Good Morning Folks! Yesterday over lunch I pushed my character over the level 100 line and forever secured its place in the pantheon of folks on the ladder for 3.27. Now I have reached the point in the league where I no longer give a shit about taking a death, which means I start doing riskier things. I had banked up a bunch of Aul fights, that I burned through last night… before sadly realizing that they were not actually counting as Pinnacle encounters. This is a bit of a weird thing in Path of Exile, because they use this term liberally to mean a bunch of different things, and in the past Aul absolutely would have counted. However in this league Aul is part of a different group of encounters that unlock bloodline ascendancies.
I had run all of these that I could easily run, and was down to just needing one more of this bloodline ascendancy fights for knocking out the Bloodline Boons challenge. This morning before sitting down to start writing my blog post I did a 15 wave Simulacrum and wrapped it up. The other options are way more tedious to get to including Lycia or the really variable boss fights like Olroth, that is something you are only going to see if you are farming a lot of expedition. Weirdly I was shocked that so far I had yet to get any of my shipments interdicted by the pirate dude, which I need for another one of these challenges. I might start running mappers because there is another one of the challenges where I could chip off a meta achievement by collecting rewards from 30 maps.
Grueling Game Grinds is ultimately the big lengthy grind, at now that I have hit level 100 I only need to complete one more meta achievement to knock that one out. For the moment I am planning on doing Invitations because it has synergy with some of the other challenges that I am working on. If Aul would have counted as a Pinnacle boss for the sake of this achievement, the 12/75 number would have been considerably higher. I could in theory do a bunch of Elder fights, which are without a doubt the easiest of the pinnacle bosses. However I think the fragments are still a bit expensive at this point, and I hate running Elder Guardian maps since you don’t get credit for Maven Witnessing a map boss on those.
Speaking of synergy, that is another thing that I am slowly chipping away at is doing Maven Witness maps with Destructive Play active. I really wish that they would change the way Destructive Play works, so that you can chain run the same map over and over and keep getting new bosses witnessed. This is the reason why I never do Maven content is because I prefer to run the same map layout over and over for consistency sake, and have my favorite map slots set up in a way so that I can produce large quantities of one of two maps that I alternate back and forth between. For example I am running a lot of Tropical Island, but producing a truly prodigious number of Strand maps while running down through my stockpile of Islands.
The other side effect of doing Destructive Play is that I am working on building a Feared invitation along with knocking out the various named invitations that reward atlas passives. I forgot about the 70% quant achievement, so there are a few of these that I am going to have to do over again. I’ve successfully run feared before, but I am not sure I have done it on anything other than that one deeply broken penance brand character from a few leagues ago. It will be interesting to see how well this goes. Really the only thing that I have to worry about too much is Sirius and his physical damage over time nonsense. I am curious if I can buy a bunch of cheap Polaric invitations or something like that to burn through the rest of gear grinding goals.
Mostly I am trying to wrap up whatever I can in the next two days because I figure once I start down the Path of Exile II rabbit hole, it will dominate my attention for awhile. I did not last very long in 0.3.0 so I might find myself returning back to POE1 pretty quickly, but I am hoping that will not be the case. I think some of the things that are happening with Bear and Fire Damage are right up my alley. I am hoping it is pretty fun, because I did enjoy being a big poison bear in my last D4 league. Other than that… I have to admit I have had a bit of an itch to give Warframe another shot. Then there is my backlog of single player games that I have not touched in ages… which is only increased by the fact that Ash sent out the form for our games of the year show this morning. This is the challenge with me and these type of respective shows… is that in truth I mostly play forever games.
What prompted the Warframe desire though is a conversation I had with Ammo about it the other night, and then this morning seeing Ironmouse doing the best Warframe song, We All Lift Together at the Streamer Awards. If you have never seen the original Warframe animation video for this, you should absolutely watch it first so that you can appreciate the effort that they went into with the backgrounds and such for the Streamer awards. Who knows if I will give it another go or not.
