AggroChat #437 – The Lost Should Stay Lost

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen
Hey Folks! We start the show with the dangers of bowling in a fursuit and then dive straight into the Not-E3 shows.  The entire crew has finally watched the Dungeon and Dragons movie so we talk a bit about how damned good it was. Tam and Bel talk about Knights of the Old Republic 2 and how maybe not all of the content in the restored patch should have been restored.  Thalen talks about how faithful of a remaster System Shock is and how Nightdive is doing great work.  Bel talks a bit about his experiences with Diablo 4 Endgame and how it is not that great.  Tam talks about playing Wizorb on the Steam Deck and Bel talks a bit about the Honkai Star Rail patch.  Finally, Kodra finishes the show with some talk about Co-Op games that allow players to share the cognitive load of problem-solving.

Topics Discussed:

  • Not-E3 Shows
  • Dungeons and Dragons Movie Finally
  • Knights of the Old Republic 2 and the restored content
  • System Shock
  • Diablo 4 Honeymoon Over
  • Wizorb was Great
  • Honkai Star Rail Patch
  • Sharing Cognitive Load in Co-Op Games
The post AggroChat #437 – The Lost Should Stay Lost appeared first on Tales of the Aggronaut.

The Reign of Not-E3

Good Morning Friends! Yesterday was the beginning of the Geoff Keighley replacement for E3 called the Summer Games Fest. Quite honestly I think I like this construct better as it is something that sort of meanders its way through the summer connecting a number of disparate events and looping in Gamescom as part of it. I am going to talk about a few games that piqued my interest, but really… you are going to have to listen to me gush about the new Path of Exile II Teaser that we got as part of it. All in all, I think the show was well worth your time, so if you are interested you can check out the official video here.

Path of Exile II

It would not be Path of Exile if we did not start on a beach somewhere. The challenge with this teaser is that it is very much the definition of a “sizzle reel”. In the gameplay trailer from two years ago, the game did not feel that fundamentally different from POE1. This however feels way more story driven as combat unfolds as you are clearly investigating a location. I also find it deeply interesting that just a very short way into the fight the character seems to do a dodge roll, which makes me wonder if this means that like D4 and D3 on the console… POE2 is adding some sort of an evade button. This does worry me a bit because the way movement abilities work in Path of Exile generally negates the need for an evasion button. However Ruthless mode lacks movement abilities of the same caliber as the base game, so it does make me a bit concerned that they are leaning into that more sluggish gameplay style that bugs me with Diablo IV.
The other thing that is interesting in the trailer is that the character seems to be using a lot of abilities. Like in Path of Exile, you tend to build around one main ability and I guess in part this is due to the lack of access to multiple six links. However with Gems working completely differently in Path of Exile and them socketing support gems into ability gems… does that mean we will have access to a six link for every ability? Again this sort of concerns me in a different way because it makes me wonder if we are going to be forced to use a ton of different abilities due to cooldowns on each individual one. Again the cooldowns and the sluggish pace of combat in Diablo IV drive me up a wall, so it does concern me a bit that what I am scrying from this teaser might be heralding a slower-paced Path of Exile experience. Slower-paced does not equate to a more enjoyable experience for me at least. I guess we will have to wait until ExileCon at the end of July to see more details.

Alan Wake 2

I was happy to see more discussion about Alan Wake 2. The more I see of this the more I am interested. It seems like you will be shifting between Alan and a new character called Saga. It sounds like essentially Saga will be playing through the story that Alan is telling, with the ability to shift back and forth between the characters at various points. My biggest hope is that we also get a crossover with either Director Faden herself or at least some Federal Bureau of Control agents. I am here for Alan Wake, but what I am even more here for is the expansion of this nonsense shared “Remedyverse”.

Banishers: Ghosts of New Eden

Another game that we are getting to see a bit more of is Banishers, which feels like a gaslight-era game where you play a medium of a sort that can banish restless spirits. What is interesting about this specific trailer is it adds a bit of the hook of the game. It seems like you have lost your partner and have to make a Bioshock-like decision do you spare the inflicted humans, or do you steal their life essence in a vague attempt to resurrect your love? The combat looks interesting and the visuals are most excellent. I want to play through this whenever it lands but given my affinity for “forever games”, it will likely have to wait until a holiday break when I seem to grind through a bunch of single-player stories at once.

