Old Year New Year

Hello friends! It is a brand new year so it is a good excuse to try to get back in the habit of blogging regularly. I had some much needed time off over the holidays, and squeezed in a good amount of gaming. Here’s a quick summary:

The Good: Undertale

I’m just a few months late to this party but I have to say I’m very glad I finally got to play. It has been sitting in my Steam wishlist for a bit and a good friend gifted it to me for xmas (thank you, again!). I didn’t go in exactly blind, since I’d seen lots of folks discussing the game, but most of what I knew was focused on how the game is possible to beat without killing anything, and how it remembers and “judges” you if you do kill. I made it my mission to do a pacifist run, and was happy that I made it all the way to the king before I had to break down and look up how to finish a fight.

Old Year New Year

I played a lot in a hurry. It was that good.

I’m not sure what I can say about this game that hasn’t already been said before. I really enjoyed it, and it definitely gave me some feels. It did not make me cry but it came close. Gone Home still gets the prize for “made Gracie cry the most”. I have mixed feelings about how Undertale plays with the ideas of saved games, but I do understand why it works the way it does. I’m also glad I went in knowing I wanted to avoid killing at all costs. I don’t think my mental state would have dealt well with the guilt of murdering innocent monsters in addition to all the other stresses of the holidays.

Overall I am super glad I played this game,  really enjoyed most of it and absolutely loved some of it. If you have interest in it I’d suggest picking it up. I think it is worth a try if the turn-based rpg style isn’t an immediate turn-off. The music alone is worth the price of admission.

The Adequate: SWTOR

I managed to somehow avoid Star Wars hype for the most part. While my friends were getting increasingly excited as the movie premiere approached, I was busy hardening my heart. I guess I had been burned too deeply by the prequels to have much hope. I did still get tickets for opening night, I just tried not to have any expectations. Then I saw the movie and fell in love with Star Wars all over again and all bets were off. No, it wasn’t perfect, but it was fun and funny and had a kick-ass jedi and creepy sith and adorable droid and my entire holiday became colored with Star Wars fever. Thanks Disney, you managed to pry my heart and wallet wide open again for all things Star Wars.

Old Year New Year

The only screenshot I remembered to take. At least I’m cute.

In a fit of Star Wars fever I did something I had vowed I’d never do again: I subbed to SWTOR for a month. Sure, it is F2P, but the F2P model is so punitive that if you want to play at all you might as well sub or not bother. I rolled up an Imperial Agent because that seems class most folks say has the best story, and I hadn’t seen it yet.

SWTOR was having some sort of bonus XP event, and with their new adaptive level scaling thing I ended up hitting the level cap of 65 well before I had even finished chapter 1 of my class story. This felt very odd, since the game was trying to gently shove me toward the new content, while I just wanted to finish the story without getting it spoiled. Once I hit 65 I stopped doing any quests except the class story ones just to get through it faster, which reminded me how much the game likes to send you back and forth between planets. During normal leveling it isn’t too noticeable but when you’re just doing the story quests it feels like you’re spending more time traveling than questing.

I eventually did finish the main (level 50) story for the agent, and promptly closed the game and have not logged back in since. The story was quite good compared to most of the other ones I had seen, and I still haven’t figured how it ranks in comparison yet. My bottom line seems to be that it was a good story but it didn’t feel “Star Wars” enough for me, especially right in the middle of my movie-fueled fever. The Sith Warrior for example, felt like a fairly strong story and way more Star Wars flavored. In any case I don’t regret the time and money spent, but it didn’t quite do what I wanted in terms of scratching my Star Wars itch. In retrospect, I probably should have picked a class that gets a lightsaber.

The Inexplicably Unsatisfying: WildStar

I love WildStar, and still think of it as my “home” MMO. But for whatever reason over the holidays I just could not get invested in it no matter how hard I tried. I still logged in almost every day, and did some of the holiday Protostar event stuff, but my heart just wasn’t in it. Some of this had to do with me needing some “alone time”, which meant I needed a change of scenery from my usual game. Part of the problem may have also been that I had too many other games vying for my attention, and the attraction of new shiny things is strong.

Old Year New Year

Bringing holiday cheer, for money!

I think some of it was also due to plain old liking the halloween event better than the xmas one. For me there’s no contest between the two holidays in real life, candy and spooky stuff are just way more fun than trees and snow. In-game, I liked the Shade’s Eve expedition much more. I love the idea of the mall in the sky, and the changing rotation of challenges each time you play through. However I wish some of the challenges were combat-based. it just didn’t feel like the rest of the expeditions to me and after a few runs I got tired of clicking on things in a way that I somehow don’t get tired of shooting things.

I ended up playing far far less than I did during Shade’s Eve, and never even got all of the rewards. I did at least get my rowsdower slippers, because I do have my priorities right.

The “Why am I still here?”: WoW

I subbed for a 2nd month of WoW using in-game gold. I’m not entirely sure why. This is the game that perpetually feels like going to visit your old home town long after you’ve moved away and lost touch with all your old high school buddies. It is technically the same place but everything is changed and even though it is familiar and you can’t help but go back once in a while to see how it looks it mostly ends up reminding you that the good old days are well and truly gone.

I continue to play almost completely solo, mostly running old raids for mounts and such, and messing with the follower system to earn more gold to buy more game tokens. It feels a bit like a self-perpetuating treadmill, but it is familiar and easy and oddly comforting in its way. My goal is to stockpile at least 3 more WoW tokens this month, and then take a hiatus until Legion is on the horizon.