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Good Morning Folks! Today is my first day without steroids so here is hoping that I do not begin to backslide on my recovery. I am still going into pretty prolific coughing fits, but only really during exposure to cold air or strenuous activity. I will admit that I went into this weekend planning on spending the entire weekend playing Guild Wars Reforged. That did not happen, but I did at least get to level 9 in Seared Ascalon. Still enjoying myself but sometimes the heart wants familiar patterns, and as such I spent most of the weekend playing Path of Exile or fiddling around with my 3D printed nonsense. The ranger/elementalist seems to be working swimmingly, other than the fact that I am not really doing anything with the elementalist portion of it. I have too many good Ranger abilities that I want to use, and not enough hotbar space to use them all.
In Path of Exile I am focused on trying to get yet another character to level 100 without taking any deaths. I am sitting at 86% to 100 and am alternating between 250ish depth delving and them relatively chill mapping. I’ve gone hardcore into creating Alva temples, because each of them if crafted properly is worth roughly a divine and they sell almost instantly. They also produce entire rooms full of rare monsters which are pretty solid experience gained per map. I am mixing this in with Ritual which also produces quite a lot of mobs on the map and as such more experience gained. Occasionally I swap back over to my Ice Trap Elementalist if I want to do a Hive Fortress, because that build is way better at clearing the entire screen than Righteous Fire is. I am hoping that over the next few days I hit level 100 so I can at least knock that off my bucket list for the season.
I’ve been doing 7 million shipments in Kingsmarch rather than sending a bunch of little shipments, and managed to get my very first ever Mirror Shard. These sell for around 35 divines each, so it was a quick infusion of capital. It feels better to do this and save up materials until I have 250k Blue Zanthemum and 1 million Dust rather than sending 10k/30k shipments out constantly. Now that I know how well this works… I will probably take this strat for future leagues, because a single shard makes up for all of the effort and I have heard there are often cases where you get multiples at once. Regardless you always get 5 or 6 Divine Orbs in a 7 million shipment so they still feel better off than a bunch of small shipments that may or may not have anything in them. I really need one of my shipments to get interdicted so I can fight the sea captain and knock it off my achievement list. I might have to start running mappers to see if one of those can get captured, because I really just need one of the kingsmarch bosses.
Over in Destiny Rising we managed to get another three stronghold week with the guild, but are reaching the point where we just need more active folks doing dailies because we keep running out of the juice required to keep our “bitcon miner” going. If you dabble in Destiny Rising and need/want a guild and are doing dailies, please hit me up so I can throw you an invite. I managed to get Jaren up high enough to start doing big kid activities and he actually becomes really useful when combined with one of the season artifact abilities that gives you a significant damage boost when you blind enemies. His movement ability that always seems to be up blinds everything around him, which means he can keep buffing damage output and shred through packs quickly. I look forward to seeing what he plays like when we do our grandmaster activities night, because I think he will inevitably be in the mix.
I finished gluing up and hanging my “Lego” Christmas Wreath and I am pretty dang happy with it. I tried solvent glues but did not find anything that would work well with PLA in spite of other discussion about it. The plastistruct stuff does have a solvent effect, but not enough of one to actually allow the plastic to bond. You could probably use it for smoothing out some minor layer lines, but nothing extreme enough to properly “plastic-weld” things together. So instead I relied on good old fashioned superglue and just letting it sit for awhile to make sure it was properly bonded. I cut out felt strips for the back of the wreath and placed those on the 3 highest points so that it would keep things from banging a lot when I hung it. So far I am pretty damned chuffed by it, and can absolutely see creating variations of this for other holidays.
I also finished up printing my second cabinet, but ran out of black filament and had to substitute in something else. I MIGHT reprint that single top of the unit in black because I ordered some refills that should be coming in today. I don’t mind the white but do think I would rather have them all be black structure with colored shelves. I can’t look at anything red and white without thinking of Oklahoma University, which is a thing I already see way too often anyways. I’ve got a really pretty turquoise filament that I ordered that should also be arriving today. For the black I am using spool-less refills for the first time since I now have a decent assortment of reusable spools, so hopefully that goes smoothly. It takes the cost per roll down to around $10 instead of $16, which for a bulk color like black seems like a good option. Right now as we speak my printer is idle for the first time since I got it, mostly because I am waiting on the black filament before I dive back into another series of prints.
