Shade’s Eve!

Shade’s Eve!As far as in-game events go, Shade’s Eve is the real deal. For folks who expect some decorations and a couple quests out of their holidays, well, you’re kinda right…

Shade’s Eve!

Thayd is decked out for the holiday.

But you’re also going to be a bit under-prepared for what WildStar is throwing at you with this holiday. The capital cities are decorated. And I don’t mean just a couple pumpkins sprinkled around. The entire city is completely decked out in seasonal decor, and even the lighting and music have been changed to suit the mood. I actually got lost in Thayd, a city I’ve been running around in for over a year, because the atmosphere is so very different and the whole place felt new.

There are also daily quests. They are relatively standard fare, but with that extra WildStar flavor. My favorite one has you go trick-or-treating at other people’s houses. For 50 silver you can put out some candy of your own. There’s a bit of a trick to this quest. There are several different types of candy, and you need to collect one of each. That means people are constantly calling out in housing zone chat asking for and offering different kinds of candy. In some games I could see this being awful really fast, but WildStar’s housing chat is notoriously helpful and fun, and so far everyone’s been working together to make this quest a breeze.

Shade’s Eve!

I love that you can run around in a spooky corn field.

The other truly amazing piece is the quest that sends you into the holiday expedition (mini-dungeon). Most other holiday events I’ve experienced in games tend to send you to either a one-and-done boss in a box, or have some re-skinned portion of an existing dungeon set up to match the theme. WildStar instead has gone all-in and made a complete experience jam packed with atmosphere and lore. I’m hoping to put a guide together soon so I don’t want to get into too many details here, but I absolutely loved the expedition. I also think the devs made the right call by adding level scaling. It allows characters of almost any level (above 10 I believe) to group up and run it together. I soloed it on both my main and my fresh 50 engineer without too much trouble, and also ran with groups of 3-4 guildies of varying levels and it was still engaging, fun, and about the right amount of challenge.

Shade’s Eve!

Pray the Angel finds you there. Or not. She’s kinda creepy too.

There’s a final note I want to make about this event as it relates to WildStar’s F2P model. I think they did it right. There are only a handful of items that are store exclusive for the holiday: the skeletal warpig mount, the haunted house fabkit, and the shade’s eve dye pack. The mount seems to be standard MMO cash shop mount fare. It is not for me but the value for the price seems fair. The dyes were a must-have, but were cheap enough to pay for with omnibits and can be applied to every character on my account so I’m happy. The fabkit is pretty sweet, it allows you to basically have a second house (a haunted house!) on your plot, and you can even fully furnish it as you choose. However, it suffers from the standard issue all fabkits have, which is that if you decide you don’t like the location or want to swap it out for something new it is gone forever. Since it is a one-use, one-character purchase (and fairly expensive too), I don’t think it is worth the cost. If they ever change those kits from single-use to something you learn and can re-use I would probably buy one myself.

All of the rest of the shade’s eve goodies can be purchased with Shade’s Silver. You earn this from dailies and from running the expedition. I ran quite a few times last night and if there is a daily cap on that currency I didn’t find it, and I earned enough to purchase the hoverboard already! Even better, it looks like most of the items can drop from the instance goodie bag. I would recommend holding off on any big purchases until later in the event, since you might get lucky and get one for free! I managed to snag the pet last night and since that was one of my must-haves I was super stoked.

I hope you all have a fantastic time with Shade’s Eve! And if you are still waffling about whether or not to try WildStar? There’s absolutely no better time!


Shade’s Eve!

PvP on My Mind

In my so-called hardcore WoW raiding days I stayed as far away as possible from PvP. Sure, I saw the potential benefits, like building better situational awareness and reaction times, but I couldn’t stand the culture. It didn’t help that at the time the folks in my guild who did a lot of PvP were some of the most obnoxious members of the raid team. The few times I tried it back then I got berated by my own team and murdered by the opposition and never felt like I had the chance to actually learn what I was supposed to do.

