Good Morning Folks! Well, this is the weekend where I officially switched mains it seems as if my Juggernaut has now eclipsed the level of my Lightning Arrow Raider. I gotta say that I enjoyed the Raider quite a bit, but it hit a bit of a hard plateau around red maps. I knew the class was going to have some survival issues, which was pretty understandable… but what I did not expect was just how much harder boss fights would be than I am used to. Essentially so long as the Raider is killing small mobs it can keep its dance of death ongoing forever. However, when I am just fighting a single target, I am not getting near enough life and mana leech to keep everything going and I start harming myself with lifetap. The RF Juggernaut however… is just stable all the time which is I guess what I had been missing.
I am in the awkward part of mapping where I only have a few maps left to go… and they are becoming increasingly more difficult to get to drop. I am sitting at 103 of 115 with a number of those remaining maps being uniques. I am abusing Kirac missions and Scouting reports to try and roll my way into the maps that I am missing, but I have a feeling at some point I will resort to just buying the ones I am missing. I tried the strategy of going ahead and running red maps from Kirac even though they are not corrupted in the hopes of getting raw maps that I can corrupt to drop. However, that really has not worked out terribly well so far even though I have one of those maps I completed but did not get the bonus for in my favorite slot.
It could also be that I have just not been running enough maps lately, because as I have gotten my Juggernaut online, I have spent more time underground. I’m continuing the veer slightly deeper and am comfortably trucking along around 130 depth. Mostly I am chasing cities and will go to whatever depth I need to in order to intercept them. I’ve finished off one full Abyss City, and two Vaal cities including a Vaal boss, and am currently winding my way down to a four-node Vaal City. After finishing that I will backtrack and pick up the Abyss City that I can see on my map. I’ve over-upgraded my Resistance and Light Radius and am beginning to knock out some of the other upgrades as I get the Azurite to unlock them.
I would probably spend ALL of my time down in Delve were it not for the fact that Scarab prices right now are a bit bonkers. I am not sure if Delve is more popular in this league, or if there is some mechanic that used to produce a lot of Scarabs that is not currently being run. Whatever the case right now the humble Rusted Suphite Scarab is going for over 1 Chaos Each, which is a little too rich for my blood. I can still fill my Suphite Meter thanks to the Atlas Passives and getting a bonus from completing maps, but it is fairly slow going. I wish there was some sort of Scarab vendor or something in the game that you could trade bubble gum currency for Scarabs. It does make me wonder if more people are playing Trials than I expected, and since Scarabs are a relatively uncommon reward not as many are making it to the market.
Now that I have the Juggernaut up and running, I have been trying a bit of heisting as well since the Righteous Fire character does really well at Delve and Heist both. I vaguely remember blueprints rewarding quite a few scarabs, so that might be an alternate method for refilling my coffers. I might try rerolling scarabs because I think there is a Harvest recipe. Heist though is fun on its own merits and I still need to go through the process of unlocking all of the thieves and leveling them. There is an awful lot of minutiae when it comes to getting set up in a new league and unlocking everything that you need to really be viable. The good bit is that I have goals plenty to focus on.
In other news, I am finally back on my reading nonsense… as a couple of books had broken me a bit. I tried very hard to get through Blood Meridian by Cormac McCarthy. I am not sure if it was the extremely brutal, violent, and oftentimes racist content… or the general lack of punctuation or any sort of scaffolding to better explain who the fuck was talking. Whatever the case that book beat me, and while I figure it is probably an important read to understand the brutality against the Native tribes that lies behind the Cowboy mythos… it was just too bleak for me to continue trudging through. It knocked me out of commission for several months and I am finally getting back on the horse again with finally reading Old Man’s War by John Scalzi. So far this is a much more comfortable read, even though it has its own bleak content… just not quite as brutal.
I’ve also been struggling a bit with feeling generally out of it. Over the weekend my wife started coming down with something, and I am wondering if I too am catching whatever she brought home from the hellions that she teaches. I’m in a bit of a funk on top of that though. I’m having one of those ” would anyone miss me if I was gone” malaises that washes over me from time to time. I will pull through the other side I am sure because I know it is nonsense. If you made it this far in my blog post I know that you would probably miss me. I think part of it has also been brought on by the fact that it has been way the hell too hot to do anything outside of stay sequestered inside in the air conditioning. Hopefully, that too will pass.