John Carpenter’s Toxic Commando

I feel like this game is calling me out directly. I still love Zombie movies and games. I am not tired of them. I was a fan of the Zombie genre long before it blew up with Walking Dead, and I am still a fan all these years later after that same series more or less ruined it for the masses. This seems like a Bulletstorm-style nonsense shooter with lots of zombies and an 80s soundtrack. Putting “John Carpenter” in front of it is also a siren song for those of us who grew up idolizing Snake Pliskin. Will I actually play it? Who the fuck knows. It is going to have to compete with all the other games that seem to look just interesting enough to buy, but never critical enough for me to actually devote the time to finishing them.

Space Marine 2

There are a lot of Warhammer games out there. At some point Games Workshop went from carefully curating their licenses to the maximalist approach of letting anyone use their licenses… which resulted in a ton of shovelware. Space Marine is maybe the single best game that ties into the Warhammer franchise and it is good enough to stand alone as an amazing experience even if you do not care one iota about Adeptus Astartes. I’ve been playing Boltgun lately which apparently sits in between the story of the first and second game, and I am highly looking forward to ripping into things with my chain sword again in non-retro glory. Well worth checking out the first game if you have never played it as well.

Prince of Persia: The Lost Crown

The Prince of Persia reboot… got rebooted again. Do I have any faith that this one will actually make it to market? Absolutely not. However, I do have to say that this looks much better than the previous attempt at rebooting this franchise. I like the focus on a more 2.5D feeling harkening back to the original games a bit at times. The Sands of Time remake may at some point make its way out of development hell, but this definitely looks way more interesting.

Final Fantasy VII Rebirth

They closed out the show with a powerhouse and gave us footage of Final Fantasy VII Rebirth. I am here for this game and unlike many single-player outings, this really probably will be a day-one play for me. I loved the Remake and the Yuffie expansion, and quite honestly dig the action reboot of this series way more than a turn-based option. I get that this is a divisive thing, but it works for me personally. I honestly even liked the tweaks and changes to the setting that this alternate version of the world has presented. The open world looks gorgeous and apparently, on consoles this is going to be a two-disc game, which seems like nonsense. I feel like you are either into this with all of your heart, or you have long since checked out of everything Final Fantasy VII related and just do not care in the least. FFVII is not my favorite of the series by any means, but I greatly enjoyed the first bits of this reboot universe so I am here for the continuation.
I think the next show that I am looking forward to as part of Summer Games Fest would be the Xbox/Bethesda showcase at 10 AM PDT on the 11th. It apparently also has a follow-up “Starfield Direct” with a further deep dive into that game since we are getting closer to its launch. I often watch the PC Gaming Show as well since it occasionally has some weird PC-only gems in it. That takes place on the 11th but a bit later in the day at 1 PM PDT. The Capcom and Ubisoft show on the 12th are definitely going to be “look at any relative trailers later” shows because I am not that deeply connected to either publisher. Quite honestly I think I am bored with the Ubisoft formula at this point, and I am not into a return to stealth gameplay with the Assassin’s Creed franchise either. It may not be E3… but it certainly feels like the same sort of experience that I used to have watching the streams leading up to the official trade show that none of us had access to anyways. As much as Geoff Keighley claims that he didn’t kill E3… he certainly helped prove that the companies no longer actually needed a costly in-person show. The post The Reign of Not-E3 appeared first on Tales of the Aggronaut.