I never did end up PvPing much in that game, with too many entrenched “experts” and understood “best practices” to bar my entry. As I’ve picked up new MMOs over the years I have given PvP more of a try, and found that it can actually be enjoyable. The best scenario for me was always games with a healthy leveling bracket. This gave me some time to learn the battlegrounds and get acquainted with strategy and abilities without the hard wall that comes at the level cap. The wall of opponents with maxed out PvP gear can make learning so miserable that you give up without even giving it a fair try. Leveling brackets tend to normalize gear and are often more about skill and maybe which abilities you’ve learned at  your level. It makes the playing field much more even and let me tell you, losing a close match is way more fun than getting completely wrecked.

PvP on My Mind

Walatiki Temple in a rare moment of calm.

Anyway all of this is just setup for the fact that I actually find myself enjoying PvP in WildStar. I tried some while leveling and managed to learn the battlegrounds and some vague sense of strategy. I even wrote a “guide” that is just vague enough to still be relevant today! Then with the advent of the contracts system I gave it a shot on my level 50 character too. I was happy to see that a few days of being insta-killed was enough to buy myself a minimum amount of gear and then suddenly I could actually even be useful!

Fast-forward to the present, when I found out that there’s a new PvP season and all my hard work from before can now be upgraded by spending a few gold at the season 2 vendor. Sigh. At least the sweet armor has been unlocked for my holo-wardrobe.

PvP gear this season in WildStar has an interesting twist. The basic gear can be purchased for gold, which is awesome. This allows new folks and people playing catch-up to get a complete set very quickly. The next stage of gear can be purchased for a modest amount of prestige. I’m currently filling out my set, and it feels like something that can be reasonably done in a few nights of play if you are mostly focusing your time on PvP. Again this seems totally reasonable. A week of dedicated PvP should get you relatively caught up, but still not on par with the hardcore PvPers. That last step requires imbuement items and an awful lot of prestige. Each slot of gear (excluding gadget, weapon attachment, implant, etc.) can be upgraded by using a couple imbuement items, each of which costs more than (sometime double) the original item cost in prestige. Upgrading improves the quality of the gear and adds a rune slot, but doesn’t change the item level. This is the step that separates the real cupcakes from the mini-muffins or whatever. I guess I’m as bad at baked-goods analogies as I am at PvP.

PvP on My Mind

The real reason I want to pvp

This long slow grind seems potentially soul crushing for someone who is not super great at PvP. Part of me wants to just throw my excess prestige at pets and costumes and then run back to questing and expeditions. However, I find I’m often really enjoying PvP in spite of myself, and each new piece of gear (and the survivability that comes with it) keeps adding to that enjoyment.The slow and steady rate of progression is a nice counterpoint to the randomness of chasing gear from raiding. It also really helps that there is a chance to win the imbuement items from both the winner and loser goodie bags from doing battlegrounds. In fact I won two of them in a row by some miracle last night.

WildStar’s first in-game event since Free-2-Play launched begins tomorrow, and just happens to be a bonus prestige event. I’m suddenly finding myself really looking forward to it. This upcoming event not only gives me a bit of a speed pass to PvP rewards, but it will also hopefully bring in even more people to the battlegrounds. The very best part is that this type of event can attract people with some interest, but doesn’t “force” non-PvP-minded folk to queue for any reason. With a little luck, that will lead to an influx of people who actually want to be there, and maybe even enough new folks to actually make me look good for a change.

Are you interested in learning to PvP in WildStar? Are you planning to participate in the upcoming prestige bonus event? If you want a buddy to hang out with and maybe laugh at, leave me a note here or on Twitter and we can fight the Dommies together! Or at least check out this helpful guide over at WildStar-Core to get yourself started!


PvP on My Mind

PvP on My Mind

In my so-called hardcore WoW raiding days I stayed as far away as possible from PvP. Sure, I saw the potential benefits, like building better situational awareness and reaction times, but I couldn’t stand the culture. It didn’t help that at the time the folks in my guild who did a lot of PvP were some of the most obnoxious members of the raid team. The few times I tried it back then I got berated by my own team and murdered by the opposition and never felt like I had the chance to actually learn what I was supposed to do.

