Exotic Towels

Exotic Towels

This morning is a truly bizarre morning because we went to sleep not even thinking about snow…  and then it apparently happened over night.  I live in a town on the northern border of Tulsa, and I say apparently because there is zero snow on the ground here.  However there was enough in Tulsa proper and the southern communities for the public school system, including the town my wife teaches in to call a snow day.  She is super pumped because it means she has a day to try and play catch up, and me…  I have a weird commute ahead of me because I know at some point on my drive in things will go from peaceful and snow free…  to a winter wasteland.  I promise I did not intend to write three days in a row about Destiny, however that is ultimately what is happening.  Since the launch of the dawning I have not touched any of the supposedly lucrative bounties from Commander Zavala, which are in theory the only way you can currently get the Icebreaker.  Now before I took a break Squirrel, Jex and I had this tradition of running through some content on Thursday nights given that it was a big empty space in our calendars.  Originally the tradition was to run as many characters through the Challenge of Elders as we could in an evening, but last night we rebooted it for the purpose of running a Nightfall.

Exotic Towels

From there we chain ran six heroic strikes in a row, because we were already considering doing it…  and I have been sitting on the Champion of the Cult quest for ages.  This is a quest you get when you reach level 25 with any of the given factions, and it rewards an exotic version of your class item.  For Titans this ends up being a rather ornate looking towel…  and I still question the good folks at Bungie for thinking that a flag football towel was a great idea for a glass item especially when Hunters get amazing and iconic looking cloaks.  In order to finish the quest you have to do content while decked out in your factions gear… wearing a shader, emblem and class item for that faction.  The quest ultimately requires you to do the following…

  • Slay 500 Minions of the Darkness
  • Complete 10 Heroic Strikes
  • Slay 250 Crucible Foes
  • Win 10 Crucible Matches

Now this used to be considerably easier because folks were constantly chain running heroic strikes.  However with the changes to the system that essentially make them mini nightfalls…  folks are just not running them as often which meant that if I was ever going to get through this step I was probably going to need a group of friends to do it with.  However since I had already done the more annoying part which involved Crucible wins and kills… there was zero chance that I was going to actually abandon the quest.  So for months it has been sitting in my progress tracker taunting me, until my good friends Jex and Squirrel helped me knock it out by chain running six heroics in a row.

Exotic Towels

Now earlier I mentioned that the weekly bounty from Commander Zavala was supposedly the only way to get an Icebreaker currently.  Unfortunately however this week was not my week, and instead of getting an exotic I wound up with a relatively decent version of the Shadow Price legendary auto rifle.  Now I had been sitting on one of these in the bank that I was using on my warlock, and it falls into the medium rate of fire/medium category.  The biggest problem with this archetype is the fact that it generally has a low magazine size… for example this weapon has one of only 25 which is really too small for most Auto Rifle friendly activities.  This roll however is good enough that it bears further notice since in the first slot I have Range Finder which greatly boosts the range while aiming down the sight…  something I am never not going to do.  In the second column I can choose between Perfect Balance or Hand-laid Stock to give it extra stability…. and after playing around last night I think I prefer Perfect Balance.  Finally in the last column I have Third Eye, which is a way for me to break my dependence on my crutch…  the Memory of Gheleon and equip my far better itemized artifact from Year 2 Kings Fall raid.  Once you get used to having tracking all the time while aiming your primary… it is really really hard to go back to NOT having it.  I still do not think this is going to come close to replacing my beloved Range Finder/Perfect Balance/Counterbalance Year 2 Haakon’s Hatchet… but it will make a decent primary to swap over to my Warlock and Hunter alts.  The real take away of the evening however is that I had a blast… and I am hoping we can get back in the habit of doing the Thursday night shenanigans.

