AggroChat #468 – Accessible Design Is Important

Featuring: Ashgar, Belghast, Grace, Tamrielo, and Thalen Hey Folks! We are back after taking a break last week due to the limited number of folks available.  This week we start off with a topic that has bounced around a bit on our docket.  Namely, we marvel at just how balanced City of Heroes/City of Villians is and what a pinnacle of system design it really is.  Bel spent a bit of time playing Nightingale now that is available in early access, and talks about the mess of a game that it is.  Finally, we dive into our primary topic this week and talk about the Last Epoch 1.0 launch and how phenomenal the game feels right now despite all of the server-side woes.

Topics Discussed

  • City of Heroes/City of Villains
    • How is the design so balanced?
  • Nightingale
    • Not a Bad Game, but Not a Great One Either
  • Last Epoch
    • The 1.0 Launch Woes
    • The Massive Graphical Overhaul
    • Why we love the game
    • Accessible Design Matters
The post AggroChat #468 – Accessible Design Is Important appeared first on Tales of the Aggronaut.

AggroChat #122 – Glimmers of Hope

Tonight Ashgar, Belghast, Grace, Kodra and Thalen talk about a bunch of stuff… with a significant emphasis on the launch of World of Warcraf Legion

aggrochat122_720

Tonight we are down a Tam thanks to Pax West Shenanigans, and in theory at least we will be talking soon about those experiences.  However for the time being…  we talk a bunch of stuff but mostly World of Warcraft Legion.  Right now Ashgar, Belghast and Grace are playing… and talk about their experiences with the launch, and the revisions to the game.  The long story short is that we all seem to be enjoying ourselves.  The main story is still frustrating, but the sub stories are amazing.  We also talk a little bit about the game of the month Tales of Maj’Eyal, largely related to a few tips for getting started and things that players should really avoid getting bogged down in.  Finally Kodra talks about his experiences with Deus Ex and Necropolis in recent play sessions for both.

Things Discussed – World of Warcraft – Legion – Class Halls – Spec Fantasy – Leveling Content – Tales of Maj’Eyal – Deus Ex: Mankind Divided – Necropolis

AggroChat #116 – Legion and the Deep Dungeon

This Week Ashgar, Belghast and Tam are abandoned by their compatriots and talk FFXIV, WoW, Starbound and Overwatch

aggrochat116_720

This week we had a really strange sequence of events that lead to quite literally half of our crew being out for one reason or another.  Of all of them I think we happen to be the most jealous of Grace who managed to score tickets to the Final Fantasy Symphony tour thing that is roaming the country.  This was the week of big patches with both the 3.35 patch in Final Fantasy XIV bringing us the Palace of the Dead, and World of Warcraft getting 7.0.3 containing all of the Legion class changes and new Transmog system.  Additionally we saw the actual launch of Starbound and with it something unusual in the early access community…  significant changes being patched into the final version.  So this week we have a whole slew of topics related to all of those points.

Final Fantasy XIV 3.35 – Palace of the Dead – World of Warcraft 7.0.3 – Legion Class Changes – Survival Hunter – Outlaw Rogue – Starbound Launch – Pre-Launch is Launch – Overwatch Healing Sniper