I exported one of the timelapse videos that the P1S makes all the time while printing. I’ve already reached the point where I greatly prefer the Sunlu filament to the default Bambu Labs stuff that came with the unit. The Sunlu just ends up with a better finish and it is so much easier to remove supports from it. I printed this little guy in the green filament that came with the printer, and getting the supports off was a pain in the ass. I had to actually break out nippers to cut loose some of the elements that were holding onto the backside of his teeth because I was afraid they would do damage to the actual structure. I am slowly building up a toolkit of things to deal with bad prints, and I feel like I need to search for some sort of a hooked tool that I can print for pulling on supports. I used bambu scraper without a blade in it, to a decent amount of luck to help break free some of the big supports. I think one of my next missions is going to be to start actually organizing my damned tools so I can find things when I need them, because I have decades worth of tools scattered around the house in four different places which is not useful at all.
I had my first print go completely off the rails. I had been trying to print some spindles for a spinning wheel that Ace uses, because I am sending them a dino friend and figured I might as well try printing off a few bobbins while I was at it. I successfully printed off one for their current machine, but when I moved on to trying to print one off for a machine that is currently backordered… things went sideways. I think there were a few things that happened. Firstly I think the part was a bit too fine detail and it maybe had some overhangs that auto supports were not taking care of. Then there was a problem where one of the parts that was very fine… popped up off the bed and then the printer got confused trying to chase it around as it moved. I had tiny bits of white filament everywhere… above the plate, below the plate, on the gantry tracks, at the back of the unit, and most concerningly around the vertical screw drives. I happened to catch it when I looked at the preview and cancelled the print and then cleaned everything up. I might give this another go but I think I will need to increase the wall size or something to make sure it is printing out slightly thicker objects.
I started a new book this weekend as well, but I admit I have not made it super far into it. In 2023, I read the first two books in this series back to back and enjoyed myself. However coming back they feel immensely dense, at least compared to the relatively light reads that I have been doing lately. It is a very Norse mythology themed series and everything has a bunch of hard to pronounce names to remember… and quite frankly the two chapter long rapid fire catch up preamble was a bit much to get through on its own to remind you of what happened in the previous book. I am going to push through this, because I do not want to have a “did not finish” on my list for the year, but it is going to be a bit of a challenge. It is weird how tastes shift over time, because I was fully on board with these novels the first time, but now that I am going back for book three it is a slog.
I am hoping yall had a wonderful weekend that was filled with something interesting. Right now I have used almost all of the superglue that I went out to get over the weekend and am waiting on some bulk shipments to arrive so I can finish putting some of the other projects together. I got an order of magnets and metric machine screws which will further expand what I can do with this nonsense. I still need to get a good set of calipers and might make a trip the next town over to harbor freight to pick up a pair there. I am having a heck of a lot of fun with 3D Printing, and it is way the hell more engaging than I even thought it would be.
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Good Morning Folks. I did not blog yesterday because I had an exceptionally busy day… and just never quite got around to it. Last night my friend Ace and I made a date to group up and do some of the more difficult content in Destiny Rising. I find this way more enjoyable than rolling completely random, because we can at least coordinate slightly over Discord while playing. There was a moment last night… that is probably only hilarious to the two of us… but I will relate it anyways. We had just cleared a room… and Ace and the Random player had rushed off… and I did not realize it and over voice coms I hear “Okay, Have Fun!” in a very bright voice. At first I thought Ace was talking to me, but no… their spouse was leaving to go off to a Gunpla event and we have just gotten used to leaving Discord with mics open. I thought they were telling me that I needed to stop wasting time and catch up… and then we spent the rest of the night laughing about this moment and repeating the phrase over and over.