I never did end up PvPing much in that game, with too many entrenched “experts” and understood “best practices” to bar my entry. As I’ve picked up new MMOs over the years I have given PvP more of a try, and found that it can actually be enjoyable. The best scenario for me was always games with a healthy leveling bracket. This gave me some time to learn the battlegrounds and get acquainted with strategy and abilities without the hard wall that comes at the level cap. The wall of opponents with maxed out PvP gear can make learning so miserable that you give up without even giving it a fair try. Leveling brackets tend to normalize gear and are often more about skill and maybe which abilities you’ve learned at  your level. It makes the playing field much more even and let me tell you, losing a close match is way more fun than getting completely wrecked.

PvP on My Mind

Walatiki Temple in a rare moment of calm.

Anyway all of this is just setup for the fact that I actually find myself enjoying PvP in WildStar. I tried some while leveling and managed to learn the battlegrounds and some vague sense of strategy. I even wrote a “guide” that is just vague enough to still be relevant today! Then with the advent of the contracts system I gave it a shot on my level 50 character too. I was happy to see that a few days of being insta-killed was enough to buy myself a minimum amount of gear and then suddenly I could actually even be useful!

Fast-forward to the present, when I found out that there’s a new PvP season and all my hard work from before can now be upgraded by spending a few gold at the season 2 vendor. Sigh. At least the sweet armor has been unlocked for my holo-wardrobe.

PvP gear this season in WildStar has an interesting twist. The basic gear can be purchased for gold, which is awesome. This allows new folks and people playing catch-up to get a complete set very quickly. The next stage of gear can be purchased for a modest amount of prestige. I’m currently filling out my set, and it feels like something that can be reasonably done in a few nights of play if you are mostly focusing your time on PvP. Again this seems totally reasonable. A week of dedicated PvP should get you relatively caught up, but still not on par with the hardcore PvPers. That last step requires imbuement items and an awful lot of prestige. Each slot of gear (excluding gadget, weapon attachment, implant, etc.) can be upgraded by using a couple imbuement items, each of which costs more than (sometime double) the original item cost in prestige. Upgrading improves the quality of the gear and adds a rune slot, but doesn’t change the item level. This is the step that separates the real cupcakes from the mini-muffins or whatever. I guess I’m as bad at baked-goods analogies as I am at PvP.

PvP on My Mind

The real reason I want to pvp

This long slow grind seems potentially soul crushing for someone who is not super great at PvP. Part of me wants to just throw my excess prestige at pets and costumes and then run back to questing and expeditions. However, I find I’m often really enjoying PvP in spite of myself, and each new piece of gear (and the survivability that comes with it) keeps adding to that enjoyment.The slow and steady rate of progression is a nice counterpoint to the randomness of chasing gear from raiding. It also really helps that there is a chance to win the imbuement items from both the winner and loser goodie bags from doing battlegrounds. In fact I won two of them in a row by some miracle last night.

WildStar’s first in-game event since Free-2-Play launched begins tomorrow, and just happens to be a bonus prestige event. I’m suddenly finding myself really looking forward to it. This upcoming event not only gives me a bit of a speed pass to PvP rewards, but it will also hopefully bring in even more people to the battlegrounds. The very best part is that this type of event can attract people with some interest, but doesn’t “force” non-PvP-minded folk to queue for any reason. With a little luck, that will lead to an influx of people who actually want to be there, and maybe even enough new folks to actually make me look good for a change.

Are you interested in learning to PvP in WildStar? Are you planning to participate in the upcoming prestige bonus event? If you want a buddy to hang out with and maybe laugh at, leave me a note here or on Twitter and we can fight the Dommies together! Or at least check out this helpful guide over at WildStar-Core to get yourself started!