Bel Luck

Good Morning Friends. There is a concept among my inner circle of friends called “Bel Luck” where I am known for having an unnatural amount of luck when it comes to succeeding against the random number generators built within games. My personal theory is that I just play an excessive amount of one game at a time and as a result am just more likely to see better drops. My friends however will swear that it is something other than that. For the most part, I don’t believe them… but I have been party to a long line of exceedingly rare drops over the years. In Guild Wars 2 for example I pulled a Permanent Auction House from one of the random Black Lion Chest keys while leveling my Necromancer and have pulled four Ascended chests from Tequatl. In World of Warcraft, I pulled not one but two Spectral Tiger mounts from the card game and won the roll the one time the mount from Attumen dropped in OG Karazhan.
Last night in Honkai Star Rail… I got something so seemingly rare that I am maybe starting to believe them. I had a good deal of currency saved up waiting on the Silver Wolf banner to start, and while I did not get one night before last when the banner opened… I had gathered up enough 10 pull worth last night from doing various activities and raiding the limited purchases from the currency shop. When I saw Gold behind Pom-Pom I went through a rollercoaster of emotions… first being extremely happy hoping that I got Silver Wolf. Then being sad when I saw the banner image for Bronya instead… then happy again when immediately after clicking off Bronya I saw the banner image for Silver Wolf. The cherry on the top is that I pulled a four-star Light Cone at the same time so essentially 3 rare pulls in the same ten pull. I feel like I have spent down my luck for a while, but that said… I also managed to pick up the 5 Star from the last banner.
I am not necessarily playing the to the maximum right now in Honkai Star Rail because my brain is being dumb and seemingly hung up on Diablo IV. I am at least playing a little bit each night and have made it a bit into the new story content. Essentially where I left off last night this new character Screwllum was asking me to run a Simulated Universe. I knew this would take a bit and my brain was not necessarily in the mood to go through a thirty-minute-long Simulated Universe so I logged in for the evening. My goal is to pop in an do a few of these today given that I need to hit the weekly cap of progress there anyway. This is sort of where I struggle with Genshin or Star Rail, is that if I am not playing it as my primary game… and a new content pack is released… I am just not playing enough to catch up fully and feel like I am floundering a bit.
I legitimately thought that I would be winding down my time in Diablo IV. I am still not entirely certain I am enjoying myself but also seem to be hung up on it. This seems to be a case of “the heart wants what the heart wants” even though I am not sure if it is wise. Essentially I am doing some of the busy work that involves running around and doing various things. I am slowly working my way towards an eventual respec to Whirlwind. I stayed away from that ability because it seemed bugged… but also even after several rounds of nerfs seems to be strong. Upheaval is something that I enjoyed in testing but seems to not really be viable at the moment. I struggle to kill/survive anything in higher world tiers so there is no way I am going to complete the capstone dungeon in my current state. I think as my last attempt at making this game feel good, I am prepping to respec by unlocking the aspects that I need.
Last night I finished up the overwhelming mission of collecting all of the Altars of Lilith spread throughout the five regions of the game. Each region has around 35 of these altars so I spent a lot of time checking a map on my second monitor and attempting to guess where that location related to on the in-game map and putting a pin there. From what I understand, after having done this on my main character… I will never have to get another Altar of Lilith on my alternate characters. My hope is that this progress will carry forward into seasons… because this is part of my hang-up with what a new seasonal experience will look like. There is no way I can see collecting all of these altars every three months. Doing it once was painful enough.
I’ve also launched the beginnings of a Diablo IV Tools section for the website under my Game Tools menu. Right now I am collecting resources that I am using as I stumble across them. I have a few build sites that I regularly reference, a nicely interactive and searchable game map, and then the numbered lists of altars that I followed while collecting the statues over the last few days. As more tools come available I will be adding them to the list, and as I stabilize my builds I will probably start doing what I do with Path of Exile and use this section as a way to catalog what I am playing. I am legitimately not sure if anyone actually uses these pages, but for me, they serve as an external bookmark system for the resources that I regularly consume. The post Bel Luck appeared first on Tales of the Aggronaut.