Anyway, I hope you all have a wonderful day and a wonderful beginning of the week.
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This is Big Boy… though technically, his name is Tigger, but we did not know that then and can’t seem to shift gears. Big Boy doesn’t really know where he belongs, so this morning when my spouse went outside, he was on the roof of her car. We’ve seen cat prints for years on our vehicles but never really knew who it was. Part of Big Boy’s confusion is that his original family moved away and while our next-door neighbors have officially adopted him, he still spends much time in our front yard. He is a sweet baby and will headbutt your hand, but he can also be a bit of a bully to the other outdoor cats so I’m not nearly as fond of him as I used to be. He still has a home, but it just isn’t the same home… and he still comes and goes as he pleases which I question if that is the best idea. However, there are times when he acts like he wants us to be his family.
In other Cat-related breaking news… Gracie has learned a new thing. When she figures out how to do something, she obsesses over that new thing until she gets bored and moves on. This particular new thing is that she has learned that she can easily jump up on top of the fridge in the kitchen, and since yesterday has just spent a decent amount of time up there chilling. She of course figured out she could knock magnets off the fridge door from this vantage point… so they have all been redistributed to a position slightly lower than her paws can reach. She is terribly proud of herself and feels like you should be proud of her too. I am dreading when she figures out how to get on top of the entertainment center, as we have tended to use that as a “Gracie-free zone” for anything she needs not to play with.
In Path of Exile news they have buffed the Trial of the Ancestors significantly. For example in the above image, that shows my opening round rewards and there is one opponent who would give me nine raw Chaos Orbs for winning that round. Unfortunately, the stacking seems to be that the best rewards offer the least favor with the various opponents, so you can take some short-term gains… but at the cost of overall progress in the tournament as a whole. If you are playing to win, you would take the 19 Jewelers Orbs as that option gives you the most favor with the individual factions, which would in turn allow you to buy more units. I’ve won enough matches that I have pushed up my ranking over 200, which in theory means I should start seeing even better rewards… but also the combat has become rather brutal.
There had been a degenerate strategy centered around Empire’s Grasp and Quill Rain, and involved creating totems that would indefinitely knock back the guards allowing you to just walk around and capture the totems. This briefly saw the price of Empire’s Grasp shoot up from a 1 Chaos Orb item to over 50 Chaos Orbs. I managed to monopolize on this and sold the pair I had sitting in my vault for 50 Chaos Orbs yesterday before the price started to come back down… and thanks to the emergency patch fixing this interaction has plummeted back down to the expected 1 Chaos Orb territory. If you are curious about what this looked like, Zizaran released a video explaining the strategy yesterday that has now been fixed. GGG has come out and said that they are not going to claw back any of the loot that was gained through this exploitative interaction, so as is often the case… the answer is to exploit early and exploit often. I opted not to chase this because I figured it would get patched out quickly, and would prefer to learn how to do the tournament correctly.
Most of my effort has been towards trying to set up and prepare my Righteous Fire Juggernaut for the endgame. I’m now in Act 9 and should wrap up the character today. I had been holding onto a reasonable Opal Sceptre base and performed some quick essence crafting and landed a +1 to all fire spell skill gems which will benefit both my Righteous Fire main link and my Fire Trap helmet link. As for helmets I held onto a good fractured base and then threw some essences at it until I wound up with something that had some decent resistances. The other interesting item that I am using currently, and will likely need to toss aside is a Pyre ring that I picked up on my journeys. I am not really using much in the way of cold damage other than Frost Blink, and mostly I am using it for the bonus burning damage and pretty solid resistances. Honestly, I will likely end up using this Sceptre for quite a while given that I am just realizing while writing this that I can bench-craft on Minion damage to get even more of a boost.
