Belghula Rising

Belghula Rising

This week marks the last week of the Legion Invasion event, and with it goes the insane leveling elevator that many of us have ridden over and over.  At this point I have every slot on Argent Dawn Alliance filled with level 100 characters, and over the last bit of this week I have been pushing Belghula my female Orc Warlock on The Scryers.  Scryers is a linked realm with Argent Dawn and when that occurred I made the choice to roll a complete set of Hordies over there, so that I could hang out and play with friends I had other the other side of the server.  The Argent Dawn community has always been an odd one, and for a period of time we had a thriving official… and later unofficial server forum.  I still somewhat wish I had not killed the domain behind that forum, but at that time I thought I didn’t really want to be playing World of Warcraft anymore.  In any case I have a large community of horde friends that I love dearly, but never got to play with.  When I purchased Legion I ended up using my boost to create a level 100 Tauren Paladin and I even got to raid over there for a period of time…  until Sundays didn’t really work that well for me.  Now I am pushing up a second 100 to have a more balanced set of characters to play.  Something happened and I decided that I don’t mind casters… and even really like the Warlock so that ultimately is the one I have decided to push.

Last night during the podcast I managed to get her to level 95, so it should be relatively trivial to finish off and ding 100 today.  Similarly I have an Orc Deathknight waiting in the wings as well in the 60s… but I am not completely sure if I am going to push it hard or not.  I would like to at a minimum get it to 80 because the Cataclysm/Panda/Warlords grind seems much faster than getting a single character through Wrath of the Lich King.  I’ve talked about this in the past, but content design has changed a lot since Wrath and quest stacking was a much harder proposal back then than it is now.  By quest stacking I mean gathering up a bunch of quests related to a specific area and then burning through them all at once.  As far as the Cataclysm/Panda/Warlords grind… I feel like I have that one down to an artform jumping zones each time my adventure guide lights up telling me there is a new zone to jump to.  The most interesting thing about the whole experience however has been seeing how folks have broken the event over their knee and abused the hell out of the system.  The other day I talked a bit about the idea of resetting the event, but ultimately decided that it just made it a boring grind.  Some folks however have apparently taken this process to the extreme.

Last night I was sitting in the Crossroads minding my own business and working on the event, when someone broadcast a message across general talking about an Exp Grinding party.  They had auto invite scripts set up so that if someone typed 1 in chat it would throw out a raid invite.  The level of organization was impressive, even to the level of asking those of us who happened to have two seated mounts to use those and give rides to the players who were on foot or on slow land mounts.  From there we took a very specific route, killing what I feel was probably the optimal path through the mobs.  There were several times were we paused for a second to wait for the next mob in the sequence to spawn in… or when she went off to pull one that was within range to burn them down at the same time.  I cannot state how impressive this level of organization and cooperation from players actually ended up being.  She shouted the next target to general so that anyone else NOT in our raid could also reap the benefit.  The real coordination however was that when we finished phase three she told everyone to log out, and disbanded the party.  The idea being that when everyone logged back in they would potentially be in the same Stage 1 event.  I went ahead and finished out this event and moved to the next zone instead, but I have to marvel at how well that worked.  In truth I don’t want to really abuse this event, because doing it legitimately provides more than enough experience and loot for my tastes.  That said I guess this method probably works much faster and provides and endless supply of experience in one of the easier zones that the event is taking place.

Can’t Quit It

Finally Finished

Can’t Quit It

For most of this week I have been coming up with events in time when I thought I would be finally finished with the Legion Event.  Last night by all purposes should have been the end for me.  I managed to get the final item I was missing on my Demon Hunter, and you can now see the pretty spreadsheet is now at least largely complete.  Early on I decided that trying to get an offset weapon for everyone was going to be absolute futility.  Instead I started focusing on the weapon that I thought I would actually level my character with, so for my Paladin that meant a Retribution Two-Hander and so on.  Lodin my hunter I managed to get both a spear and a bow just because on my very first invasion I got the spear and had the foresight to immediately swap loot specs.  On all of these characters, I am not squabbling over who has Warforged and who doesn’t because I realize about an hour into the new content everything I am wearing will have been replaced.  All I was really looking for out of these events was a way to ease the leveling transition from “just dinged 100” to “ready for legion”.