Diablo Spectator Sport

Good Morning Friends! Yesterday I reached the point of realization that I am just not enjoying Diablo IV. On one level this should not shock me… given how much I have talked about this game not being the game I was wanting it to be. However yesterday over lunch I was playing for a bit and it hit me that I was really not enjoying myself. I think so long as I had the clear objective of “finishing the campaign” I was able to find some joy in the experience. Now that I am turned loose in the world post paragon… and realizing I have a fairly scuffed build that I am uncertain how to fix other than grinding for legendaries or respeccing to whirlwind… I am just not certain the struggle is worth it. I am not necessarily saying I am “done” with Diablo IV, but I am saying that I sincerely doubt I will make it super far running the grinding and gearing treadmill with this game because the moment-to-moment gameplay just doesn’t feel great to me.
I’ve said this in my own fifteen-minute-long video complaining about Diablo IV, but the core problem I have with this game is the way that the world scales as compared to how your power scales. Yesterday Action RPG released a video essentially underlining the same points. Diablo is a game about feeling powerful and smashing demons to jangly chords, and while after the second act, the jangly chords come into play… the cost of entry of the feeling powerful bit seems like it is a bit much. Every level I put on in this game makes the game feel worse until I get a drop… which patches over the problem until I ding again. There is just something about the moment-to-moment gameplay that feels off and maybe it is that the cooldowns are longer than I would expect or that the resource generation isn’t high enough… or that the resource spenders don’t deal enough damage. Whatever the case… I just can’t seem to get to a point where the game feels good.
I still have a lot of maps to see out there, and a ton of dungeons to complete in order to unlock the patterns contained within them. I’ve also not really made a concerted effort to go after the Lilith Statues, so in theory that is probably what I am going to be devoting my time to in the coming weeks as I continue to poke at this game’s carcass. There is a whole lot of map that I have not uncovered, especially in the last few acts of the game where I focused entirely on the yellow quests. Additionally, the Tree of Whispers is not an awful way to progress, and I’ve done a bit of that though really do not enjoy the short timers on all of those missions. I did not realize that your progress expired because I had completed 8 grim favors before logging out when the servers went to shit last night, and logging in this morning all of that progress is gone.
I will say that I had more fun than I would have expected watching the World’s First Hardcore race and I got to see several of the streamers that I follow hit level 100 over the last several days. I find it pretty awesome that a team of Path of Exile streamers ultimately got the first four spots on the unofficial Hardcore Leaderboard. Carn was technically the first to level 100, but Zizarin, Steelmage, and Nugiyen followed a few hours after. Then several hours after that I watched Raxxanterax who is probably the D3 player that I have consumed the most content from hit 100, and a few hours after that seeing Wudijo become the first SSF Hardcore 100 player. I normally do not watch streamers and largely consume content from them when it makes its way over to YouTube, but this time around I was curious how the race was going given that I am familiar with a lot of these people from other ARPGs.
Other than Diablo IV, I spent some time last night screwing around in Last Epoch. I am still working on my wannabe squirrel build and attempting to get the stupid helm to drop. I’ve also contemplated respeccing my Necromancer over to a necrotic/life leech build that I saw yesterday but I do not know how much work that would end up being to relevel my skills after the swaps. The current state of Endgame in Last Epoch feels a little lacking. I feel like I need an overarching goal that I am working towards to disguise the fact that I am grinding. Since there is no real targeted way of farming the exact items that I need, I find it hard to stay focused. In Diablo III, sure I farmed the same greater rifts over and over but often times there were goals that I was working towards like pushing up my GR level higher or leveling Legendary gems. Those took the focus away from the repetitive behavior. In Path of Exile I am doing maps to gain Sulphite and then doing Delve while hunting for City or Boss nodes. The hunt gives me focus and takes me out of the mindset that I am repeating the same loop over and over.
Speaking of Path of Exile… I need to spend some more time in that game soon. I know with Exilecon in July will represent the launch of a new league and I need at least ONE MORE challenge in order to get the pitiful little 19 challenge totem pole. There are three that seem like they are the most likely to finish up so I guess over the coming weeks I will spend some time working on knocking one or more of these out. After that, I am not sure what my focus is going to be. I had hopes that Diablo IV would coalesce into something that I wanted to be playing on the regular but unfortunately, that is not really the case. To be truthful… I didn’t really enjoy Diablo III until the first expansion dropped and changed a number of systems, so maybe there is hope on the horizon. Talking with a few friends, I seem to not be the only one for which the game is losing its mirth. Even then though… I might try leveling something else and see if it is more my speed. Anyways I hope you are having a great week, and if you are playing Diablo IV that it is giving you what you want from it. The post Diablo Spectator Sport appeared first on Tales of the Aggronaut.