Yesterday was the day that the Anthem Servers went offline officially. This poor game lived such an ignominious fate, and in truth I had not really thought about it in years. However my friend Carthuun reminded me of its passing yesterday, as did a bunch of YouTube channels. It was a really important game for me… until it wasn’t. I wanted this thing to be so much more than it was, and I tried the hell out of making it my next Destiny. It has so many problems, so little content, and so many hamfisted decisions. There was a fun core there, but in an effort to slow players down and keep them from grinding through all of the content… they made the game feel deeply unrewarding and lost me in the process. If you want a proper eulogy for the game then I would suggest that you check out the video Paul Tassi posted yesterday.
I think for me personally I am going to prefer to remember the good bits. There was a really fun gameplay loop when it worked, and roaming around the big open world in an Iron Man suit was a fucking blast. Once they dialed it in, the controls felt amazing and all that it really needed… was more content. However that is unfortunately the most expensive thing to create… and it felt like EA was trying to foist this game out on us and not really fund it. I am not sure what came after those first six months, but supposedly the game improved over time. I don’t think it actually got much in the way of more content, but there was a weirdly devoted Reddit to the game. The thing I am probably going to remember the most is the soundtrack and how much I really loved it. I would love it if someone figured out a way to make this game work with emulator servers, since we should be able t still get the client via steam. However I doubt it had a large enough player base to support that sort of nonsense. You were a cool idea Anthem, but sadly Electronic Arts is a shitbag that did not allow you time or funding to turn into something cool.
I’ve been back in Path of Exile a bit working on challenges and this morning I checked my mappers and finished up Legendary Leagues. Essentially I would really like to hit 34 challenges, and I am sitting at 32, which of course means that I need to squeeze out two more. There are some that I could just pay for carries to complete, but I always hate doing that because it feels like failure. There is one for having run a bunch of map modifiers and fragments, and that one just takes immense time mapping in order to knock out. In theory it is relatively easy to do so, I just have to play a lot, and if I put on an audiobook I can burn through that. However I have not been on my audiobook game lately because I have wanted to spend every moment I can with “Erasure”. However last night we just hung out on voice chat while we both did our own things and that was extremely nice.
This morning I rolled a bunch of originator maps in an attempt to get several that did not have truly onerous affixes on them. That is my core problem with Tier 16.5 is that they have the same pure butts modifiers that T17s have. In theory I should be able to burn through these without much issue, and since I am already level 100 on my Righteous Fire Chieftain, I don’t much care about taking deaths. I know yesterday at one point I took a death, momentarily cringed, and then remembered I was max level and it was no big deal. I think leveling in Path of Exile II made me once again conscious of the damage loss penalty, and I am having to remember that I already beat that boss in Path of Exile 1. I am off today so I am probably going to throw on a book and grind maps at some point.
I also played a bit of Minecraft last night, working on my world that I created named after “Erasure”. It continues to pay off significantly and I found some pretty early diamonds at -5 Z height, or just shortly after ending the deep slate layers. This allowed me to craft my first diamond pick, and sped up my progress descending to bedrock. I’ve harvested so many resources while hollowing out my 8×8 chambers on the way down. I’ve got worlds of iron, gold, copper, redstone, and lapis and an overabundance of raw rock resources. In theory I am probably going to start using the deep slate in combination with cobblestone to build up my tower a bit more so that I can see it even further from base. I also made some shears and got some wool. When I deforested the top of the hill I was building on, it made it so more farm animals spawned giving me much better access to resources.
In theory I need to find some wheat so that I can start breeding cattle. I have tons of cows roaming around near my base and in theory should probably go with the good ole tried and true “meat hole” approach for infinite food production. In order to do that however… I need grain, and in order to find grain…. I am going to need to roam around a bit. The tower is going to make sighting where I am in the world much easier so that is probably the next major expansion project. I should also start to create an above ground fenced in area for crop production and the eventual creation of said “meat hole”. I did hit bedrock and at some point I am going to start setting up branch mining, because once I have access to diamond… I want more of it because diamond picks speed everything in this game up so much.