Most of my characters before this event were sitting in a pretty raw 630ish state because I leveled them up and then never really played them.  My goal is to change that with Legion since on every single character there is a spec that I really find enjoyable.  The weird part about this for me is how I am suddenly no longer mentally blocked against casters.  I had a lot of fun recently leveling my Priest and Mage through the Legion Event, and I had an absolutely blast leveling my Warlock legitimately.  For years I have had this thing against “Finger Wigglers” and anyone around me for more than a few minutes in a game is likely to hear about it.  I am not sure what changed, but I have a feeling it is related to Final Fantasy XIV.  Over there I actually and legitimately enjoyed leveling as an Arcanist, and have been enjoying doing the Palace of the Dead as a Scholar.  Similarly I really enjoyed the little bit of time I spent leveling Black Mage, all of which maybe whittled down my resistance to not wearing plate armor and wielding a huge weapon?  The only bad part about all of this is that I have next to no good cosmetic gear for cloth wearers, so at some point I will be wrecking old content as a Warlock in the hopes of fixing this transmog gap.

The Keep Pulling Me Back In

Can’t Quit It

So last night for a brief period of time I thought I was good and done with the Legion Event…  then I got home and noticed that they were active in all six zones at a time.  So I decided to dip my toes into the pool and see how the waters were…  and next thing I know it I am running around zones with only a ground mount chasing the wave of folks clearing the content.  Doing the events on a low enough level character that cannot fly is frustrating… but shockingly effective.  At the beginning of the night, this was my level 24 Orc Warlock named Belghula…  and at the end of the night I was sitting at level 54.  Remember a few days back when I posted about Lore’s comments?  It doesn’t matter if their intent was to allow players to catch up their alts or not, the end result and the subsequent tweaks have made that exactly what the Legion Event shines at.  I realize I could be doing something else… and I even should be doing something else…  but I am having a really hard time stopping the machine.  This elevator ride has such good music and interesting prospects that I keep getting right back on it.  I am honestly not sure if I have enough time to get this one all the way to 100 before the end of this event, especially given that I really need to be doing other things…  but if nothing else I have leap past the old world content that I find the most frustrating right now.

Cataclysm was not good for the old world, and right now the leveling experience feels extremely disjointed.  The clear flow of zone to zone feels broken, given that a few minutes into each zone you’ve leveled to the point where you really should be moving to the next one.  There are two sides of me that are in constant competition when I am leveling.  The side that wants to finish quests… and the side that realizes the most efficient way to level is to jump zones the moment the Adventure Guide highlights and shows you have a new quest to start a brand new area.  I realize I am leveling with full Heirlooms… and that is a side effect of that, but in truth I am largely doing that so that I don’t have to worry about gear until I reach the end of the tunnel.  Nothing would make me happier than them releasing heirloom items for the rest of the slots, because that helms me circumvent one of my instincts while leveling characters.  I love getting gear… but more than anything it is that I want to be as well geared as I can be at any point in the process.  So I keep looking for upgrades so that I don’t feel “weak” while leveling, and the presence of heirlooms means I am at least geared “well enough” at every step in the process.  At least on some level though, it would be nice if the experience boost was something you could toggle off if you wanted to “stay awhile and listen” as it were… and experience the content as it was originally designed.