We are deep into the endgame and essentially get a very limited amount of serious mode runs each week. Everything in the challenge difficulty range requires a challenge key, and we get three of these a week… with the ability to spend actual money or the pull currency to get a few additional keys. So essentially last night we ran two Grandmaster mode strikes to reap the rewards for the week. If anything I think this is WHY the player activity is dropping off in the game, because you quickly get pigeon holed into a state where you only really get to play once per week. I think a lot of this needs to be reworked massively, because NetEase really needs to decide if they want this to be a successful game or not. It is good enough to completely replace Destiny for most of the player base, but the pinnacle rewards and limited chances at the hardest content in the game… really pump the brakes on the fun factor.
That is not to say that there are not still fun activities to do. Yesterday I learned that I could bank up the rewards from Singularity Chaos mode and then claim them after the run faster. This is especially good for those situations where you are farming it, but you just want to claim the basic rewards for the limited chance of being able to get an exotic artifact. I wish there was something like this that we could do with a chance of dropping exotic weapon mods. They are way more fiddly than artifacts, but are also way harder to actually get. I am guessing this Reward Retrieval screen exists for pretty much any activity, so that you don’t accidentally forget to loot the chest and then get locked out of that loot forever. It is wild that I am as many hours deep in this game as I am and I am still finding weird quality of life tweaks. For example… did you know that you can shoot heavy ammo bricks with your weapon to pick them up? This is a thing, and it saves you the effort of running over into danger to pick one up.
We continue to progress our pack really quickly, and honestly… I am shocked that we are moving as fast as we are. The highlight of yesterday is that one of the people that I was in the random pack with actually joined after I invited them. They seemed pretty cool, and maybe I have actually made a friend in this random assed grouping system. I’ve had a few conversations with players and they have mostly been good. Someone poked fun at me last night for running laps around Haven, because it is a thing I have done since Dalaran when I am hanging out on voice chat and idling. They admitted that they do it too, and now we have added each other as friends. Maybe my days of meeting random players is not as over as I thought it was, considering that I have also recently made some random friends in Guild Wars 2.
We also managed to get the materials to upgrade our Hangar to the next level. Essentially everything but the very back of the hanger now looks pretty nice. The second floor is still a bunch of random panels, and I am guessing that the next major upgrade will fill in this area. I have to be honest… I never really roamed around the Hangar before so I am not sure what one looks like when it is fully progressed. I am not even sure if the Wanderer packs had the ability to upgrade anything. I am really hoping at some point we unlock the Pack emblem so that we can customize that somewhat. We continue to search for strongholds, but are having zero luck in finding any. I wonder if this is gated by guild level or something, because we have unlocked MOST of the ??? clusters and they never end up being a stronghold.
I finally got enough currency to make my first level 85 weapon, and I went with Trinity Ghoul. I also upgraded it by consuming a duplicate copy of the weapon, and now need to acquire 100 of the exotic currency so I can claim the final catalyst level. This is another one of those really long grinds, because you ONLY get the currency from Grandmaster activities and there are very limited sources of the exotic leveling currency. So all of this becomes the really long tailed grind of the game. I think maybe they need to be a bit more open with this stuff, and maybe make all of the vendors reset weekly rather than once per month or once per season. There needs to be a way to get this stuff rather than spending your limited currency each day on gathering up a handful at a time.
Another thing that I did while hanging out on voice, was several of the heroic legendary missions for various characters so that I could do the requirement of completing one in under 7 minutes. I did this on Gwynn, Wolf, and Ning Fei, and the only things keeping me from finishing silver on both of them… is the ability power levels… which require me to get more of the currency that can ONLY be gained when Calamity Ops resets. Again… there are just too many things that take too long to reset. If this reset every week, we would at least have a shot at hell in getting enough currency to upgrade a character, but the problem is you need 6 of them for the final upgrade tier and you only get 4 from Calamity Ops. The cadence of things is just a bit off and they really need to tweak this. Many of these things are standard Gacha trappings, but if they care about the North American player base… then they maybe need to tweak them a bit.
