Shiphand Buddy: Rage Logic

Blaugust 2015, Day 13

Welcome back to Shiphand Buddy! This installment will have us running over robots with the family car and facing off against an evil AI.

What: Help some lovable freebots stop the spread of the Rage Logic virus!

When: Available at level 26

Where: Whitevale

Gold Timers: Normal: None   ; Vet: 25:00

Gracie’s Run Time: Normal: 7:46   ; Vet: 9:58

Shiphand Buddy Says: This mission is broken up into 2 main parts. First you’ll need to choose a vehicle for the outdoor portion. Your options are Rail Gun, Electro-Magnetic-Pulse, and Rocket Launcher Speeders. I always go with the EMP Speeder because it looks fun, but it is mostly down to personal preference, since they only differ in one of their 4 main attacks. You can try each of them to see their different abilities before you begin, the timer doesn’t start until you head outside. Once you’re ready, drive straight out the airlock to begin your adventures in robot slaughter.

Shiphand Buddy: Rage Logic

Take your choice of these lovely, deadly vehicles!

Once outside you have 4 goals. First, remember ABROR: Always Be Running Over Robots! You’ll need to hit 100 of them with your shield (action button 1 on all vehicles) along the way, so make sure to keep it up as much as possible and get lots of practice playing bumper car. I try to avoid using my other weapons until I’m close to being finished with this part. As you’re cruising around, you’ll notice three big yellow engines you can click on. This will lob bombs at them, progressing the next objective. All around this outdoor area, but especially around the crater in the middle, there are scanner bots that need to be destroyed. They are patrolling and floating up in the air, so you’ll need to use a ranged attack to hit them. When in doubt, check your map. The scanners will show up as targets so you can find them easily as they wander.

Shiphand Buddy: Rage Logic

Follow this path to kill the overseers. Or don’t, I’m your buddy not your boss.

The final objective for this section is to kill all 3 Overseer bots. These spawn in fixed locations after you’ve killed a large amount of the regular bots, and they must be killed “simultaneously.” The intent is that you would have multiple people spread out to take them down at the same time, but if you’re a loner space cowboy I’m gonna help you take them down solo. Attacking them with your regular vehicle weapons is too slow, but we have a secret. You didn’t forget about ABROR did you? Put up those shields and run over those overseers! You can take them out in about 3-4 hits this way. As a bonus, if you are moving when you put the shields up you will get a short burst of speed to help you get to the next bot faster. I start at the one closest to the entrance, and finish at the one near the cave. Since they always spawn in the same locations it is easy to memorize the path between them and run them over in a hurry. Don’t fret if you fail, they will respawn and you can keep trying.

Now that you’re done with those objectives, it is time to head inside the bot hideout and stop Axiom’s transmission of the Rage Logic virus. Kill hostile bots along the way, but avoid the neutral ones if you can. You’ll want to attempt to reprogram 3 of these for your objectives. If you’re lucky, they’ll turn friendly and help you fight for a short while. Otherwise they will turn hostile and you’ll need to put them down. Make your way to the lower floor and get ready to wreck the place.

Shiphand Buddy: Rage Logic

This stuff looks important, better break it.

In the central room, be wary of patrols. There are multiple aggressive bots that wander in and out from the other areas for you to deal with. You will need to destroy 6 pieces of equipment, 2 in each of the main rooms on this level. I usually go right and then left, since the left room is also where you’ll have to destroy the Broadcast Transmitter. Oh did you think that was some sort of equipment to smash? Nope, it’s a giant bot that wants to smash you! Stay light on your feet or quick with your interrupts and he should be no trouble. Be aware of the neutral bots around this room and avoid tagging them during the fight.

Shiphand Buddy: Rage Logic

Axiom. Wreck this jerk.

Once all the equipment is toast you can head to the last small room to open the way to the final boss. There’s a Simon game with a pattern of 6 colors here, either beat it or use an addon to do your work for you if you’re lazy like me. After stepping through the portal and killing just a few packs of normal mobs you’ll be face to chassis with Axiom. He’ll put up a large shield at the start which you’ll need to destroy, after that it should be smooth sailing. Just remember your interrupts and use the health packs on the floor if you need them and you’ll reduce him to scrap and save the freebots!

Differences between normal and vet: Normal mode doesn’t ask you to run over bots (but you should do it anyway, it’s so satisfying!), and there’s no Broadcast Transmitter to kill.

Other Thoughts: This one frustrated me until I finally learned how to solo the 3 overseers. It is pretty middle-of-the-road in terms of time, but it has a lot of charm. Who doesn’t love freebots?

Tune in next time for Space Madness!


More Raiding!

Blaugust 2015, Day 12

More Raiding!

As you can see from my tiny body, plummeting to its death, this place is huge.

Last night I was able to “help” my guild in their Genetic Archives run. Since this was my second foray into this raid, I had no excuses for the number of bad things I stood in. What I did have was a lot more fun. Since I had seen almost all the fights we did before I was a lot less overwhelmed and could actually relax and enjoy myself a bit more.

More Raiding!