Finding the Forge

Finding the ForgeFirst off I have to start this mornings post by talking about the surprise I got last night.  For awhile now I have had my friend AmmosArt working on a series of avatars to use for anything AggroChat related.  When I do the title cards it always somewhat bugs me that we don’t have a set of Avatars drawn by the same person, because I think that would end up looking a lot nicer.  As a result I commissioned her to create a set for the main cast, and we kicked it off with mine…  however I think she has a few of them waiting in the pipes as well.  Since I have “Fantasy Bel” thanks to the project that Tam started, and now “Realistic Bel” thanks to the prize commission from Faebelina I thought it would be kinda cool to have a “Sci-Fi Bel”.  So when she asked me what I wanted drawn for my AggroChat avatar I sent her this overly complex idea for me wearing a bunch of named armor pieces from Destiny.  Here she has expertly rendered that idea with me, a giant flaming Iron Lord axe, my Sunbreaker hammer and Nolandroid.  I could not be happier, and while she was concerned about how the fire effects would feel… I think they work amazingly well.  Thanks once again Ammo for taking mad ramblings and converting them into a picture format.  You should also check out some of her other works on her website or on her daily art tumblr.

I have to say… it is truly bizarre getting back to the task of blogging in the morning.  It is 6:23 and I have consumed my first cup of coffee and am trying to get on about the business of blogging like I know what the hell I am doing.  Today is a day I have been dreading because it means that I have to give up the comfort of my sofa blanket cocoon and venture forth into the cruel and now very chilly world.  Of note… I have been off work since Friday December 23rd.  So I have had two blissful weeks that have allowed me to get completely out of the habit of functioning on any sort of a schedule.  Those weeks have been shockingly busy with only a couple days where I could truly hang out dawn til dusk in my flannel pajama pants and pretend the world didn’t exist.  During that time we dealt with a handful of crisis that involved changing out a leaking faucet in our bathroom… and then ironically rushing some big air mover fans to my mother in law who had a major leak in her front bathroom.  In between that there were numerous Christmas celebrations, and an attempt to properly recognize my father’s birthday…  which also coincides with New Years day.  I have not even really gotten around to making some proper resolutions, and while I don’t really buy into them much, the New Year is a decent time to start new things.  At the moment however my mind has turned towards preparing for Pax South which is coming up in a few weeks.

The Forge Trick

Finding the Forge

Yesterday I posted a mammoth Destiny guide of sorts that I had been meaning to create.  I have a number of friends in various stages of getting sucked into the game… and when I try and give them advice it often comes off as mad ramblings filled with a bunch of topics that they don’t quite understand yet.  The guide was my attempt at writing something for someone just getting started but also still focused on pushing through the light levels as quickly as possible.  As I said yesterday…  I failed to do 99% of the things mentioned in the guide but I am following a similar thought process on my Xbox One account since it is largely starting from zero.  One of the things I mentioned doing was Archon’s Forge… and you might of thought to yourself “But Bel, that is a Group Activity… how did you solo it?”.  Some time ago my friend Shadoes gave me some tips on how to reliably make Archon’s Forge spawn with a group in progress.  Firstly you have to understand how patrol zones in Destiny work in order to make this happen.  Each named area is essentially a match made zone that the game tries to pair you with other players also in that area.  However you usually zone in and out too fast for the game to effectively do this, so there are things you can do to force the game to match you up with other players.  Inside of the Archon’s Forge there is a path behind the forge that leads down to an area that a number of missions and patrols send you to, but is effectively open at all times.  You can see this path as the opening with the ride SIVA cables coming out of it in the above image.

Finding the Forge

What I find works is to run down this tunnel to the next area, you will be able to tell you have transitioned by a title card coming up identifying that you have entered “The Warrens”.  From here I tend to kill the various splicer mobs that spawn in… which may include a handful of 2-4 Vandals, 2-4 Stealth Vandals, 2-4 Dregs… and potentially a Captain.  The mix varies slightly, but essentially I spend enough time in this area to clear out whatever happens to have spawned.  From there I slowly walk back up towards the Archon’s Forge, and for me personally it helps for me to crouch while walking just to force myself to slow down.  In Destiny I am so used to constantly sprinting that I find myself doing it without realizing it.  Essentially you are trying to give the game plenty of time for it to notice that you are entering an area with an event… and that it should match you up with additional people.