I do worry that maybe Destiny Rising has lost their chance, because generally speaking you only get one shot at the opinion of players. There are a lot of folks who tried and bounced once they realized that the Pinnacle rewards system was going to be a thing. The only real option to win them back is to release a massive patch down the line that tweaks everything, giving the game a bit of a comeback story. Destiny streamers have given the game a ton of good press, especially around the raid race. So I am hoping we get more content dropping soon, so that it will coax a bunch of players back to the game. It is worrying however because they are merging the servers so that all of them will be available for queuing for activities together. Hopefully this improves the fact that there are just some activities that are hell to get a match for right now.
The biggest challenge facing the game right now is that you are rapidly pushed into a scenario where only certain activities will get you any progression. Since most rewards take 20 Pinnacle currency, and you get 120 per day…. that leaves you with six things that you can do. Those six attempts are going to get spent on Master/Grandmaster activities, Legendary Campaign, or Gauntlet until you have gotten your 3 bonus rewards per week… and then probably not that anymore. So that means that everything else… Shifting Gates, Morgrans, etc are not going to be easy to get a group for. Hell we have even reached a point where Iron Bar takes 15 minutes to form a group on the weekends… which is wild because it is one of those activities that is ONLY available at a limited time. If you put a rare chance of getting the resources that we actually need from these activities that are effectively dead… and put it on the basic reward pool… you will have players queuing for them constantly.
I know there is a major patch coming in 2026, so hopefully some of this will be addressed then. I am still having a lot of fun, but once Path of Exile 3.27 drops on the 31st I am likely going to be logging in and doing my dailies to keep progressing the guild and then meeting up with Ace once per week to do the limited content.
The post Okay, Have Fun! appeared first on Tales of the Aggronaut.
Good Morning Folks! I hope you had a most excellent weekend. Mine was a bit odd. I spent a good deal of time out in the garage working on reorganizing things. Right now I am trying to clear the south side so that I can put up shelving there, which will allow me to organize everything that I am moving. Saturday night however I found out that my folks fridge went out, so I was up there after editing podcasts and got the joy of wrestling the fridge out of where it had sunk down into the linoleum over two decades. I’ve reached the point where I am not stronger than my father… probably always was… but it is still just a disappointing realizing how much weaker he has gotten over the last several years. Not that I am exactly Sampson or anything, and a lot of my strength is largely just me putting my weight behind things and pushing like the dickins. We got it moved out however, and Dad can now go shopping for a replacement. Thankfully they have a spare fridge, but it is just less convenient.
In the gaming world… I mostly spent the weekend playing Destiny Rising. My progress is starting to slow down a bit because effectively I am in a state where I largely need master/grandmaster activities to move the needle forward. I did get my third and fourth character to gold so I have pushed Jolder, Estela, Helhest, and Umeko through the hoops required to finish the gold medallion. At this point each one of these that I push up, is mostly just giving me points to spend on a talent tree of buffs on the ascension screen. These are largely things like buffing the exotic artifact and weapon mod drop rates. It is the weapon mods that I need the most right now. They are way trickier than any of the other exotic items because in theory you really want a weapon mod that activates a specific perk on a specific weapon. I put some dead mods into these characters weapons just to push their light up… but at some point I need to replace them with fully functional mods.
In order to participate in Master/GrandMaster level activities you have to get their light up to 64,000 and at this point I have managed to do that with three characters. The thing is you only get to run one GrandMaster activity once per character, so that means I can spend three keys per week getting significant upgrades. This past week Ace and I got together and ran them as a duo, and we should probably keep doing that. I wish we had a third really active player that was compatible with our times…. that also was as progressed as we are currently. Given enough time we probably will have. After doing Grandmaster Gauntlet Blitz… I would love to have a full team of six players, because it would be super fun to queue in together using proper squad tactics. At some point I might have to declare a “Destiny Rising” night, similar to how we have done with Guild Wars 2, but the challenge as always will be finding a night everyone can participate.