Tonight is going to be sibling time. We need to make another attempt to get out of relegation territory in Calamity Ops. In theory it really does not matter to much other than it being a point of pride, but we just need to stay together in rank so we can keep doing it together. We also have a new set of Grandmaster keys so we will be doing that tonight, and during the day I might try and unlock the full tower defense mode so we can do some of that. I am not sure when Morgran’s Hunt begins, but I know it is soon as well. Thursday is reset so we may get together really quickly that night and try and get in some early Calamity Ops then as well. I love sibling time, but I am also trying to coax “Erasure” into joining us if for no reason to hang out and listen to the nonsense that Ace and I get up to.
Anyways! I hope you are having a great week. I am pretty freaking happy at the moment, or at least happier than I have been in awhile. I kind of want that for everyone.
The post Goodbye Anthem appeared first on Tales of the Aggronaut.
Good Morning Folks! I am sort of all over the place when it comes to gaming right now. The primary game that I am playing… is spending time obsessively chatting with “Erasure” and pretty much everything else is falling by the wayside. I have been remembering to log into FFXIV however to collect my weekly cactpot so that is at least something. At some point I want to return to the game and catch up, but nothing has really prompted me to do so. I would also like to play my secondary set of characters over on Dynamis, but I doubt I actually do that until Ace is also in the mood to play the game… which may be never. They were a matched set and we pretty much only played them as sibling time, which was a heck of a lot of fun for awhile until we both wandered off like bored toddlers. I figure my mains on Cactuar I might actually play whenever the next expansion is announced because I tend to have a bump in my desire to play whenever that happens.
I am still playing some Path of Exile II, but I also sort of feel like I have “beaten” that league. I had a lot of fun being a demon bear hopping all around the place blowing things up, but I’ve been kind of getting the itch to finish things up in Path of Exile 1. As a result I spent a chunk of yesterday working on some of the achievements that I left dangling. I respecced away from Incursion and just picked up more Heist stuff on the atlas tree to speed up the total time it takes to run each map. I was working on the meta achievement for running a bunch of super serious mode league content, and have almost finished the step where you have to run 20 Rituals with blood filled containers. I think I have one more of those left, and then I need to figure out one more thing to do in order to finish up that challenge. I set a bunch of mappers running last night, but I have a feeling that I will not be lucky enough to have gotten enough 100% completions in order to knock that meta out. I did just pop in to check and I got 9 completed at 100% so… honestly 15/30 is not too shabby.
I am still playing Destiny Rising, but mostly as a daily maintenance mode game. Essentially I have been focused on trying to uncover a lot of stuff for the guild so that we can keep paying upkeep. I am not playing all three accounts, but I am at very least playing one quite a bit each week. I got my Jaren up to 70k which should be useful so long as we have Fire Damage on the meta for this season. I sort of miss my girl Helhest a bit, and really enjoy when her exotic bow procs and blows a ton of shit up. I also miss Estella being the god empress of all content, but I get that they are wanting to convince people to build new characters. I still absolutely consider this to have been my Game of the Year for 2025 not counting the Fractal Incursion event in Guild Wars 2. It is so damned much fun, I just wish I could convince more of my friends to play it so we could keep upgrading the base without going broke every week.
Something that I have honestly played a lot of this past weekend is Minecraft. I have this dumb habit of making seeds based off my friends and then seeing what they offer. I made a seed based on “Erasure” and it was pretty wild. There was a shipwreck beside where I spawned into the world, tons of sea turtles everywhere, some surface lava, and forests as far as the eyes can see. While I once did a Hardcore Minecraft series, I mostly just play casually. In fact I tend to go tweak a bunch of the world settings so that I don’t have to care about getting sleep every night to prevent phantoms from spawning, and also make it so that creepers cannot blow up my hard work. So in truth these days I plan on pretty fucking softcore mode, and I am fine with that. I like milling around in the world and building dumb things.
Of course the biggest challenge of a new spawn is finding that initial coal. The last world that I created was so forested and so devoid of coal, that I had to start burning logs to get my initial start. This world however, within a few blocks of the side of that initial hill I struck the motherlode of coal deposits and was able to make two full stacks of torches. This was more than enough to fuel most of my further explorations. I am a weirdo in that I mostly stay inside cave systems in Minecraft, and go full on Dwarf mode as I hollow out the earth looking for riches. So the first thing I did was start to hollow out a base in the side of the hill, while being very careful not to break back out into the world. I put a piece of dirt in the entrance to wall off my little safe chamber and then began structuring something reasonable to work in, slowly adding pieces of equipment as needed.