I did have to spend a bit of time running maps yesterday in order to gain some more currency, as I bankrupted myself trying to help Thalen get the same items I talked about picking up yesterday for his Righteous Fire build. In my travels, I managed to pick up my first Divine Orb of the league so that was exciting. My happy place I think is going to be using my Lightning Arrow Raider for mapping and then swapping over to my Righteous Fire Juggernaut to spend all that sweet sweet sulphite to Delve up some goodies. I’ve probably missed Delve the most and while technically the Lightning Arrow Raider can do some of that… the second a mob down there looks at me crosswise I evaporate. The Raider is amazing for brute forcing a lot of AOE damage all over the place… but not that great at anything that requires survival or scenarios where I can’t leech a lot of life and mana. However, occasionally swapping in a totem support for my Lighting Arrow has opened up the ability to run reflection maps with impunity which is nice.
Anyways! Time to wrap this up. I had a power outage in the middle of writing this which caused me to have to re-write quite a bit after the “blink” was over. I hope you all are having a wonderful week and I am hoping to wrap up my Juggernaut today.
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Good Morning Friends! This is probably going to be a bit of a short post because I really don’t have a ton to talk about today. We are an unknown number of days away from the league launch because quite frankly I’ve lost count and everything has begun to blend together. When I posted yesterday I was sitting at 68 maps unlocked and as of this morning, I am up to 73, so not a ton of progress. Essentially I am in the mucky phase of the atlas where I have to trade character levels for mapping progress, and it feels sorta bad. As I progress into red maps, they become more “rippy” as the community calls it and as such I take a lot more deaths. I can generally get through unscathed with the “six portal defense”, but it is sort of demoralizing.
So instead of making proper progress, I spent most of last night slowly poking at my Righteous Fire Juggernaut. I’m now near the end of act 6, and things are starting to speed up as more abilities come online. In theory, by the time we hit the weekend, I should easily be at mapping levels and through the campaign with this character. My survival is sort of iffy at the moment, but I should be good to knock out some of my trials today and actually become a proper “Juggernaut”. That should actually help quite a bit on the survival front. I need to fiddle with my gear so that I can run an additional aura and pack on purity of elements to fix elemental ailments.
Given that I have geared this character two times already in the past… I decided to go ahead and pre-emptively do a bit of shopping. It seems like a lot of the staples are really cheap right now, so I picked up an almost perfect Immortal Flesh, Saffel’s Frame, and Legacy of the Fury. I also managed to snag a pretty cheap 5-link chest that should hold me until I generate enough currency to buy another Brass Dome. That is the weird dichotomy of pricing right now… a number of the staples of RF are super cheap but others… like Burning Damage/Concentrated Effect Helms… are outrageously priced. Essentially if I can get an influenced helm on a decent armor base, I can attempt to craft my own BD/CE helm as I have done it before. Hell, you can have shockingly good luck just chaos-spamming one to get something usable.
I’ve played a lot of mapping characters in the past and had fun with them, and in this league, I wondered what it would be like to start as one. Truth is… as much fun as it is to tear through maps, it would feel better as a secondary “alt” character than it does as my “main”. It was a great way to start out and get some early progress, and lord knows progressing through the campaign is WAY easier on Lightning Arrow than it is currently on Righteous Fire. However much like I did with my test character, there is a big of a ceiling that I have bumped into as I am entering red maps. I could probably push through it but it would take a lot of currency to get there and significant upgrades. I can continue to “six portal defense” my way through the rest of the Atlas, but I sort of miss having that rock-solid and stable tanky character as my “main”.
I also greatly miss the stable currency generation that was Delve. It isn’t so much that it produced thousands of Chaos Orbs worth of merchandise to sell… which it did… but more that it also produced truckloads of what I consider “bubble gum currency”. My vault is just short on everything from bindings to jewelers to regals. I am not running enough bulk maps to make up for the difference, and truth be told… I am just not wired to blast through a map and ignore most of the stuff on it. “Map Blasters” as a gameplay style really seems to focus on casting a wide net across hundreds of map runs and trying to gather up a few good things each time. If I could get used to the speed, I could probably do this because I am over-sustaining maps by a large margin. I think I just prefer the mechanical loop of delve a bit more because each individual loop feels shorter and more concise. Delve is essentially the equivalent of running a Greater Rift in Diablo III and almost all of the loot is at the end of the event.