Finding the Forge

If it works, you should hear the familiar Fallen Klaxon as you near the tunnel leading out of the area and into Archon’s Forge.  If you make it to the Forge without getting matched into an open world group…  then simply head back down to the Warrens and start the process over.  I would say 99% of the time by the moment I reach the top I hear the Klaxon and am up and running with a viable open world team doing Archon’s Forge.  The longest so far it has ever taken to get matched is three trips up and down the tunnel but your mileage may vary depending on the time of day you are trying and your platform.  I’ve not tried this on Xbox Live, but considering the person who tipped me off to this method plays there I am going to assume it works fine as well.  Basically doing this method is going to allow you to hop into the Plaguelands and farm the forge until your heart is content, just remember to keep going to orbit every so often to make sure you are not losing loot.  Your mailbox can only hold 20 items… and while it takes longer for your inventory to fill up now that greens turn immediately into materials…  it still happens frighteningly fast while doing the Forge.

400 Light Solo

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This mornings post is something I have been kicking around in my head for awhile.  If you have read any of my blog over the last few years, you will already know that I am nigh obsessed with Destiny.  I am not exactly sure what it is about this game that draws me to it so much, but I am smitten.  One of the big problems however is that it can be more than a little obtuse for new players.  There are so many things that you COULD be doing… that it is sometimes hard to identify what it is that you SHOULD be doing.  One of the key goals in the game is the improving of your light level, which is for all intents and purposes exactly the same thing as the modern MMO concept of item level.  Higher light level means you simply perform better, in having slightly better stats on your gear… as well as doing more damage.  Your light level also dictates how well you will perform against the various levels of content in the game from Patrols, to Strikes, to Raids each with their own suggested light levels.

Now throughout Taken King I raided with then Axioma Clan and now Tequila Mockingbird, but with the release of Rise of Iron I simply haven’t been able to align my schedule to be available for raiding…  given that for a lot of it I have been raiding in two other games.  That did not however change my desire to keep improving and bumping my gear towards the currently light cap of 400.  Over the break I managed to push my Titan main to 400 light, and my Warlock and Hunter are lagging slightly behind at 399 and 398 respectively.  I managed to do this entirely through doing solo content with a few hours per sitting of time invested, and honestly…  I did it mostly wrong.  The problem with Destiny information is that most of it that you will find are either in insanely long and difficult to parse Reddit posts, or in a plethora of YouTube videos that you have to listen to a few times to really grok what they are saying.  What doesn’t really help is that most of the “get to 400” information is targeted at folks who ground it up as soon as the game came out and are now trying to explain how it was that they got there.  I have the benefit of having just reached 400 light on my Playstation Main…  and am now slogging my way back there on my alternate Xbox One account.

New To Destiny

400 Light Solo

One of the problems with Destiny is that it is really bad at on-boarding new players.  At this point there are likely two different categories of players that might be looking at this guide.  Firstly they purchased the game at launch, played it… got frustrated and are now contemplating coming back.  Second is that they never got into it… and want to get started but find all of the options for purchasing the game confusing.  Regardless you are likely honestly wanting the Destiny Collection, which is a set that includes all content released to this point and will upgrade existing accounts to bring them current.  Please note that you absolutely want to be current because honestly Destiny does not function nicely if you are not up to the latest version of the game.  Largely speaking you are simply limited in what you can do… and this guide of sorts is going to focus on players you are caught up to the Rise of Iron release of the game.  The other confusing thing is that long term Destiny players like myself tend to refer to things as years.  So for the sake of clarification…

Year One

  • Destiny Original Release
  • Dark Below Expansion
  • House of Wolves Expansion

Year Two

  • The Taken King Release

Year Three

  • The Rise of Iron Release

Now your first instinct is going to be that you need to play through all of the original content, then all of the Dark Below content, then all of the House of Wolves content, then the Taken King content, and finally end up with Rise of Iron.  On this I am torn because I absolutely think it is worth playing through all of the content available, especially the two expansions from year one because they are going to give you bits of information that will help to fill in gaps in your knowledge as you do various strikes.  However started at Year One and leveling your way slowly to Year Three is probably the least efficient way that you can be playing this game.  From the standpoint of getting to 400 light… literally everything that happens in Year One is going to be of no long term use to you other than taking up space in your vault as a collectible.

