Ancients League Is Gonna Be Wild

Yesterday, we got the reveal stream for Path of Exile II 0.5.0, and it was wild. It was essentially an hour and nineteen minutes of back-to-back, constant reveals, some of which are super intricate. I feel like there is honestly just way too much to even begin to talk about, but I will attempt to discuss some of the high points. Essentially, at a high level, they are reworking every single endgame system that launched with the game in order to make it distinct from the Path of Exile 1 counterpart. Abyss was quite possibly their most successful league launch in Path of Exile II, and they have seemingly taken some of the core tenets of that mechanic and applied them to existing ones. Quite honestly… on some level, I hope we see some of these changes backported to Path of Exile. The new Ritual and Expedition, for example, look freaking awesome, and I cannot wait to play them and see how they feel.
One of the major disappointments from yesterday is that the community had worked itself into a frenzy that we were going to get the Duelist class, and potentially Gladiator ascendancy, and maybe something else. At a minimum, they thought one of the trailers leading up to the release of the content reveal hinted that we were getting swords. This did not happen, and quite frankly, during the Q/A they said that with all of the other endgame changes, there was never going to be any time to do a full class introduction. Instead, we are getting the Martial Artist for Monk, and Spiritwalker for Huntress. In both cases, they represent the third and final ascendancy choice for those classes. I am not that into the whole Monk aesthetic, but Spiritwalker seems really interesting to me because, in theory, it is a minion class? There is a whole tame beast mechanic that is going into the game that allows you to “tame” beasts that are bosses and then use them as what appears to be a spectre-like minion that fights for you. Here is hoping that these are actually powerful and not useless, like 90% of the spectre mobs end up being.
The sweeping endgame changes excite me greatly because the current endgame in Path of Exile II was a bit of a mess. When you hit maps in Path of Exile, there are some clear progression elements that lead you to do specific content in order to unlock the rest of your atlas. The Path of Exile II equivalent felt like it was essentially saying “ya know, do some stuff”, and then dumping you out into an infinitely expanding Atlas and hoping for the best. Now there will be directed quests that effectively lead you towards progressing every single endgame mechanic. On top of that, there is a proper Atlas Passive Tree… not some piddly little nodes that only unlocked as you did specific mechanics. It looks potentially twice the size of the Path of Exile Atlas Passive Tree, so I am sure there is some interesting stuff in there that completely changes the game. They introduced a ton of new endgame crafting systems as well, but all of that shit is mostly too complicated to talk about yet, and it will probably be years before we fully understand how to make the most of them.
The thing that probably excites me the most is something that I have wanted ARPG games to do for decades. Essentially, there is now a standardized build file format that encompasses everything about a build and its leveling progression. You will then be able to drop this .Build file in your Path of Exile II directory and access it in-game. This then highlights all of the nodes that are required for that build and gives creators the ability to attach notes to various elements in the game, to help players along the way in following the guide. The amount of time that I spend at the start of a league flipping between the game and a build guide up on another screen… is a lot. Effectively, this is no more, and I am almost certain that this functionality will be backported to Path of Exile. I imagine it will only be a short amount of time before Path of Building will spit out these build files, so that guide creators can use that as an authoring tool since they are already used to it. Additionally, they are adding in some rudimentary price checking via the in-game trade menu, but this does not look anywhere near as efficient as my current favorite Scalpel. I am hoping beyond hope that the author of that tool updates it to support Path of Exile II.
Another thing that has me SUPREMELY interested is this unique called The Raven’s Flock. If you have followed my escapades, you know two things for certain… I am a Thorns/Righteous Fire enjoyer in ARPGs, and I love me some Minion builds. This new unique seems to essentially be combining these two worlds together in a delightful way. Essentially, the Staff gives you an ability called Spiralling Conspiracy, which summons a flock of ravens that circle you, dealing damage over time to everything in the aura, similar to Righteous Fire. It supposedly scales off Minion damage because the Aura itself… are Minions. I already enjoy playing the various Necro-style builds in the game, but I cannot wait to try and build something around this nonsense. I wonder how well this will work with the new Spiritwalker ascendancy and the big ole beast minion that you can tame. I am sure Papa Pohx will figure out a build to make this all work, but in the meantime, I might start something like Bear, which hopefully is still a beast at farming maps. Then later swap to a character built around this unique once I actually have access to it.
I am honestly pretty freaking pumped for this upcoming league. If you are interested, I highly suggest watching the over-hour-long video because it was packed with information. If you need something a bit more condensed, Raxx released the above video where he sort of runs down the high points. Are you excited for Path of Exile II: Return of the Ancients? What was your favorite thing out of the many reveals? Drop me a line below. The post Ancients League Is Gonna Be Wild appeared first on Tales of the Aggronaut.