I still love those loot explosions!

While large raid sizes are not really my favorite thing, there is something to be said for being able to blend in to the crowd and just shoot things. WildStar’s raiding seems ridiculously forgiving, at least at this level. I’m used to fights in FFXIV where one death out of 8 players can quickly spell disaster.  It is startling and refreshing that even though a few of us died early on the Kuralak fight the rest of the group was fine to push through without us.

I still haven’t come to terms with why I like DPSing so much in WildStar compared to other games, but I’m glad I do. On nights like last night it is way easier for me to hop in and help shoot things than to play a critical role like tank or heals.


A Quiet Night

Second Time Just as Sweet

Every now and then things get left on the cutting room floor for one reason or another.  For example I really wanted to make my post about the possibility of making our own convention…  but I had lots of other things to talk about as well.  In Final Fantasy I am presenting sitting in this interesting position being a part of two very different static raid groups.  Last week in the Wednesday night group we managed to get Bismarck Extreme, and I was absolutely over the moon about it.  This had been one of those challenges that we had struggled with over the course of a few weeks, namely in getting enough geared people online at the same time to take it down.  That has been the biggest challenge for Wednesday nights honestly is getting people to commit to regular attendance.  With my original raid group on Monday nights, attendance was never the issue.  The struggle there was mostly gearing, or at least the fact that we did not have two geared tanks for awhile.  However that changed as soon as Ashgar got his Paladin to 60, and geared it in record time.  Over all the gearing levels of Monday still lag behind Wednesday, but we found out this week that it apparently doesn’t really matter all that much.

Last Monday we finished up turn 13 of the Final Coil of Bahamut and started the first turn of Alexander Normal.  This week I figured the plan was to run all four phases of Alexander normal, mostly to help folks get some gear pieces.  I did not realize that we had intended to do attempts on Bismarck at the end of the night.  After struggling so much to get through that fight on the Wednesday group, I honestly expected us to walk away with a lot of experience but no kill under our belts.  I was absolutely wrong, and I am shocked at just how amazing getting a first Bismarck kill felt with my second raid team.  In the past in World of Warcraft, the first kill of a boss is special, but additional kills feel significantly less so.  I remember getting my first 10 man Arthas kill several months ahead of us getting it as a 25 man raid and that blunted the excitement considerable.  I have to say getting through Bismarck Extreme a second time is just as sweet as it was the first time.  My hope is that both groups can start doing this on a semi regular basis which will give me access to so many expanse totems.  Now I guess I really do have to get serious about the Ravana Extreme fight.

A Quiet Night

A Quiet Night

I had every intent of coming home and working on getting my Alexander drops for the week, but that didn’t really pan out.  I hit somewhat of an irrational low spot yesterday, and as a result I didn’t really feel like being around all that many people.  As such I avoided logging into Final Fantasy XIV and instead played a few other games.  Mylin started a discussion over twitter about the Everquest II Time Locked servers, which I guess was responding to some comments I had made earlier in the week.  The problem being that I was spending the evening downstairs on my laptop, and I guess I had never actually installed Everquest II on it.  There is a streaming client for these occasions, the problem is that the EQ2 streaming client is horrible.  The performance halts every few minutes as the game downloads more assets, making the game experience nigh unplayable.  I should have simply waited the thirty minutes to an hour that it would take to download the full thing…  but I was being impatient.  The end result was a frustrating stutter stop experience as I attempted to quest my way through Freeport.  Honestly this is a dual problem for me, because no matter what I try the new Freeport always performs like shit.  I really miss the old multi-zone Freeport because I never had these issues back then.  Now I generally want to avoid going to that town like the plague.  I noticed both the Neriak and Gorowyn ambassadors were offering me a switch in my allegiance, but I was uncertain if Gorowyn even existed in this version of the game.

Ultimately I need to do some reading because I will more than happily pop to the Darklight Woods starter experience if given an option.  I consider it the absolute best starter zone in the game.  I’ve burned through my stockpile of station cash and I feel made some awesome decisions.  I ended up picking up a handful of the bags that are being offered since I did not really want to go tailor just to make bags, and I ended up picking up a set of shadowknighty looking cosmetic armor.  I have long felt that if you look good you feel better about playing your character.  Finally I spent the last of it picking up the tanky rhino mount, but I’ve never really cared for the way mounts look in this game…  so I tend to have it permanently hidden.  As a result I feel like a bard in that I am just running irrationally fast for no apparent reason.  Mounts can make moving around cities awkward as you ultimately end up blocking some of your view as you try and get into buildings and such.  I am still only level 11 because really… I had forgotten how slow progression used to go in this game before all of the assorted experience bonuses.