The Infusion System

For the most part Year One was full of a lot of mistakes on how to make content that ages gracefully, and with Year Two they introduced the infusion system allowing you to essentially grow your weapons and armor with you by infusing items into them.  Thankfully if you are coming into the game now, you also missed a completely frustrating grind that was the infusion calculation system because during most of Year Two this was an extremely lossy system.  For example if you took a 300 light item and infused a 308 light item into it…  you were likely going to end up with a 304 light item as a result.  With an update in 2015 they shifted this so that infusion was a one for one increase… meaning if you took that same 300 light item and infused a 300 light item into it…  you wound up with a 308 light item.  However this only applies to items that dropped from Year 2 or Year 3 content…  meaning everything from Year 1 will functionally be locked at the gear levels from that era.

Boosting to the Rescue

The other main problem with playing through content as it was designed is that your light levels are going to increase extremely slowly.  Destiny is confusing in that it has physical levels…  and light levels.  When you finish the base game you will be sitting at around physical level 14… and completing both Dark Below and House of Wolves should be able to take you to level 20 without much issue.  Taken King content opens at level 20… and takes you to physical level 40.  However upon exiting the content you are going to be sitting somewhere around 180-200 light.  The Rise of Iron content expects you to be at a minimum of 280 light level, which was the Year 2 floor for being completely outfitted in beginner Legendary gear.  If we imagine that you are at 200 light, it is going to take an awful lot of grinding older content to get to 280 and again… that is largely going to be wasted time since the goal has moved on you and are looking at 400 light as the new target.

Buying either Rise of Iron or the Collection both give you a boost that you can use to take your character to level 40… and also outfit them in a full set of 280 blue gear, instantly giving you access to start the newest content.  If you want to see the older content, I honestly at this point suggest going ahead and boosting and then just playing through it for the sake of seeing the story…  knowing that the only thing of use that you are going to get out of it is some engrams.  For the sake of speed and getting you on the path to 400 light fastest… I also suggest playing through the Rise of Iron story as soon as you reasonably can.  I did it last night on my 280ish geared Xbox One character and had no real problem making it through the missions.  That said… I play a lot of Destiny and there are a few places where the missions can be a little brutal like during the final fight of the opening Rise of Iron mission.  However completing the Rise of Iron is going to outfit your character in a full set of 320 blue gear, putting you on a much better ground for starting the push to 400 light.

Level Plateaus

Another concept that you are going to need to learn is that the game rations how much light you can get from certain content.  As a result I am going to give you some advice that is going to seem counter intuitive at first.  Don’t decode Blue, Purple or god forbid Orange engrams while you are leveling.  The temptation is going to be great to rush over to the Cryptarch and see what new and shiny loot you get…  but that effort is going to be wasted for the most part until you are at least ready to begin the light push in proper.  You are going to ultimately thank yourself later once you reach certain light plateaus that you have a much needed boost waiting for you in the bank.  I am going to lay out the various light plateaus and then talk you through them.

  • Blue (Rare) Engrams – These Max out at 365 light
  • Purple (Lengendary) Engrams – These Max out at 385 light
  • Faction Package Loot – These Max out at 390 light
  • Orange (Exotic) Engrams – These Max out at 400 light with some caveats
  • “End Game Activities” – Max out at 400 light