Mr. House and Scalpels

Good Afternoon Folks. I know my blog is a bit of a mess at the moment, but yall are going to have to bear with me. I used to live my life based on a deeply predictable rhythm. I got up around 5:30, and was upstairs around 6 am, having done all of my morning chores like feeding myself, the indoor cats, and the outdoor cats, and even often doing something like starting a load of dishes or laundry. That process is so much slower right now because it takes me quite a bit of time to recover from pretty much every action. I am hoping that, given enough time, I will develop stamina again. I am already doing way better today than I was last week, and a lot of that was jumping through hoops to figure out exactly how much medication I need to maintain my blood pressure at reasonable levels right now. I’ve also found a few things that taste reasonable, and honestly, even kind of hit the spot, so my nutrition side is way more functional as well. My life has often been about figuring out and building routines… and this whole cancer/chemo thing is a giant wrecking ball to one routine and I am having to craft a brand new one out of the pieces that are left behind.
First off, huge props to Quelex for sharing with me some info on how to knock out one of the Gallant Grinding Goals extremely easily. Sure, it was a bit “spendy” because it required some specific popular scarabs, but over the course of four maps, I was able to knock out that bottom objective. I am now slowly poking my way through influenced maps with over 100% Item Quant, and also doing them in Astrolabe maps, so I can be knocking out two objectives at the same time. I am still using the Scarab/Domination/Legion Atlas that I threw together for the previous objective, because it drops plenty of stuff and goes pretty quickly. I figure around the time I ding 100, I will probably knock out the Influenced maps objective and polish off “GGG”. Then it is just down to slowly chipping away at Tyrannical Tiers and Sandswept Survivor, which are both easy enough but simply require a stupid amount of map runs. Atlas Astrolabes should also be finishing up while I am doing the influenced maps, but it mostly just requires me spending chaos to buy the astrolabes.
Mapping has been a really chill experience for me to turn my brain off and just exist. Last night I spent most of the evening watching shows and catching up on various things. I finished up on Season 2 of Fallout, and am pretty pumped with where things left off there. Fallout may be the single best video game adaptation of anything, because it nailed the universe so perfectly… without seeming to feel like it needed to retread ground we have already gone over in the games. After that, I started up Season 2 of Monarch, and thus far, that show continues to give me everything I want in a Godzilla franchise television outing. I am pretty sure that Apple TV might pay more for their shows than other platforms, because the VFX budget here is pretty amazing. At that point, it was getting late, and I figured I should probably turn in early, given that my body is still recovering from everything it is going through. I will probably pick up where I left off tonight and dive into more episodes of Monarch while I chip away at Path of Exile challenges.
Yesterday I talked about Scalpel, but I figured I would give a bit of an update. I have been 100% using it since then and now… I think I can never go back to good ole Awakened POE Trade. Firstly, the whole ability to manipulate your loot filter on the fly is really nice, and the only thing I wish that it did was directly integrate with my profile on Filterblade, so that I could use it to tick up and down the strictness. You can manipulate individual rules and currencies very easily, but yesterday I wanted to just escalate everything up a strictness tier, and still needed to go to Filterblade to do that. The best part about Scalpel for me personally is how good its price prediction tools are, which admittedly are simply relying on Ninja and the Trade API. Awakened POE Trade always tried to make a bit of a fuzzy recommendation, and it was always slightly wrong, and it relied on me looking things up manually most of the time. Scalpel solves those problems and seems like it is just going to keep getting better, the more functionality that is added to it. I need to sort out the Patreon information and give them some money, because I think I will be using this every single league going forward.
I went to my primary care doctor today, which is part of a monthly check-in that we have had since starting tirzepatide. I had to deal with changing how I am getting the meds going forward, but in truth, it should be much easier. I am desperate for a new normal and figuring out what that starts to look like. However, I realized in chatting with my doctor how different my life is going to look by this time next year. In theory, cancer should be far in my rearview mirror, and hopefully, they have pieced me back together into something resembling the original order of how organs connect. I am already down 50 lbs roughly since I started the journey with tirzepatide…. so I am going to be a completely different person than I am today. 2027… I need there to be no crisis of the year… because the death of my spouse last year, and cancer this year… are a decade’s worth of bullshit at once. I really want to travel next year, and figure out how to go see some of the people who matter to me deeply. I’ve lived my life long enough that various folks whom I have known for literal decades, and cannot imagine living my life without, are just amorphous “internet people”. Anyways! Thanks for bearing with me as I construct a new normal over the course of the next several weeks. The post Mr. House and Scalpels appeared first on Tales of the Aggronaut.