We Are Prepared

Unplanned Plans

Last night did not go as I actually thought it would.  Yesterday was the patch that allowed folks like me who purchased the digital pre-order of Legion to roll Demon Hunters.  Firstly I want to take a step back and acknowledge just how damned brilliant this idea is.  Sure there were demon hunters everywhere yesterday, but the total number running through the intro quests felt reasonable.  I realize they have gotten much better at instancing since the days of the Death Knight and Wrath of the Lich King… but still it seems rather smart to forcibly split up the population into waves.  There are still lots of folks who prefer to do physical copies of games, especially one with a long tradition of having awesome physical copies.  I guess the hope is that by letting some folks into the content early, that will mean that there won’t be quite the launch day crush on this single zone.  Now stepping forward again, I had planned on playing a completely different Demon Hunter last night…  as I continued working on my seasonal character in Diablo 3.  This was largely due to the fact that I fully expected the servers to be burning down around me, and the game to be essentially in an unplayable state with Demon Hunters, Broken Shore and the Legion Zone Invasions all starting last night.  I got home relatively early, and while waiting on pizza to arrive I thought I would pop in and at least create a character. For whatever reason when I boosted the Mage I just picked a name from the stable of names I have used in other games.  Even though it made zero sense… I named said mage Belglaive… a name that would later be ideal for my Demon Hunter.  As a result I also did a little renaming yesterday to shift my Mage to be Belglacial since I highly favor frost spec…  which freed up the name for my demonic Night Elf.  The other name in the running of course was the one I used on the beta server “Belblight”.

We Are Prepared

What happened in reality is that both myself and Grace spent the rest of the night playing World of Warcraft and participating in the zone invasions.  I casually quested my way through the Demon Hunter starter content while eating dinner and then after getting dumped into Stormwind I was given the quest to do a Legion event.  For those who have not done them yet, it seems like Blizzard has learned a lot from the past events.  The ones that stick out in my mind the most is the Undead Invasion event that happened just ahead of the launch of the original Naxxramas and the release of Wrath of the Lich King.  In those events items spawned in a handful of zones, and it was a mad dash for players to scramble over to the area to get enough completion on it to be able to qualify for loot.  I ground these hard enough to get a set of gear for pretty much all of the armor types…  sadly the leather set is stranded forever on another battle.net account but I still regularly wear the plate set that largely looks like a blue and brown judgement recolor.  The problem with the event however was the fact that you were in constant competition with other players for spawns, and that it also caused you to camp zones until you got everything you needed.  I spent so many hours out in Azshara…  the good version not the one the version the Goblins later wrecked.

Maybe Space Goats Weren’t Unreasonable

We Are Prepared

What happens in the Legion Invasion event however is that at any given time there will be two “hot zones” in the world where invasions are happening.  When I started playing last night those were Tanaris around Gadgetzan and Northern Barrens around The Crossroads.  The part that I did not quite catch onto however is that each character can complete both of the active zones, and does not need to wait for the event to “start”.  What happens instead is the moment you cross the zone boundary, you are stuck in an instanced version that is currently in phase one of the event.  It seems as though all you really need to do is to be in zone as each of the phases shifts, and I am uncertain how much actual participation you need to do.  There have been many times I was still flying to my destination when the event transitioned into Phase 2 and I have still managed to get full credit every time.  Upon completing Phase Two you receive a Small Legion Chest and upon completing the Final Phase you receive a Large Legion Chest.  From each of these a handful of things can drop, but the bulk are item level 700 weapons and armor, as well as some of the currency of the event Nethershards.  It also seems like any time you take one of the “bosses” of the event that spawn and are marked with a Skull, you receive somewhere between 5 and 10 Nethershards per kill.  In theory if you are wanting to maximize your earning, you would probably want to roll around as a team and focus entirely on killing the skulls as soon as they spawn.  The only problem there is that they have mechanics… one of which was an version of old school Kazzak that essentially becomes invulnerable when he kills ten players.  All of these Shards can be turned in for goodies including a Pet, full appearance sets, and individual weapons at the Captive Wyrmtongue <Reluctant ‘Quartermaster’>  that can be found in Stormwind, Orgrimmar and occasionally out in the field as well.  I know for example he spawns in Tanaris near Gadgetzan during that invasion.