The general theory being that you hold all of your engrams until you are at least to the 320 light level that you exit Rise of Iron with.  From there you decrypt your blues and do so in a slow and methodical faction.  Light level is an average, and your engrams will decode to the same light or slightly higher than whatever your current light level happens to be.  So that means as you decode them you want to be doing so as evenly as possible.  So you might decode a helm… equip it, and then decode a chest piece… equip it…  then a weapon…  equip it.  Essentially you are trying to stair step up your light as much as you can before decoding the next engram.  When you hit 365 light in every slot… you start working on your purples and do the same stair stepping manor until you have everything sitting at 385.  Then… you really do not touch your exotics until you have hit 390 loot off of faction packages.  Finally and this one gets awkward quickly… you decode exotics until you reach around 399.  There seems to be a bug in place where once you get past 399 you stop reliably getting upgrades from Exotics.  Sure you can get 400s… but during my most recent slot I would say 80% or so of the exotics I decrypted sat at 399 light instead of going on up to 400 making it heartbreaking.  I saved the remaining exotics for after I actually hit 400 to use as infusion fodder.

Bridging the Gaps

400 Light Solo

Quite simply put… there is no way you are going to have enough engrams to get you all of the way through the light leveling process.  This is where all of the other activities come into play.  I personally did a ton of bounties to help start getting me faction packages along the way.  In the above image you see three types of bounties, the first row being the new Strike Bounties that will give you reputation with the Vanguard and your chosen faction that you should have joined by now…  Dead Orbit/Future War Cult/New Monarchy.  The middle row are the traditional Vanguard Packages that can be completed anywhere in the game and these give Vanguard and Faction reputation same as the strike bounties.  The last row are the Crucible bounties that give you reputation with Lord Shax, but pay special attention to these because some of them require you to be a member of a fire team…. and while technically every group is a fire team…  they mean one that you formed yourself.  Here is an attempt at a list of the things that you can do to get past various light plateaus.

365 Light Barrier

400 Light Solo

  • Blue (Rare) Engrams
  • Siva Crisis Strike List

Side note during this grind…  Siva Crisis Strike list also has the ability to drop Skeleton Keys used to open the Hoard Chests at the end of the strike.  Once again hold these in reserve because you are going to need the light boost to hit 400 and each chest you open will reward you one Legendary and one Rare item up to 400 light.  So start stockpiling keys now as you go through this process.

385 Light Barrier

400 Light Solo

  • Purple (Legendary) Engrams
  • Archon’s Forge event in Plaguelands Patrol Zone
  • Heroic Siva Crisis Strike List
  • Normal Mode Wrath of the Machine Raid

While this is a guide largely targeted at soloing your way to 400 light… I did include the raid content in the list because it also bridges the gap if that is something you have the opportunity to run easily.

390 Light Barrier

400 Light Solo

  • Package Loot
    • Vanguard – Tower
    • Crucible – Tower
    • Faction (Dead Orbit/Future War Cult/New Monarchy) – Tower
    • Gunsmith – Tower
    • Eris Morn – Tower
    • Variks – Reef
    • Petra Venj – Reef

Now of note… while you are getting to this point you are going to start getting package loot already.  There is no real way to hold multiple packages in reserve, and you need to be watching your faction ranks manually because as far as I know when you gain a new rank… and have not collected the previous faction package it is lost.  Now I have not experienced this personally, but it is the wisdom of the community that this is apparently a thing that can happen.  This is especially important when you are grinding out a bunch of Crucible matches or Strikes in a row… because the faction goes quickly if you are not watching it.

400 Light Barrier

400 Light Solo

  • Orange (Exotic) Engrams
  • Archon’s Forge – Ghost and Artifact slots only
  • Crucible Matches
  • Strike Hoard Chests – Requires 1 Skeleton Key each
  • Iron Banner – Monthly Crucible Event
  • Nightfall Strike – Once Weekly Per Character
  • Trials of Osiris – Serious Team vs Team Event
  • Hard Mode Wrath of the Machine Raid

So something important of note…  Rise of Iron came out in September and I am just now hitting the level 400 light cap.  I am slow as hell and I did not do things in the most opportune fashion.  I broke every single rule that I lined out in this guide, because I was not super focused on getting there as quickly as possible.  However expect that each step in this ladder is probably going to take twice as long as the last step, with the last 10 points taking easily the longest if you don’t have access to something like the raid… or a team that can carry you to the tower each week in Trials of Osiris.  Your absolute best bet is going to be something like the Iron Banner which has a really good drop rate for gear.  The gotcha there however is that each month the Lady Efrideet (pictured above) only brings a few items to the tournament.

