AggroChat #119 – Still Not Prepared

Ashgar, Belghast, Grace, Kodra, Tam,  and Thalen talk World of Warcraft Legion event, Starbound, No Man’s Sky and Final Fantasy XV

aggrochat119_720

This week we inadvertently have a show about things that are not quite prepared in one way or another.  First up we talk about our frustrations with the Broke Shore cinematics for both the Alliance and Horde in World of Warcraft.  We also talk about the positive things that this event is bringing, but mostly frustrations about the turn in the story.  We talk about the fraught PC launch of No Man’s Sky and how Belghast is the only member of our crew able to actually get it running on his machine.  However since he could we talk at length about his experiences.  All of the NMS talk got Kodra amped to play some Starbound on our private server.  We talk a little bit of Diablo Season 7 and how we were not quite prepared for it with everything else going on… so we ended up rolling an army of demon hunters for speed clearing.  Finally we talk about how Final Fantasy XV seems to be delayed once more, as details have been leaked on how to update the date on the big retail standees.  So much not preparedness to go around, caused us to record an extremely long show.

Things we discussed:  Frustrations with Broken Shore Cinematics – WoW Legion Event – Legion expansion in general – Starbound Launch – No Man’s Sky PC Frustrations – First Several Hours with the Game – Diablo Season 7 Launch – Final Fantasy XV and VIII

We Are Prepared

Unplanned Plans

Last night did not go as I actually thought it would.  Yesterday was the patch that allowed folks like me who purchased the digital pre-order of Legion to roll Demon Hunters.  Firstly I want to take a step back and acknowledge just how damned brilliant this idea is.  Sure there were demon hunters everywhere yesterday, but the total number running through the intro quests felt reasonable.  I realize they have gotten much better at instancing since the days of the Death Knight and Wrath of the Lich King… but still it seems rather smart to forcibly split up the population into waves.  There are still lots of folks who prefer to do physical copies of games, especially one with a long tradition of having awesome physical copies.  I guess the hope is that by letting some folks into the content early, that will mean that there won’t be quite the launch day crush on this single zone.  Now stepping forward again, I had planned on playing a completely different Demon Hunter last night…  as I continued working on my seasonal character in Diablo 3.  This was largely due to the fact that I fully expected the servers to be burning down around me, and the game to be essentially in an unplayable state with Demon Hunters, Broken Shore and the Legion Zone Invasions all starting last night.  I got home relatively early, and while waiting on pizza to arrive I thought I would pop in and at least create a character. For whatever reason when I boosted the Mage I just picked a name from the stable of names I have used in other games.  Even though it made zero sense… I named said mage Belglaive… a name that would later be ideal for my Demon Hunter.  As a result I also did a little renaming yesterday to shift my Mage to be Belglacial since I highly favor frost spec…  which freed up the name for my demonic Night Elf.  The other name in the running of course was the one I used on the beta server “Belblight”.

We Are Prepared

What happened in reality is that both myself and Grace spent the rest of the night playing World of Warcraft and participating in the zone invasions.  I casually quested my way through the Demon Hunter starter content while eating dinner and then after getting dumped into Stormwind I was given the quest to do a Legion event.  For those who have not done them yet, it seems like Blizzard has learned a lot from the past events.  The ones that stick out in my mind the most is the Undead Invasion event that happened just ahead of the launch of the original Naxxramas and the release of Wrath of the Lich King.  In those events items spawned in a handful of zones, and it was a mad dash for players to scramble over to the area to get enough completion on it to be able to qualify for loot.  I ground these hard enough to get a set of gear for pretty much all of the armor types…  sadly the leather set is stranded forever on another battle.net account but I still regularly wear the plate set that largely looks like a blue and brown judgement recolor.  The problem with the event however was the fact that you were in constant competition with other players for spawns, and that it also caused you to camp zones until you got everything you needed.  I spent so many hours out in Azshara…  the good version not the one the version the Goblins later wrecked.

Maybe Space Goats Weren’t Unreasonable

We Are Prepared

What happens in the Legion Invasion event however is that at any given time there will be two “hot zones” in the world where invasions are happening.  When I started playing last night those were Tanaris around Gadgetzan and Northern Barrens around The Crossroads.  The part that I did not quite catch onto however is that each character can complete both of the active zones, and does not need to wait for the event to “start”.  What happens instead is the moment you cross the zone boundary, you are stuck in an instanced version that is currently in phase one of the event.  It seems as though all you really need to do is to be in zone as each of the phases shifts, and I am uncertain how much actual participation you need to do.  There have been many times I was still flying to my destination when the event transitioned into Phase 2 and I have still managed to get full credit every time.  Upon completing Phase Two you receive a Small Legion Chest and upon completing the Final Phase you receive a Large Legion Chest.  From each of these a handful of things can drop, but the bulk are item level 700 weapons and armor, as well as some of the currency of the event Nethershards.  It also seems like any time you take one of the “bosses” of the event that spawn and are marked with a Skull, you receive somewhere between 5 and 10 Nethershards per kill.  In theory if you are wanting to maximize your earning, you would probably want to roll around as a team and focus entirely on killing the skulls as soon as they spawn.  The only problem there is that they have mechanics… one of which was an version of old school Kazzak that essentially becomes invulnerable when he kills ten players.  All of these Shards can be turned in for goodies including a Pet, full appearance sets, and individual weapons at the Captive Wyrmtongue <Reluctant ‘Quartermaster’>  that can be found in Stormwind, Orgrimmar and occasionally out in the field as well.  I know for example he spawns in Tanaris near Gadgetzan during that invasion.