Two Years of My Life

Good Morning Folks. Today is the head start for Midnight, and it begins at roughly 5 pm CST. I find it interesting that they are specifically choosing that time frame for the start of a new expansion rather than the normal weekly reset time. Since Panda Remix, I have mostly been playing Belgraven, my Dark Iron warrior, as my main because I have always loved Dwarves… and always wanted to be able to play a Dark Iron. Blackrock Depths to this day is probably my favorite dungeon in the game because it was an entire whole-assed city down there, and it felt like a living, breathing, functional place. So while I have Belghast, my original warrior main at the level cap as well… I am choosing to move forward with a new legacy as I am this fiery Dark Iron dude. That feels a bit fitting, honestly, since I am no longer the Belghast that played World of Warcraft. I am Belghast, the blogger, podcaster, and friend to thousands, thanks to the weird fucking life that I have lived. I have a lot of baggage towards World of Warcraft because when I first left the game… I was in a really bad mental state.
There is an addon that has been cycling around the “social medias” called Account Played that visualizes all of the time you have spent playing World of Warcraft and groups it by class. All that is required is installing the addon and then logging in every character on your account, and now that the Warband makes this so much easier because you can see every character from the login screen… I decided to take the plunge and try it. I knew this was going to be a scary proposition, and this does not take into account the fact that I have a second account… nor any of the time I have spent on beta realms and in World of Warcraft Classic. So when I say I have spent two years of my life playing World of Warcraft, all of those extra realms account for the missing days. No wonder this game has such a fundamental effect on me, and why I have so many deep emotions tied to it. There are people that I met through this game who have become some of my closest adult friends. World of Warcraft feels like a high school reunion whenever I play it… and it has all of the same complicated emotions that go along with that. It was a place and a time in my life that felt as fundamental as going to college, and that might seem odd to people who are not steeped in this world, but as I age, it feels less and less weird to me. As far as the time break-out goes… I am not shocked by that in the least. Since the Warband gives me easy access to see every single character on my account. I have Eight Warriors, Eight Hunters, Five Deathknights, and Three Paladins. Warrior was the very first character that I rolled when I got into beta testing, and it was a Tauren. If I am going to play a random character in a World of Warcraft Event league… I am going to play a Warrior. What would even be wilder is if this could somehow track the amount of time played per spec, because I imagine I have spent way more time in Protection Spec as a Warrior and Paladin than any other spec. I could have absolutely called Mage as my least-played class, and Priest, I knew, would have been pretty low as well. What I was not expecting was Demon Hunter to be as low as it is, given that I mained it for an expansion. However, it also has not been out that long in the grand scheme of things compared to Warrior. I think I have as many Deathknights as I do, largely because it allowed me to rapidly create a functional character on a server, given it started at I think level 25ish? Levels do not mean much after all of the squishing that has happened.
I am looking forward to giving Midnight a spin tonight whenever it launches, and I expect to largely drop all of the quests that I have on Belgraven like a hot rock and move on with my life. I have contemplated dropping Blacksmithing as my profession and going for pure harvesting as I go into the new content. I think maybe herbalism is a good call, because there will always be demand for flower pickers in the world. Especially since I have reached a point of largely wanting to sell whatever I happen to be finding… double harvesting seems like a good call. The other option would be to mirror Belghast proper and go with Enchanting, because there is always a need for enchanting resources as well. I will probably continue to run old content on OG Bel for that precise reason because I can convert all of those purples into shards and sell them on the open market. I’ve never been one to accumulate much wealth in World of Warcraft, and I am going to see if I can change that, especially given that I have enjoyed being a vendor so much in Path of Exile.
Speaking of Path of Exile, today is also the drop of the Mirage League live stream, and with it comes a Twitch drop that works in both Path of Exile and Path of Exile II. This is where my next few weeks are going to get weird because I fully expect to be mainlining POE, and then playing Midnight, Dune, and Enshrouded as a bit of a palate cleanser. It is really hard to gauge what I am going to end up playing in this league until I have seen the trailer and, more importantly, the patch notes. Since I believe I have convinced Ace to take the plunge, I feel like I am not sure I want to go with Righteous Fire in this league as my starter. I might revisit the Golem Elementalist character and either play it with Ice Trap or try to turn it into some sort of Minion character. There is some thought that maybe some of the Phrecia classes might be going core, and if so, I will absolutely be playing Servant of Arakaali minions, because it was too damned much fun during Phrecia 2.0. As far as a wish list for this league. I would really like to see some version of Mercenaries go core. GGG said that they would like to bring it core, but it would need some sort of rebalance to make it viable. I liked gearing out Mercenaries and really loved that aspect of Diablo III, because you could use the Merc to balance out the weaknesses of your build. I hope the Breach tree is just as powerful as it was during the last league, because it was amazing for crafting early gear. I would love to see Kingsmarch simplified, because the process of building it out still seems like a massive hassle and one that you feel obligated to do since it is effectively free currency. I would really love it if they unbound the spell choices during the acts from your class so that I did not feel required to mule a witch every now and then when I need some of those early abilities. Other than that, I would really love to see a further separation between bossing content and mapping content, and make it so that you do not have to kill Maven and Uber Elder to get your third and fourth keystone… either that or make quest versions of those encounters because it takes too freaking long to gather up the resources for those fights. I am sure tomorrow I will be talking mostly about the Mirage League reveals. What do you want most from this new league? Are you going to be playing Midnight today? Drop me a line below. The post Two Years of My Life appeared first on Tales of the Aggronaut.