This past Iron Banner for example she brought Class Items, Helms, Fusion Rifles and Scout Rifles, so when you add to it the chance of an Artifact or Ghost Shell dropping which is always the case with Iron Banner that gives you six possible items you can get at the end of matches, out of the total 10 slots that you eventually need to raise your light.  There are also four bounties that you can complete each time the event runs, and two reward gear drops, and the other two reward weapon drops… that can drop something that in the current months assortment of items.  The absolute best case scenario is that you save these until the end of the week because they will reward you based on your current equipped light levels… and hopefully by the end of the tournament you will have bumped up your light a bit.  There is also a catch up mechanic that makes gaining faction with the Iron Banner faster on your alts, so in theory I try and run multiple characters through at a time to get more than one set of these packages.  However you are going to have to stomach the crucible, so if you are a strictly non-pvp player this might be a step too far for you.

The Missing Pieces

Ultimately whatever path you choose, there is likely going to be a point where you cannot get the drop you need to take you from 399 to 400.  For me that item slot was my Heavy Weapon, and nothing I did seemed to be willing to drop one.  I finally got it from decoding a Legendary engram, which of note… there is always a slight chance that Rares upgrade into Legendary and Legendary into Exotics.  Hell yesterday I even managed to pull a 400 Mida Multitool off of a Rare Primary Engram… so that is also a thing, but just don’t bank on that actually happening.  Where the Hoard Chests at the end of strikes come in handy is that each one of them has a chance of dropping a specific set of loot, with a loot table of generally only a couple of items per chest available.  The below image is from an excellent reddit post where they took the time to format all of the information in which item drops from which Hoard chest in table form.

400 Light Solo

If you are interested in which specific drops come from which specific chest… then I suggest you check out this visual guide both of these I am simply referencing for the sake of space and my sanity rather than recreating in blog form.  I have recently been chaining strikes in the effort to get an Imago Loop with a decent roll for example.  Regardless you should be able to target specific strikes in spending those keys that I hope at this point you have stockpiled and get yourself the rest of the way to 400 in no time.

But What About Xur?

400 Light Solo

Honestly I largely left Xur off the initial list… because honestly you never know from week to week if he is going to bring something useful.  When you take that can combine it with the fact that for the last two weeks Xur has not brought Three of Coins…  it feels like his purpose is a bit up in the air at the moment.  Previously Three of Coins was a bizarre stacking buff system that made it so that you had an increasing chance of getting an exotic engram to drop any time you killed an ultra, or completed a crucible match.  Traditionally this was the thing that I saved my Strange Coins for… and popped one anytime I was chain running Crucible or Strike content.  It has problems but it is a nice way of increasing the chance especially new players have of seeing interesting loot.  As far as the items he brings, in Year 3 they are all 350 light level and I absolutely abused this fact on my Xbox One account to get a short term boost in light and also provide me with a decent weapon to finish content on.  Each week Xur brings one weapon, one warlock armor, one hunter armor and one titan armor.  The combination of things you can get however are like I said at the start totally random… and some of the exotic rolls are notoriously bad like bringing items with straight intellect or discipline rolls making it hard to balance your gear around that.  They can of course be re-rolled using Glass Needles that he also sells, and recently he has started selling Exotic Shards making upgrading those Exotics lining your bank significantly easier.  Essentially I check one of the many youtubers Xur videos Friday morning, or hit WhereIsXur.com to see what he is selling an determine if I care about it for the weekend.  Traditionally speaking Saturday night after we recorded our Podcast I would pop over and liquidate my stock of Strange Coins into Three of Coins.  He arrives in the wee hours of Friday morning, and disappears in the wee hours of Sunday morning, so you have a limited chance to get items from him, but it is definitely something worth checking out.  I just wouldn’t count on actually getting something you needed from him.