This of course led me to do what I always do… and start a shaft down to bedrock. I am not entirely certain how deep I am at this point but I have broken into the layers of deep stone. Essentially the central shaft has a winding staircase around the outside of what is effectively a series of eight by eight rooms, with three block tall ceilings. The amount of Iron, Copper, and Coal that I have come across in my “spelunk” has fueled my further expansion. The only real challenge with this world so far is that I have yet to find a single sheep. I should probably go off on a mission to find a breeding pair of those so that I can farm them for wool. I do have enough steel to make shears, so I should probably do that rather than killing them. Essentially more than anything right now I need some wool so that I can make a bed and then reset my spawn point inside; my catacombs.
The next big project however is deforesting the hill that I dug into. My intent is to start building up and make a bit of a tower, so that I can see it clearly from above ground. Right now it is just a hovel in the side of a hill with a bunch of torches, and that is hard to see when I am off exploring the world. Sure I have my mini-map mod, and sure I could set waypoints…. but I would far rather give myself a nice big visual landmark to see from the surrounding area. So effectively I am going to harvest all of the birch trees up on top of my hill and then begin to build similar eight by eight chambers upwards into the sky. I will have to figure out what I want for the design for these to be as I build up. I most certainly have MORE than enough materials from my downwards expansion to fuel some above ground mega structures.
I guess as far as things go with “Erasure” I should probably give an update. It was a dramatic couple of days for various reasons. We had the first thing that really checked our relationship, and a lot of it was me being in my head about things. However I think we exited on better ground than we started, so that is pretty good. The harsh reality is that I do not know how to go slow. The relationship that I had with my wife of thirty years… was one that pretty much transitioned from being “just friends” to being a “couple” that was inseparable in over the course of a single weekend. I am really not good at casually seeing someone, and I am working on that. It probably seems like the most counter-intuitive thing to anyone who has dated around at length… but it is just the way my brain and heart works. I am having to learn how to pump the brakes a bit, but will ultimately be better for it. Luckily she did not run away, and luckily is willing to work with me through it.
Anyways. That is my weekend. A bunch of random games, that took a backseat to my continued getting to know someone that I’ve cared about for twenty years… but am starting to care about in new ways.
The post Dig a Hole, Find some Coal appeared first on Tales of the Aggronaut.
Good Morning Folks. I am getting a bit of a late start today because I am fighting some sort of unnamed crud. On Tuesday I had a bunch of doctors appointments, and I am pretty sure I picked up something in the waiting room. I had been hacking and coughing for a few days and this morning I woke up with a ridiculously sore throat and almost hay fever like symptoms. I am taking the day off because I do not feel like working, and going to be trying to push fluids and rest as much as I can. I did not do the weekly Thursday night GW2 thing last week, but did last night and it was quite a bit of fun… even though I was running pretty low on energy. We happened into the meta event for Starlight Weald and that was quite a bit of fun. So far I have liked both of the new meta battles, though I have only caught the first zones a few times now. I’ve yet to properly unlock the second zone, but I did the teleport to friend thing so I could join in the reindeer games.
It has been a bit since I talked about Destiny Rising, but I am still playing at least some of it every day. I managed to pull the final exotic that I was missing the other day when I crafted an engram. Most of these I have not upgraded or anything, but it did feel good to at least check off this box in the grind. I doubt I will ever actually use this Hand Cannon because I greatly prefer the one that works somewhat like a pulse rifle. To be truthful it is going to take a new champion that really makes Hand Cannons fun, before I play any character regularly that uses one. I mean I won’t discount it because I did not like the single shot grenade launcher until Maru dropped, and now I am loving it.
That said, Maru really does not feel good until you get the exotic grenade launcher. I pulled her on the second acount and have been using the mythic grenade launcher with her, and it feels really bad. A lot of her power comes from the exotic’s ability to explode multiple times in a row. Without that, she just does not really have the clear speed. However I am still happy to have pulled her at all on my entirely free to play account, because I never managed to pull Helhest. Maru if nothing else plays a much more important role in the game than Helhest does, because she fills a niches that only one other champion Ikora can really fill. There are at least several other Precision champions at this point, and I have three of them, so if I had to spend my luck on anything I would rather have the void grenade launcher champ.