We Are Prepared

Now quite possibly the coolest part of this event is that it appears to be level agnostic.  To test this theory Grace grabbed her level sixty mage and brought it over to Tanaris where she was able to complete the event, with every mob appearing to her as though it were around her level range.  When she opened the chests instead of rewarding item level 700 gear, it gave her gear appropriate for her level.  That means players who are not even at the current level cap are going to be able to participate in this invasion, unlike the pre-launch events in the past.  The best part is that it seemed to “just work” and if this is an example of how well their new tech works to auto level players to the content…  I am pretty impressed.  I know all of the zones in Legion function in this manner, and that you can start in pretty much any place while leveling through and complete the content in your own order.  It is my ultimate hope that maybe just maybe this tech eventually trickles down to the older zones.  Now the possible negative here is that I still love being able to solo raid content…  so the hope is that maybe they can come up with some version of the “unsynched” style of play that we can do in Final Fantasy XIV.  In any case it was a fun night of swapping alts and then flying across great stretches of the contents trying to reach where the legion invasions were happening.  The two “hot zones” swap out every four hours, and largely right now I am looking at them as a good way of playing catch up on the gear for my characters.  Only one of my characters is in the 700s item level wise, so pretty much everything I pick up from this event is an upgrade.  Right now I am largely focused on getting the Warlock and the Demon Hunter geared out… because I have this feeling that they are rapidly going to become my alts of choice.

Long Time Coming

Bug Squish

At the launch of Heavensward we absolutely wrecked us a Sky Whale, but struggled a bit with Ravana.  It was a combination of insane amounts of incoming damage, mixed with the fact that we consistently failed at Final Liberation.  As we all faded away and off into other games, the one big regret many of us had was that we never actually managed to take down a bug.  Last night we finally set that record straight, and defeated Ravana.  In true fashion for our group however, the kill was a complete mess.  In fact I managed to get knocked off right before we finished the fight, because some random roofer was knocking on my door.  In Oklahoma our version of ambulance chasers are fly by night roofers looking to repair “hail damage”, and this guy had an equally questionable name to go with it.  So in my somewhat distracted state I was just a bit too close to one of the attacks that knocks you off the edge.  Ashgar somehow managed to survive alone until we finally pushed him over the edge at the last possible moment.  There is a final final liberation… and we probably killed him as the bar passed the O and was creeping up on the N…  aka seriously the last moment before we all died a horrible death for our hubris.  Of course like is usually the case no axe was dropped… but instead we did manage to pick up a pretty spiffy looking book that reminds me of a strange armored butterfly.

Long Time Coming

After downing a bug, we set our sights on Final Coil since a few of our modern assemblage were not with us when we managed to take this down the first time.  We started off with Turn 10… and honestly had to relearn fights as we went.  So much of this happened so long ago… that we maybe partially remembered a mechanic here or there but had largely forgotten the bulk of them.  We outgeared a good deal of the mechanics, but in truth what this really meant is that we could simply chain resurrect players when they died instead of dealing with the proper mechanics.  Ashgar and I attempted to think on our feet and deal with this as best we remembered them…  the primary example of this being the giant metal clad hydra that serves as the boss of Turn 11 who happens to have an attack that will straight up oneshot the current tank if it is not taunted off.  Traditionally we have a firm cut off time of 10pm CST but we went over a little bit.  Tam called our final attempt on Bahamut for the evening, and that happened to be the attempt we pushed across the finish line and got the win.  I am so happy to have been able to come back and take on these fights for the folks who had never seen them.  While I want to keep progressing into content that I have not seen, it is always good to go back and do the stuff we have, just to remember how far we have come.

Legion Lock

Long Time Coming

In other news I managed to push across the finish line in a completely different sort of fight.  For whatever reason I have had a fire lit under me to level a bunch of my stragglers up to level 100.  I pushed the Rogue from 92 to 100, Druid from 95 to 100… and then started on my Warlock that happened to be sitting at level 75.  As of last night I managed to nudge him across the line to 100 and even got in a quick LFR before the FFXIV raid.  I was honestly shocked to find out that you could queue for Highmaul LFR at item level 615, and I absolutely did just this.  I am not sure why I am enjoying my warlock so much.  It is just a style of game play that I have never really spent much time doing… and this represents the first “finger wiggler” I have ever legitimately leveled to the current cap.  I’ve had a Priest and Mage temporarily at “cap” but in both of those cases it was a boosted character so it really does not count.  I think part of it as well is that I really want a proper character to start farming transmog items for all of my cloth wearers.  I also want a tailor that I don’t mind grinding cloth on, because the Shadow Priest is absolutely not that character.  Now with the launch of Demon Hunters tonight, I fully expect to be attempting to do that madness…  however in the meantime I am really looking forward to exploring the world with my army of demon buddies.