 

Christmas Basebuilding

Christmas Basebuilding

My friend Grace calls today Super Xmas…  or the day that you get to chill out and rest after the manic running around that happens around attempting to make everyone happy on Christmas and Christmas Eve.  This absolutely used to be the case for me, but over the last few years Christmas has become a much more low key affair.  I’ve talked a bit about the concept of an anchor household, but for me most of those are now gone.  Instead we have to sort of make our own new traditions, and one of those recently has consisted of going out to dinner on Christmas Eve with my folks, and then coming back to our house and doing gifts together.  For years there used to be a strict schedule of… my folks and mothers side of the family on Christmas Eve, and my Dads side of the Family early early Christmas morning…  then my wife’s family for Christmas lunch and eventually another gathering Christmas evening.  Over the years deaths in the family have taken the corner stone of each of those gatherings to where there really isn’t a whole lot going on during the holidays on either of our families.

There were of course a few options…  one of which was the household that introduced me to the term “titty milk” a few years back and we opted out of that one.  Instead for the most part we just chilled out at home and enjoyed the fact that it was freaking 70 degrees outside for Christmas.  In the afternoon between thunderstorms we went out for a walk, which is something I need to start doing every day in an attempt to get myself prepared for all of the walking that is going to happen at Pax South.  As far as gaming goes… I spent a lot of time not actually gaming yesterday but more in an extended state of transitioning between games… as I checked twitter and surfed the web.  I did play a significant amount of the Sparrow Racing League, but largely playing remotely through the laptop.  I am getting surprisingly good at dealing with the input lag that comes from playing PS4 via PC, so much so that it actually takes a bit to get adjusted to using the real console again.  I am now in this place where I need two items to hit 400 light…  Ghost and Heavy.  I’ve since gotten two Exotic Heavy Engrams… but both of them decoded to 399 light instead of bumping on up to 400.  This seems like a massive bug because every engram seems to decode at 399 rather than giving me what is usually a level bump.  As far as the ghost goes… I tried some more forge only to have it bug out on me with the waves sitting at 100% for 10 mins and then eventually failing out without actually spawning the boss.

Christmas Basebuilding

Another thing that happened yesterday is that I fell into a giant Minecraft shaped hole as we hung out and watched some shows on demand.  It has been several years since I had legitimately played Minecraft and as a result I went back to pure vanilla for the moment at least while I get my bearings.  Before long I was back into my standard operating procedure which is digging a big hole and then eventually erecting some large structures.  I decided to have my main base out over the open water with a big tunnel leading from what is ultimately turning into my quarry.  I used the seed “BelChillingChristmas2016” and wound up with a pretty cool spawn.  My original cave opened into a giant chasm underground and I have been building the infrastructure needed to explore it more properly.  I wound up digging down into the rock and laying a bunch of ladders as I went which ultimately allowed me to create a shaft straight down to the chasm floor.  I have a hut of sorts down at ground level that lets me get down there in relative safety and at least see what monsters happen to be around.

Christmas Basebuilding

I plan on building a dock of sorts under my base that should allow me to launch boats easily for exploring new areas, and I also plan on building another big land bridge/tunnel to the other nearby coast giving me access to new areas.  Right now a lot of my time has been spent simply quarrying cobblestone and hollowing out the mountain side for that purpose.  There is a bunch of gold in the chasm, but I don’t really have much need for it yet.  I have not seen any of the more useful materials like Diamond or Red Stone so at some point I am probably going to have to do the whole dig down to bedrock thing and start some branch mining.  At this very moment however I am trying to expand my base of operations and make more safe space for me to travel in.  Minecraft is one of those games that triggers my base building instinct to the extreme, and I am ultimately falling back into the familiar patterns I do when I always play this game.  In truth I should be playing Diablo 2 since we plan on recording the game of the month show this coming week… but for now I am indulging myself in a little bit of structured madness.