We Are Prepared

Now quite possibly the coolest part of this event is that it appears to be level agnostic.  To test this theory Grace grabbed her level sixty mage and brought it over to Tanaris where she was able to complete the event, with every mob appearing to her as though it were around her level range.  When she opened the chests instead of rewarding item level 700 gear, it gave her gear appropriate for her level.  That means players who are not even at the current level cap are going to be able to participate in this invasion, unlike the pre-launch events in the past.  The best part is that it seemed to “just work” and if this is an example of how well their new tech works to auto level players to the content…  I am pretty impressed.  I know all of the zones in Legion function in this manner, and that you can start in pretty much any place while leveling through and complete the content in your own order.  It is my ultimate hope that maybe just maybe this tech eventually trickles down to the older zones.  Now the possible negative here is that I still love being able to solo raid content…  so the hope is that maybe they can come up with some version of the “unsynched” style of play that we can do in Final Fantasy XIV.  In any case it was a fun night of swapping alts and then flying across great stretches of the contents trying to reach where the legion invasions were happening.  The two “hot zones” swap out every four hours, and largely right now I am looking at them as a good way of playing catch up on the gear for my characters.  Only one of my characters is in the 700s item level wise, so pretty much everything I pick up from this event is an upgrade.  Right now I am largely focused on getting the Warlock and the Demon Hunter geared out… because I have this feeling that they are rapidly going to become my alts of choice.

Long Time Coming

Bug Squish

At the launch of Heavensward we absolutely wrecked us a Sky Whale, but struggled a bit with Ravana.  It was a combination of insane amounts of incoming damage, mixed with the fact that we consistently failed at Final Liberation.  As we all faded away and off into other games, the one big regret many of us had was that we never actually managed to take down a bug.  Last night we finally set that record straight, and defeated Ravana.  In true fashion for our group however, the kill was a complete mess.  In fact I managed to get knocked off right before we finished the fight, because some random roofer was knocking on my door.  In Oklahoma our version of ambulance chasers are fly by night roofers looking to repair “hail damage”, and this guy had an equally questionable name to go with it.  So in my somewhat distracted state I was just a bit too close to one of the attacks that knocks you off the edge.  Ashgar somehow managed to survive alone until we finally pushed him over the edge at the last possible moment.  There is a final final liberation… and we probably killed him as the bar passed the O and was creeping up on the N…  aka seriously the last moment before we all died a horrible death for our hubris.  Of course like is usually the case no axe was dropped… but instead we did manage to pick up a pretty spiffy looking book that reminds me of a strange armored butterfly.

Long Time Coming

After downing a bug, we set our sights on Final Coil since a few of our modern assemblage were not with us when we managed to take this down the first time.  We started off with Turn 10… and honestly had to relearn fights as we went.  So much of this happened so long ago… that we maybe partially remembered a mechanic here or there but had largely forgotten the bulk of them.  We outgeared a good deal of the mechanics, but in truth what this really meant is that we could simply chain resurrect players when they died instead of dealing with the proper mechanics.  Ashgar and I attempted to think on our feet and deal with this as best we remembered them…  the primary example of this being the giant metal clad hydra that serves as the boss of Turn 11 who happens to have an attack that will straight up oneshot the current tank if it is not taunted off.  Traditionally we have a firm cut off time of 10pm CST but we went over a little bit.  Tam called our final attempt on Bahamut for the evening, and that happened to be the attempt we pushed across the finish line and got the win.  I am so happy to have been able to come back and take on these fights for the folks who had never seen them.  While I want to keep progressing into content that I have not seen, it is always good to go back and do the stuff we have, just to remember how far we have come.

Legion Lock

Long Time Coming

In other news I managed to push across the finish line in a completely different sort of fight.  For whatever reason I have had a fire lit under me to level a bunch of my stragglers up to level 100.  I pushed the Rogue from 92 to 100, Druid from 95 to 100… and then started on my Warlock that happened to be sitting at level 75.  As of last night I managed to nudge him across the line to 100 and even got in a quick LFR before the FFXIV raid.  I was honestly shocked to find out that you could queue for Highmaul LFR at item level 615, and I absolutely did just this.  I am not sure why I am enjoying my warlock so much.  It is just a style of game play that I have never really spent much time doing… and this represents the first “finger wiggler” I have ever legitimately leveled to the current cap.  I’ve had a Priest and Mage temporarily at “cap” but in both of those cases it was a boosted character so it really does not count.  I think part of it as well is that I really want a proper character to start farming transmog items for all of my cloth wearers.  I also want a tailor that I don’t mind grinding cloth on, because the Shadow Priest is absolutely not that character.  Now with the launch of Demon Hunters tonight, I fully expect to be attempting to do that madness…  however in the meantime I am really looking forward to exploring the world with my army of demon buddies.