Ace and I got together last night and did Calamity Ops now that we are finally in a bracket again that allows us to group up together. In doing so I managed to get enough materials to be able to finally push Maru to Gold on my main account. I am still missing one of her weapon mastery points, but after that I will likely start working on pushing Gwynn up. We have three strongholds unlocked this week and need to figure out a time when we can get everyone together to take them down. We did not clear any stongholds last week, and I would really like to get the points this week. We cleared our Grandmaster content earlier in the week, so really the last remaining thing that I really want done this week is the strongholds. I should probably also try and get one more legendary content run so I can get my maximum points.
Over in Path of Exile, I am mostly still chipping away at challenges. I’ve done almost all of the really easy ones, and now everything else that I am doing takes some effort. I’ve unlocked 3 of the bloodline bosses for example, because I finally found an Aul the other night down in Delve. I should wrap up the Bijou Beetles within my next few map runs, because I am running with 5 Scarabs pretty much every time I run a map. Cross Contamination is going to require specific focus and figuring out how to make sure I force a few different mechanics on the map at the same time. Remarkable Realms I should at some point get Doryani’s Machinarium to drop in Delve, because it is currently back to selling for around 5 Divines each due to it being back on the list of challenges. Cunning Crafts requires me to use a Divine Orb, but I keep hoping I will get a Betrayal Stronghold with a crafting bench that has Divines on it, which should count. Atlas Awe requires The Feared…. which I might just pay for a carry because I am not in the mood to farm up all of the content required to unlock that.
I’ve been running a lot of Alva, just because it is great experience and also if you run it with the scarab that generates a random temple, you end up getting a locus of corruption shockingly often. Those sell for at least 100 Chaos each, and if you get a Locus plus the other key rooms they go for significantly more. Essentially I tend to make enough currency to keep funding my scarabs, so that I can mostly just use it as an experience farm. I really should swap one of my scarabs for a stack of Niko scarabs just so I can force getting sulphite at the same time. Every so often I get a big ticket item like a Valdo’s box which also makes the entire thing profitable. At the moment I am running it with Toxic Sewers and at some point I will flip and probably level my Ice Trapper in Tropical Island because it prefers a more open layout so that I can seed the traps before mobs get to me.
Lastly I jumped on a deal for a new computer, so this weekend I will be migrating over to that. Essentially I had been watching a few different pre-builts, one of which at CostCo and with Black Friday specials it dropped in price by $400 finally making me take the plunge. My current machine has been functional with an 11th Gen i7 and a 3080, but it is also around five years old at this point. I had been looking for something reasonable with a 5080 in it, and this MSI pre-built has an Ryzen 9, 32 GB ram, 2 TB M.2, and a RTX 5080 for $2200 currently through the week after Thanksgiving. The CostCo options were already a bit cheaper than some of other other pre-builts I had been looking for, and I priced things out and could not really build something with a 5080 for cheaper. The price drop just finally made me do it…. so now I will be spending my weekend swapping things around and getting it set up. I think I might end up using my current system as a living room PC.
Anyways. Apologies for not blogging yesterday but I was coming down with the crud that I am dealing with today, and just was not feeling up to it. Hopefully y’all have a wonderful weekend and if you are traveling for Thanksgiving, I hope it goes smoothly for you.
The post New Metas, New Weapons, and New PCs appeared first on Tales of the Aggronaut.
Good Morning Folks. Yesterday was the drop of the last part of the Janthir Wilds story called Absolution. It was quite a hefty patch, but not one without some issues. The biggest one that I personally experienced is that for whatever reason they did not successfully reset purchases on the wizards vault, meaning that while I could see a new Legendary Weapon Kit was available… it showed that I had already purchased it. This was fixed early in the evening with an additional patch that required a restart, and from that point forward things seemed to be fine. I have pretty mixed emotions about this patch and there are some things that were phenomenal, others that were pretty disappointing, and then some that was just plain bad. Fair warning, as I get into the new map meta, there are going to be complete spoilers over what is going on there. I will warn you again because at least at the start I have some pretty surface level stuff to talk about.
