraphs”, and “get multi-kills” in this shiphand.

Shiphand Buddy returns on Thursday with our next mission: Outpost M-13!



Source: Moonshine Mansion
Shiphand Buddy: Fragment Zero

Bahamut Is Down

Some Personal Stuff

I feel like it has been pretty noticeable that I have been in a bit of a funk for the last few weeks.  When this happens I tend to extract myself from the world until the passes, which isn’t necessarily the smartest thing that I can do.  However over the years I have done this as my coping mechanism, because I am always afraid I will snap at someone when I get moody.  For a bit yesterday I was wondering if my magical happy pills were not longer working, but then my wife asked me something.  Was my low as low as it has been in the past…  and to be honest no.  Normally the world would be crushingly oppressive, and instead I just felt sort of permanently bummed out.  So I guess maybe things are working just fine, they are just filling in the valleys so that the lows are quite as low as they would have been otherwise.

Yesterday was one of the more stressful days that I have had in awhile.  We had someone patch a server and due to a conflict between the Windows Update Service and MacAfee that we have seen numerous times now… it caused a process deadlock that ended up taking down production services for hours.  This was stressful in so many ways, because while there was nothing I did to cause it… there was also nothing I could really do to help it either.  It was another department with another manager… and another set of priorities responsible for the fault and the fix.  So when I came home…  I was at an extremely low point.  However my wife and I went out to dinner, and then as the evening went on I started to feel better about the world.  It was like peeking out of a fog to see a lovely day behind it.  I guess in the grand scheme of things… if all of my low spots are like this from now on…  I will count myself lucky because while it sucked, it was manageable.

Bahamut Is Down

ffxiv_dx11 2015-08-03 20-49-56-40 One of the struggles in game is that I feel like I am caught between two worlds a bit.  It has taken longer than I expected to get the Monday night raid group pieced together and ready to do Heavensward content.  As a result we have been focusing on trying to get through the Final Coil of Bahamut, and made some significant progress.  Last week we were just shy of forming a group, so going into Turn 13 last night… we were all rusty.  However it feels like we got our bearings more quickly than normal and made a few adjustments.  Previously I had been tanking Bahamut at the twelve o’clock position which seems the most obvious place to drag him as you are running in… and do the traditional drag the boss while running thing.  Instead we swapped things up and I drug up back to the six o’clock position we entered the room at.  This allowed Ashgar to pick up the adds significantly easier and also allowed the DPS to burn them down faster.

ffxiv_dx11 2015-08-03 20-51-40-81 The real challenge however was like always… we suck at dive bomb phases.  However in spite of the fact that you ultimately have to deal with something like five divebomb phases, they seemed to come together more smoothly than we were used to.  Essentially you have to find Bahamut, and move out of the way while also moving out of the way of Twintania that comes barreling through immediately after him.  I think we only made it through two or three of these phases completely clean, however we did manage to rez the few players that got pushed into a wall.  I am constantly impressed at still how difficult of a fight this is.  Sure this is expansion old content at this point, but I am damned happy to be able to say I have defeated Bahamut, and I have a title and a minion to show for it.  Paragon to a really spiffy White Mage Cane as a result, and part of me wants to try and muster the troops to do this more often so that we can farm the really awesome weapons for folks.  I have to say…  the most stressed I have ever been in Final Fantasy XIV is trying to find a way to survive Ahk Mourn.  On the positive side…  Alexander turn 3 has caused me to get really good at timing Holmgang.

Alex Finally

ffxiv_dx11 2015-08-03 21-44-31-73 Last night was a significant night because not only did it see us beating Turn 13 of Final Coil of Bahamut… but it also saw us officially starting this expansions raid content as a group.  I love the Wednesday night group, and I am enjoying what is happening there… but there is something extra special about getting the Monday night group into Alexander.  While Kodra, Grace and I are parts of both teams, there will always be something special about my first Final Fantasy XIV raid group.  So it makes me happy that this week everyone was up to 170 and several were considerably beyond that…  even though it took a little bit of cheatery to get Ash’s paladin in the zone by wearing some strength jewelry.  We only really had time to do turn one of Alexander, but we came really damned close to oneshotting it.  Had we not started freaking out because we thought we were coming up against the hard enrage… we absolutely would have downed it in the first try.

ffxiv_dx11 2015-08-03 21-08-41-56 On the second attempt everyone felt more confident and we pushed the dps so much harder than before.  The awesome thing about coming in on a Monday is that several of us were already capped on Alexander pieces for the week which meant pretty much all of the newish folks walked away with something spiffy.  I look forward to coming in next Monday and clearing all four turns of Alexander, and getting everyone their freebie accessories.  From there maybe some Bismarck and Ravana?  It makes me happy to feel like I am making forward momentum with both teams.  The only thing that frustrates me a little bit is that I feel like we should go back and do Turn 8, which is the turn that Monday night skipped to start work on Turn 9.  So maybe next week I can talk people into doing that so that we finally can close the book on the Coil of Bahamut.  I don’t want to sacrifice getting people through Alexander for it, but I would love to be able to say I have beaten each of the turns.  All in all it was a pretty great night, not just for the raid victories but for also clearing away the fog that I have been dwelling in.



Source: Tales of the Aggronaut
Bahamut Is Down