AggroChat #545 – The Tree Tree

Featuring: Ammosart, Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen
This week, we start off with some discussion around Path of Exile 3.27, the Keepers of the Flame league, and how we are doing breach to make things with the tree tree. From there, we talk a bit about the murder of Amazon Game Studios and how New World is essentially a shambling corpse now…  spooky. After that horror story, we needed something chill, so we talked a bit about Powerwash Simulator and its interesting method for delivering a story.  Grace and Bel finally finish the Destiny Rising raid and talk a bit about how good it is at teaching mechanics in lower-level content.  Dispatch is a wildly good game that is being delivered in an episodic method that feels like you are playing a really good television show.  Guild Wars 2 Visions of Eternity launched and we talk about some of our early thoughts, namely around the builds introduced by the new elite specs.  Finally, we talk a bit about Outer Worlds 2 and how it makes good on the idea of Obsidian’s very own Fallout New Vegas that the first game started.

Topics Discussed:

  • Path of Exile 3.27
    • Keepers of the Flame
    • The Tree Tree
  • New World in Zombie Mode
  • Powerwash Simulator
  • Destiny Rising Raid
  • Dispatch
  • GW2 Visions of Eternity Early Thoughts
  • Outer Worlds 2
The post AggroChat #545 – The Tree Tree appeared first on Tales of the Aggronaut.