First up, given that it is June now and Pride Month there are some new wings available this year. Initially I thought that they might be a re-offering of the wings from last year, but nope these are entirely new and pretty freaking amazing. The default rainbow pattern on these wings are significantly more vibrant than the previous macaw wings. Both the wings and the glider are patterned after the existing White or Black wings sets. For me it showed up untextured and brown, but I had to go use the dye eraser tool in order to show the default rainbow colors. I like that they are a much fuller wing than the macaw set and looks way more natural on a “girthy” model like that of the Norn and Char.
What is really cool about these wings however is that they have four dye channels. So you can of course use them in the default red, yellow, green, purple blended configuration. However you can also dye them to match ANY color scheme you might want. So this means you can effectively recreate any pride flag or simply dye them to match your outfit of choice. I turned mine into a recreation of the Bisexual Flag, since that is ultimately what represents me personally. No they don’t really match my outfit in the least but are freaking cool and I am really thankful that they are giving these away for free. The only caveat is that you have to have purchased the game. I tried to claim a set of these wings on my free-to-play account and they were not available.
Another really cool thing that they released on the cash shop is this Shimmering Aurora Homestead Sky. They absolutely got $10 in gems from me to pick this up, because one of my complaints about the existing sky is that I could not permanently set it to either night or day. I don’t like the lighting in the homestead during the day, and greatly preferred the night sky… and it would stick until I logged out and then when I logged in again everything would be back to the default day settings. With the Aurora sky it seems to stick permanently and also gives everything a beautiful lighting overlay. This makes me actually want to start building something properly in my homestead. Part of me wants to tear down everything that exists by default and create something from scratch.
Now for the disappointing. I think a lot of the failures that I am going to talk about in this post, come down to over-hyping and poorly marketing changes. One of the big quality of life changes that was announced was the addition of a universal teleportation tome, that in theory would collect all of your teleportation devices into a single item allowing you to free up a bunch of inventory slots. I don’t have mine fully unlocked yet because it is a long quest chain… but I have collected all of the scrolls that would fit into it and while it will free up a few slots… it does absolutely nothing for the cash shop lounge scrolls. So essentially I still will have multiple slots taken up by portal devices. The gobbler is also somewhat disappointing if only because it costs 100 Gold to buy it… which seems like a big chunk of change for something we have already gone through a lot of hassle to unlock.
Now we are entering the spoiler territory of this blog post, so if you care about such things… maybe stop reading.
The new story was pretty enjoyable, but felt extremely short… and also like nothing much happened. The true resolution of the expansion happens inside of the Bava Nisos meta event, and I will talk about that in a few. Essentially it is going between a bunch of locations, including some of Core Tyria searching for artifacts of the White Mantle. If you did not play through Bloodstone Fen or Lake Doric… most of this would largely feel non sequitur. Essentially the quest chain is effectively this heartfelt goodbye to Mabon… a character who does not really feel like earned the place he holds in the canon of this game. Secrets of the Obscure did not really flesh the character out enough to make me feel much of anything as a player about him. It isn’t like Aurene, a character that we learned to love over the course of several expansions worth of content. Mabon is just this character we are told is important and we are told is meaningful… and then is taken away and are told we should feel something about it. The story does however give us one of the best achievements ever that comes with the title of True Introvert… which I am absolutely using from this point forward… so it is not like I can be super harsh about it.
Where things start to fall apart however is when you approach Bava Nisos as a map. It is essentially a map that only exists to serve as a staging place for the meta event associated with it. The entire place is either monster guts or old crumbling buildings… often times a mixture of both as we are essentially fighting inside of a giant titan named Saevus Saxum. The entire map largely centers around killing the titan by damaging its vital organs. There is a staging area that is sealed off from the rest of the map by a Mursaat Mirror, but weirdly… if you are standing in this area when the map resets… you still die which feels thoroughly dumb. There just is not much going on in this map apart from the meta, and there are areas you cannot reach… until the meta has opened them up. All of the marketing going into this made it seem like this was going to be a rich map with multiple lanes… which of course made us all think we were getting another Dragon’s Stand which is quite possibly one of the best maps ever created.