PvP on My Mind

PvP on My Mind

In my so-called hardcore WoW raiding days I stayed as far away as possible from PvP. Sure, I saw the potential benefits, like building better situational awareness and reaction times, but I couldn’t stand the culture. It didn’t help that at the time the folks in my guild who did a lot of PvP were some of the most obnoxious members of the raid team. The few times I tried it back then I got berated by my own team and murdered by the opposition and never felt like I had the chance to actually learn what I was supposed to do.

I never did end up PvPing much in that game, with too many entrenched “experts” and understood “best practices” to bar my entry. As I’ve picked up new MMOs over the years I have given PvP more of a try, and found that it can actually be enjoyable. The best scenario for me was always games with a healthy leveling bracket. This gave me some time to learn the battlegrounds and get acquainted with strategy and abilities without the hard wall that comes at the level cap. The wall of opponents with maxed out PvP gear can make learning so miserable that you give up without even giving it a fair try. Leveling brackets tend to normalize gear and are often more about skill and maybe which abilities you’ve learned at  your level. It makes the playing field much more even and let me tell you, losing a close match is way more fun than getting completely wrecked.

PvP on My Mind

Walatiki Temple in a rare moment of calm.

Anyway all of this is just setup for the fact that I actually find myself enjoying PvP in WildStar. I tried some while leveling and managed to learn the battlegrounds and some vague sense of strategy. I even wrote a “guide” that is just vague enough to still be relevant today! Then with the advent of the contracts system I gave it a shot on my level 50 character too. I was happy to see that a few days of being insta-killed was enough to buy myself a minimum amount of gear and then suddenly I could actually even be useful!

Fast-forward to the present, when I found out that there’s a new PvP season and all my hard work from before can now be upgraded by spending a few gold at the season 2 vendor. Sigh. At least the sweet armor has been unlocked for my holo-wardrobe.

PvP gear this season in WildStar has an interesting twist. The basic gear can be purchased for gold, which is awesome. This allows new folks and people playing catch-up to get a complete set very quickly. The next stage of gear can be purchased for a modest amount of prestige. I’m currently filling out my set, and it feels like something that can be reasonably done in a few nights of play if you are mostly focusing your time on PvP. Again this seems totally reasonable. A week of dedicated PvP should get you relatively caught up, but still not on par with the hardcore PvPers. That last step requires imbuement items and an awful lot of prestige. Each slot of gear (excluding gadget, weapon attachment, implant, etc.) can be upgraded by using a couple imbuement items, each of which costs more than (sometime double) the original item cost in prestige. Upgrading improves the quality of the gear and adds a rune slot, but doesn’t change the item level. This is the step that separates the real cupcakes from the mini-muffins or whatever. I guess I’m as bad at baked-goods analogies as I am at PvP.

PvP on My Mind

The real reason I want to pvp

This long slow grind seems potentially soul crushing for someone who is not super great at PvP. Part of me wants to just throw my excess prestige at pets and costumes and then run back to questing and expeditions. However, I find I’m often really enjoying PvP in spite of myself, and each new piece of gear (and the survivability that comes with it) keeps adding to that enjoyment.The slow and steady rate of progression is a nice counterpoint to the randomness of chasing gear from raiding. It also really helps that there is a chance to win the imbuement items from both the winner and loser goodie bags from doing battlegrounds. In fact I won two of them in a row by some miracle last night.

WildStar’s first in-game event since Free-2-Play launched begins tomorrow, and just happens to be a bonus prestige event. I’m suddenly finding myself really looking forward to it. This upcoming event not only gives me a bit of a speed pass to PvP rewards, but it will also hopefully bring in even more people to the battlegrounds. The very best part is that this type of event can attract people with some interest, but doesn’t “force” non-PvP-minded folk to queue for any reason. With a little luck, that will lead to an influx of people who actually want to be there, and maybe even enough new folks to actually make me look good for a change.

Are you interested in learning to PvP in WildStar? Are you planning to participate in the upcoming prestige bonus event? If you want a buddy to hang out with and maybe laugh at, leave me a note here or on Twitter and we can fight the Dommies together! Or at least check out this helpful guide over at WildStar-Core to get yourself started!


PvP on My Mind