In other progression news… I have continued spending every last drop of free currency that I get on Helhest, and have now pulled four copies of her, giving me 3 talent points. At this point it isn’t so much that I am pulling for duplicate copies and thus talent points… and more that I really want to finish getting the parts to her artwork which unlocks a cool Ghost Shell and Sparrow. Helhest will just keep getting more and more powerful, the more points I unlock for her however. All of the points are pretty freaking great to be honest, and as much as like this champion I don’t really mind that I am effectively negatively impacting the next banner, since I won’t have a cache of points saved up to spend on it like I did this time where I had 5 10 pulls banked. I’ve just had better luck pulling for her than any other banner in the past though. I’ve beat pity by a massive amount each time.
In Pack news, we have ranked up the guild for the third time since we started it. This feels pretty freaking good considering we only have a handful of active players. I had hoped more folks would jump on this bandwagon, but I think the whole gacha trappings are a bridge too far for a lot of players. As is evidenced by my free account, you can pretty much get all of the stuff without spending a dime given that account already has every four star, and two of the five stars. Really that is more than enough goodness to play with and be functional participating in even the highest end content in the game. While I spun up that second account to make creating the guild a bit easier, I am kind of glad that I have it because it gives me a good pulse on what playing the game looks like if you do not spend a dime. So far the prognosis is extremely solid for someone coming in as a “zero spender”.
Another thing that I have finished is the Wheel of Fortune event that is going on. The weirdest thing about this… is that I am still collecting spins each day, even though I have nothing to spend them on. I kind of expected there to be some system that allowed me to cash these in for glimmer or something like that, but so far nothing that I can see. I am actually really close to finishing out this event on my second account as well. I am not sure what the math works out to be, but it should be pretty simple for anyone to complete this event just by doing dailies each day. Immediately following this is going to be a rerun of the Morgran’s event, which should in theory guarantee another exotic weapon… and the wording makes me wonder if it is a guaranteed unlock of one that you have not found before. It is specifically referred to as a “Precious Reward” which makes me think it has some custom logic applied to what sort of things it can give you over just a standard Exotic Engram.
Since we now have the firing range in our guild hall, we get to see one of the features which is a hall of heroes time functionality showing the highest scoring champions from the previous cycle. We did not do enough of a few of the things to quality, but Ace dusted me and is the only person showing up with their Helhest and Estela on display. In my wanderer pack guild I was often highlighted, so I have at least gotten to see my own characters in these holos in the past. At some point Ace just leapt past me in progression, mostly because they are way more focused on doing the right thing with their daily stamina as opposed to me… where I sometimes just like spending it on something trivial. I do find it weird why we don’t have anyone showing up for a few of the modes… but it might just be that Calamity Ops for example has a longer than weekly cycle.
To the laundry list of things that I progressed this weekend… add planetary reputation. I now have both the Red Sea Rift and Jiangshi Metro maxed out at 20. This means that instead of rewarding reputation caches I now get these bonus honor chests every 500 reputation. Weirdly it feels like they actually happen more often than those last few ranks of the reputation. Now that I have maxed them both though, there really is no difference between choosing the destinations, because they all give the same rewards. Since I like the Red Sea Rift a bit better, I will probably just keep doing this one each day. I’ve also maxed out world exploration on both areas, so there is nothing really new to find out there as I have found it all. I am really ready for them to add a new area to the game, and hoping it comes in soon with the seasonal reset.
I also finished up the main story quest on my completely free account, and have since pushed it to level 70. The biggest challenge I have with this account is trying to remember what I need to progress when. I am essentially working on getting a few different champions to bronze, but a lot of this is gated by the fact that I have not pushed up to level 80 yet. Right now I am alternating between grinding out artifacts, and doing things that will give me materials needed to upgrade my weapons from 70 to 80 when the time comes. I have Jolder and Ning Fei on this account, and will probably push them up first… and then maybe Wolf so that I have a champion of each element. If I pull Helhest, that might change the calculus a little bit. I also have Rossi-11 on the account and have been playing it quite a bit, but nothing really beats Ning Fei for speed clears.
This continues to be a phenomenal gaming experience. I actually played a little bit of Destiny 2 over the weekend… and I have to say that Destiny Rising just feels better. I am sure I will shift gears soon to the new Path of Exile league, but for the moment I am all in on space magic.
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