I think if nothing else… Trial of the Ancestor has cemented some of my preferences about how I want to approach the game going forward. I need to “main” a pretty tanky character and then use that to build out other alternate characters designed for specific purposes. Since mapping is not really my favorite thing about Path of Exile, then maybe I should not really pivot into playing that as my first character.
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Good Morning Folks. I’ve now made it through the Black Star, and am working on unlocking both the Searing Exarch and Eater of Worlds fights. I have to admit I have a little bit of hesitancy around both, given how hard it was to get through Infinite Hunger and now Black Star. I am just not used to playing characters that fall down if you look at them crossways. I am not sure what else I can do in my current build trajectory that would improve my survival without also losing a lot of killing power. Again I went into this knowing that I was going to be playing a map blaster, and it does that beautifully… but bossing on it is a bit of a pain in the butt. Just like Infinite Hunger I managed to down the encounter with a single portal left, so the “six-portal defense” was definitely a thing.
I’ve never quite played a build like this before where I either completely clear the entire screen… or get one shot. I’m able to wreck red maps in pretty much the same way as I could wreck white and yellow maps… but every now and then there is a single mob that just ruins my day. Mostly the challenge now is to get red maps that have doable negatives by the time I have corrupted it in order to get credit. While I am clearing, everything is peachy. When I have to stop and fight a tanky mob or a boss… things begin to get considerably more dicey.
That said I have made one heck of a lot of progress and am sitting at 68 bonus objectives out of 115, and I just got a Unique Moon Temple drop that will give me yet another point to spend. I think the challenge that I am running into is always before my map blasters were a secondary project. Now it is all I currently have and it is making me miss my super tanky Righteous Fire Juggernaut a bit. I miss being able to do heist and delve with impunity… but again I also knew what I was getting myself in for. I have a pretty thick stash of essences and am almost done unlocking what I need to run Beasts. The truth though is that I have been spending almost all of my time unlocking new maps, and not really a lot of it reaping the benefit of having such a brutal killing machine. Maybe I should pause my progression a bit to remember what I built this character for actually.
That said I did start a Righteous Fire Juggernaut, and I have to say… it is weird how much slower the character is than I remember it being. I am a bit concerned that the pace of my Lightning Arrow Raider will have adversely impacted my opinion of my old standby. That said I am only in Act 3 and have a lot of points to sink into the tree until it starts to feel amazing. However, I am shocked at how easy it was to get Righteous Fire and pretty much all of the other abilities I use in the endgame version, up and running by around level 20. I am kinda of wondering about going straight for the pseudo-six-link helm for Righteous Fire rather than bothering with the six-link chest. In theory, you are supposed to pivot to that setup eventually, but I have never gone through the hassle on my previous RF characters. By the time I get there, I should have the cash to buy a good helm and then shop for a proper RRRGGG chest instead of the traditional RF BBBRRG.
I did not make it super far yesterday, because I spent a good chunk of the night watching the back-to-back episodes of the new Disney Plus Ahsoka series. Now Ahsoka Tano is probably one of my favorite Star Wars characters, and I am a huge fan of Rosario Dawson. I think she brings a lot to the character and I enjoyed her story arc mingled in amongst the Mandalorian seasons. All in all, I was not disappointed in the show and loved the way it felt. It definitely felt like they pulled out the stops for this one and the cinematography was excellent.
My only complaint… something is just not right with Hera. I don’t necessarily think that Mary Elizabeth Winstead did a bad job playing her. It is more that something is off with the makeup. Like the shade of skin tone seems wrong, and it feels way more like a human in facepaint with rubber lekku than an actual Twi’lek. It makes me wonder if there just was not enough time to go back and fix this in the post. Thankfully most of the time we are just seeing Hera in Hologram form where it isn’t really that big of a deal but it was jarring. Maybe this is just a me thing, and because Hera was another favorite character of mine… but it was this weird offputting moment in an otherwise phenomenal show.
Overall though I am definitely looking forward to seeing more of this show. We also got a new Guild Wars 2 expansion yesterday, but unfortunately with everything else going on I did not make it much further than seeing that the launcher had updated. I really dig the color scheme this time around. The End of Dragons patcher was nice, but this one seems much cooler. Maybe I am just partial to the color purple. Anyway, I think I am going to stop typing now. Hopefully, you are having an excellent week.
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