Rubber Band Thief

A Game of Fetch

Rubber Band Thief

This is Kenzie and she is a mess.  I am not sure how else to describe her, because she is unlike any other cat we have shared a home with.  She can be the biggest butt ever, and a bit of a bully to the other cats…  but she can also be the sweetest and most adorable animal you have ever seen.  She sort of vacillates between being an angel and a devil sometimes within the same moment.  She likes to help with the laundry… and as you can see here sometimes crawl under the upturned laundry basket.  She also gets super obsessive about certain things… for example I really like Red Velvet Muffins from QuikTrip…  and apparently so does she.  I can wrap up one of the muffin wrappers in several layers and she will go spelunking through the trash can in search of it.  When she finally gets it… it is not like she eats it but more certainly rips it to shreds.  Another similar obsession is twist ties and rubber bands.  We go to the cleaners fairly often and for whatever reason they like to rubber band together sets of wire hangers.  I am not sure exactly when it happened but Kenzie started stealing these rubber bands from the closet and running off with them.  In fact our living room and bedroom are filled with little caches of rubber bands that she mysteriously “loses” and can then summon up at pretty much any moment when she wants one.  I have a feeling if we ever moved out the couch there would be a sea of rubber bands and twist ties laying back there waiting to be rediscovered.

Over time this obsession started to morph and I am not completely sure when it started.  Instead of just playing with the rubber band she started returning back to wherever we were at and dropping it next to us.  When she first did this I decided to go ahead and toss it away again and see what she would do, and from there…  a new game was born.  We have a cat that plays fetch, in the truest sense of the word.  She will bring us something… and want us to toss it… and then she brings it back and we do this over and over until she gets tired of it.  When that happens one of two things will happen… either she will “lose it” and by lose I mean know exactly where it is at all times but decide to stop returning it.  Either that or she will just lay down beside me ON the object and want attention.  This second cessation of fetch generally means that she just wants a break and will resume fetch in a little bit when she starts nudging the object again.  So as a result the highlight of my evening was more or less spending an hour and some change playing fetch with Kenzie, quite possibly the longest running game yet.  It was extremely important because my wife was in the bedroom with the doors shut off attempting to bond with Luna, someone I have not really introduced you to yet.  As a result I am trying to be elsewhere so that both Kenzie and Allie have a stable and friendly source of attention, and as a result while I tired of the fetch thing about thirty minutes into it… and while my reaction time slowed significantly as I tried to level my Warlock…  I kept at it because I knew Kenzie needed someone constantly paying attention to her.

Pandaria Is Maddening

Rubber Band Thief

As far as the gaming I was doing while playing fetch …  I continued to push my Dwarf Warlock up through the levels.  At this point I am sitting at 88 and somewhere in the Townlong Steppes quest chain.  I said that Pandaria was maddening and that is mostly because we are in this awkward transitional period of time… where you cannot actually purchase the flight book off the black market auction house.  That means you can level an alt and have it fly happily from level 60 until 85… then have this awkward block of 85-90 where you cannot fly, and pick up once again in the 90-100 content.  This is a prime example of one of my complaints with World of Warcraft content, in that often times they seem not to take into account the ramifications of changes.  Removing the Black Market Auction House until legion… also probably unintentionally blocked players from being able to purchase the level 85 book for flying.  The easy fix would have been to simply change the level you can purchase Pandaria Flight from the trainer in the Shrine to 85, and do away with the book.  However instead I am stuck in this limbo as I try to level a new army of alts to the current level cap of 100.  I realize that I could always purchase boosts to 100 and be done with it… but even though I am taking every shortcut possible, I still enjoy the act of leveling and questing.  The mob density in Pandaria just makes that whole process a bit of a slog.

The one thing I am super thankful of however is that while each individual zone is a fairly linear process… they have added quests that unlock zones rather than having to quest your way through one to get to the next.  That way when you ding a level you can check the Adventure Guide to get the quest to move on to the next area.  This admittedly really speeds up the leveling process, and while I once had this ideal path through Pandaria that mostly still works…  it is sped up by no longer needing to clear to a specific quest to unlock the next area.  My next big decision however is what to do when I ding 90, and if I want to spend the gold to upgrade my caster heirlooms from 90 to 100.  I am highly considering it given that I have two more cloth wearers that have yet to hit 100, so it is not like they won’t see a lot of use in the coming months.  Essentially where I am standing on the whole leveling game is that I have my Priest, Mage and Monk that will be sub 100 now that I am zeroing in on getting that Warlock up there.  At some point once I get some gear at level 100 I will probably take a lengthy break to finish farming up the remaining cloth that I need to push my tailoring up to a reasonable place for Legion.  As to why I am suddenly motivated to play all of these alts…  I guess in theory it is because I am constantly seeing new appearance items and creating a stable of appearance farmers for the various armor types.  Prior to the Warlock I did not really have a cloth wearer that I enjoyed playing… and as a result don’t have much in the way of cloth appearance gear.  After all… the true end game is looking awesome.