Saving Farmers

A Quiet Night

I could only handle the stutter and stop gameplay of the streaming client so long before I jettisoned Everquest II for favor of Wildstar.  This is a game I want to devote more time to playing because I am really enjoying myself.  It scratches the World of Warcraft style game itch pretty well, and playing the Exiles has this fun firefly vibe to it.  Quite honestly I think had I started Exiles I probably would have stuck around longer than the initial month.  I was not a huge fan of the Dominion, but the Chua made playing them tolerable for awhile.  Personally I still think red versus blue faction divides are extremely dumb, and this game is just another reason.  My friends wanted to play Dominion, so I joined them there and had a fairly miserable time being a cartoon bad guy.  If I could have grouped with them on my Exile it would not have been a problem.  Instead there was a faction wall, and I am pretty much universally against faction walls.  The difference this time however is that no one I know actually plays Dominion on Entity.  This is actually somewhat sad as I can log into my Chua and the Dominion capital city is an absolute ghost town.  I roamed around for a good ten minutes one night before seeing a single other player, and when I finally did it was because there were a few people hanging out at the bank.

As of last night I dinged twenty two and finally can use a spiffy sword that I had been holding in my inventory for awhile.  There is just something about a weapon upgrade that is special.  I could be wearing ten levels lower of gear in every other slot, but if I have a current weapon… I feel good about my life.  There were some oddities going on with the server, because it seems like the opening of the free to play beta made more people realized that the game still existed.  I admit I am guilty of forgetting to log in.  I get caught up in Final Fantasy XIV and doing Eorzean things, but I think I am going to make an effort to start logging in more.  Since I have friends playing over there already it might be easier to remember.  I am trying my best to push through the Galeras content as fast as I can because I am just ready to see new areas.  I did move into the desert region of the zone so that was a bit of a welcome change, although as of last night I was back in rolling hills and farm lands.  At some point I need to do the two dungeons I recently unlocked to see if I can get any spiffy upgrades.  The highlight of the night however was getting to the next Shiphand mission, because so far those are my absolute favorite part of Wildstar.

 

 

Shiphand Buddy: Infestation

Blaugust 2015, Day 11

Welcome back to another episode of Shiphand Buddy! Today we’ll be trying our hand at space salvage and, of course, fighting weird space monsters.

Shiphand Buddy: Infestation

This green gas doesn’t look very good for your health.

What: Find the source of the infestation and get out alive with your salvage!

When: Available at level 17

Where: Galeras, Auroria

Gold Timers: Normal: None   ; Vet: 18:00

Gracie’s Run Time: Normal: 4:49   ; Vet: 6:55

Shiphand Buddy Says: I have seen an awful lot of this place, but I still really like it. It’s quick and easy! Take your time in the first room, kill the creatures and then seal the three vents. As you progress through the rest of the instance, remember that creatures can spawn from the round vents in the floor, as well as occasionally from cargo crates when you loot them.

If you proceed carefully in the next room it can make your life a lot easier. Clear the wandering patrol and mark the crate on the center platform. DO NOT go down the ramp yet. Mark the crate on the right, and walk out on the ledge there as far as you can. Do your best to aggro the mobs below you with any ranged attacks you have, then run back to the main upper platform to fight them. Be careful not to fall down onto the ramp! You can aggro the other pack either from the upper middle platform or by very carefully inching down the left ramp and attacking until you can just hit them with your longest range ability.

Why go through all this trouble? Once you move down the ramps an event will start with crew members being sucked out of hull breaches. You have a very short timer to find the breach and seal it before the crew and your gold medal get sucked off into space and lost forever, so clearing those creatures out before the event starts can make a huge difference. If you can’t do this, you’ll have to work on clearing them out in between the hull breaches.

I like to sit in the middle and spin my camera until I spot the next breach and then dash to seal it. If you have an addon that shows nameplates for interactive objects you can see all the possible breach locations and keep an eye on them. Any movement abilities you have will help a ton here as well. Once the event is complete make sure to tag the last crate in this room, up on top of some shipping containers. Be warned that more adds can spawn from the floor vents once the event is over.

After that the rest of the instance is a piece of cake. Make your way down the hall, killing creatures and tagging the last of the cargo before you get to the med bay. When you head toward the supplies in this room a short event begins. Kill a wave of infected crew, then a wave of 3 infection monsters. When they are near death they will run back to the middle and merge into a miniboss. It has a fair amount of health but otherwise isn’t too bad. Once you kill it you can finally loot those medical supplies. Note that there’s poison gas in the lower area during the event, if you are struggling to kill everything fast enough try pulling to the top of the stairs first.

Shiphand Buddy: Infestation

These blob monsters are pretty gross.

The lights will go out momentarily during the transition to the last stage of this shiphand. You will need to fight your way back up to where you started, killing blobmonsters and “saving” the crew along the way. Each time you use the medical supplies on a crew member they’ll explode into multiple little mobs, so be prepared. Once you’ve found them all and killed all the monsters you’re ready for the final showdown with a giant gross disease creature. Partway through the fight it will hit you with a blind attack. If you’re prepared you can interrupt right away to avoid taking unnecessary damage while you’re blind. Once it dies you’re done!

Differences between normal and vet: Normal mode has no cargo to collect and no event/miniboss in the med bay area.

Other Thoughts: This is usually considered the fastest shiphand if you just want to do some speed runs, but you’ll want some practice to get used to the hull breach section first.

Next up: Rage Logic!