What we got instead is a meta that feels like they ran out of funding, time, or wandered away like a bored toddler in an ADHD fugue state. The entire thing feels unfinished, and like we have half of a meta. Essentially there are some waves of fight the nonsense leading up to a proper boss fight in the form of a Gorseval clone that feels a little overtuned for pugs. Then you enter the lanes phase, where the groups have to split up and each take out a vital organ. I went down the path for the lungs and it involved us breaking objectives while fighting off waves of titanspawn. I will have to do the other lanes to find out what happened there, but for the most part it felt pretty basic. Then you are told to collapse on the heart chamber and wait for Livia. The timer ticks down and then suddenly Livia gets some dialog options that show up… and the event is just over.
Map chat was legitimately mad about this event last night. We were all sitting there wondering if we fucked something up… did we somehow fail the event and got a bad ending. None of us seemed to get credit in the achievements for the kill, but also that appears to just be a bug. Then another timer started and the map reset with everyone dying after having said we did fatal damage to the titan. The entire thing feels like it was half finished and rushed out the door. Is this why the expansion got delayed? Because if so… maybe delay it again and finish the damned thing. The problem is that we are now stuck with another bad map… that no one is going to actually play other than those who are chasing the backpack or specific achievements. This could have been another epic map that folks play every day… instead we get a non-ending. I guess I just want to know what the folks creating this thought about it… because surely they knew this would not be terribly well received.
The other problem with Janthir Wilds as a whole… is that it was impacted by the current SAG-AFTRA Voice Actors strike. It feels exceptionally jarring that you will have multi-character dialogs happening with a handful of them voiced… and the others relying entirely upon reading fleeting dialog balloons popping up on your screen. I will absolutely look forward to hopefully playing through this content at some point in the future when we have voice lines for all of the actors that were on strike. I will be exceptionally frustrated if this never happens however… because holy shit does it feel bad right now. Like the highlight of having Countess Anise in any content… is experience the full on epic levels of sass provided by Catherine Taber. On one hand I am super proud of Arena Net for not replacing folks… but on the other hand it absolutely underlines the importance of these actors delivering the dialog to make the characters feel real. They were in a rough position… and I don’t think just delaying the content would have been viable. Here is hoping we can play through this with all of the proper audio at some point in the not too distant future.
Janthir Wilds as a whole has been a weird mixed bag of an expansion for me. I wholeheartedly love Lowland Shore and the Bearkin and deeply care about many of the new characters that were introduced through their coastal lives. I did not care for the Greer/Decima meta, and still feel like it needs some improvement to make it a big easier to pull off… because getting anyone to do it at all is pure hell. I like the maps overall for roaming around and doing events however, and really enjoyed Mistburned Barrens. The story is a bit hit or miss because quite frankly… I do not give a shit about the Wizards Court. I like some of the characters associated with it, but I just don’t much care about the whole super secret magical society, and as a result the highlight of this expansion has been when I was spending time with the loveable bears. I would fucking die for Pokey, because he is the Braham that actually works and is not an insufferable ass for large chunks of the content. With both Secrets of the Obscure and Janthir Wilds however… they feel like unfinished content. They feel like the content we get, because the studio either no longer has the vision or the funding to create the best content they could be. They are a hollow shade of something like an End of Dragons, that really shows the best that Guild Wars 2 can possibly be.
Please do not take this as me saying that I will riot and want to rage against the crappy content we are getting. I got $25 worth of enjoyment out of Janthir Wilds. In truth I got way more enjoyment out of it… because I am still having a lot of fun with various aspects of that content. I think the Metas we were given are poorly designed and just not representative of the best that Arena Net can do… but the intricate details of the zones and certain aspects of the story make up for it. I think a lot of resources went into the creation of the Homestead, and I am really thankful for that. Hopefully without a big system like that looming and eating up development time… we will finally see what they are capable of with the third of these micro yearly expansions. What I want more than anything from whatever comes next… is more evergreen content that players actually WANT to do… rather than something that they feel compelled to do in order to check some box off in the achievement panel. You can do better Arena Net. I have seen it… countless times.
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