I think a huge part of my indifference to WoW is that I have a huge stable of characters on a server where I have no friends and no guild. I can’t force myself to reroll someplace else because it is too hard to walk away from the self-sufficiency and gameplay options of 6 level 100 characters, and I can’t transfer because the cost of moving one character is prohibitive right now, much less 6-8. To make matters worse, by far most of my WoW-playing friends are Alliance side and my main stable of characters is Horde. So I play by myself because it feels like I don’t have much choice. I’m planning to use my 100 boost to plant a character on a server with my friends once I save up to buy Legion.

The WTF is this Even?: Hatoful Boyfriend Holiday Star

Old Year New Year

It’s ok, your hunter-gatherer instincts will save you!

I loved me some Hatoful Boyfriend, so when I saw that this holiday-themed addition was coming out in December I knew I’d be on board. I still haven’t finished the whole thing, but so far it has been enjoyable in a “I don’t know what is happening but I like it” sort of way. It feels even more like a visual novel and less like a game than the original, but I’m more used to the style now and am happy to just hang on for the ride. My main disappointment has been that I haven’t actually been able to date any birbs. I will be reporting back on this one once I finally finish it.


So that was my holiday gaming for 2015. Enjoyable. Comfortable. A little weird. Just the way the holidays should be.


Old Year New Year

Drunk Dialing

This past weekend I did something so embarrassing I’m amazed I worked up the courage to even post about it here. The evening started out innocently enough, drinking wine and watching old childhood favorite movies. When the movies were done and I had a mighty buzz going, I sat myself in front of the computer and was faced with the gaming funk I’ve been in lately. Lots of new things are coming down the line, but they aren’t here now and I’ve really been struggling with getting motivated to play any of my staple games.

Drunk Dialing

What have I done? Curse you, delicious booze!

So in my drunken wisdom, in a scenario lamented by many other folks who have drunk-dialed that embarrassing ex, my brain decided to pay for a month of WoW time. Hilariously, I had uninstalled the game when I last “quit,” and so was only able to start the download that night. The following morning I woke up and soberly realized what I had done. And you know what? I’m ok with it. Yes it was a very silly thing to do, but sometimes when we’re drunk and nostalgic we seek out the things that used to make us happy.

Unfortunately, reality rarely holds up to the lens of nostalgia. I decided to roll a brand new alt, and since even drunk me had the wisdom of applying the game time to my 2nd account I had no heirlooms or anything to help me out. I love the familiarity of the game, and it has aged very well, but it still has noticeably aged. I instantly missed the smooth, snappy graphics and combat of WildStar. Soon, when I got high enough level to run dungeons, I missed the dungeon and encounter design of FFXIV. Also, the community is exactly like I remembered. The best runs were the ones where nobody said a word. The worst were abusive, some verbally, and one special group kept attempting to boot the healer because they were new and struggling. At least I had the moral victory of blocking the vote kicks.

My plan is to focus on the good bits and not sweat the crappier parts. It makes sense to just enjoy this trip down memory lane, and it is certainly true that there is something deeply comforting about the familiar embrace of leveling in WoW.  The new baby alt is a mage, and I’m glad because it keeps me far away from the mental stress of healing or tanking for group content. I am hoping to see some of the new stuff that’s been added since my last visit, even if that means I need to switch over to my high level character instead of this baby alt. But when the month is up, I don’t see myself sticking around. Nostalgia is nice but sometimes it is nicer to be reminded how good things are right now.

 


Drunk Dialing

Stealing Good Ideas

Blaugust 2015, Day 19

So I guess I’m super late to the “react to the WoW: Legion announcement” party. I’ve been trying to digest how I feel about it, and it is tricky. I don’t even play the game anymore (for now) after all. Why should I even have an opinion? Honestly after pouring years of my life into WoW, and having so many friends still there I have no illusions about how quick I will be to buy the expansion and try it out. Whether I will stick around much after leveling is the question.

Stealing Good Ideas

This was pretty much peak WoW for me.

With this in mind I’ve been thinking about what features from the MMOs I am currently playing I’d like to see added to WoW, and vice versa.

What WoW should steal:

  • WildStar’s housing: People have wanted player housing in WoW for years. Garrisons did not do the trick. WildStar’s housing has the best customization and depth I’ve seen, and unlike Garrisons you never really feel trapped there or obligated to spend tons of time if you don’t want to. It is a great balance.
  • WildStar’s double jump: WoW partially stole this, but just for the new Demon Hunter class. I worry if they have jumping puzzles like in WoD either they will be super easy for Demon Hunters and there will be an outcry, or people will discover that their version of double jump is more cosmetic than useful and be disappointed. I hope it gets spread around to everyone.
  • Final Fantasy XIV’s content schedule: FFXIV never seems to give me much time to get bored or complacent, there’s always an event or something new being added every few weeks. WoW is infamous for long content droughts, if they could figure out FFXIV’s secret they should steal it.
  • FFXIV’s combat precision: Some folks dislike FFXIV’s combat because of the long GCD that slows everything down, which is fair. One thing their combat does amazingly well though is telegraph very clearly and precisely. If I’m standing 2mm outside of a telegraph I know for a fact I am safe. WoW’s telegraphs are not always well defined, and even when they looked clear I often still took damage when I thought I would not.
  • WildStar’s costume interface: It is still not perfect, but WildStar’s holo-wardrobe is lightyears ahead of WoW’s transmog. I know it is a ridiculous ask since WoW’s system is based on old code that never had these types of vanity options in mind. But who wouldn’t want to be able to clear out all that inventory space, have tons of dyes on multiple channels, and share your outfits across all your characters?
  • FFXIV’s commendation system: I don’t pretend that this one change would transform WoW’s toxic community into FFXIV’s somewhat more appealing one. It would be nice though to occasionally have a chance to reward people for being awesome instead of trying (and usually failing due to WoW’s inadequate vote kick system) to get rid of people who are awful. WoW would be way more enticing for me if I thought the devs were even slightly trying to turn the toxic atmosphere around.

To look from the other direction, there’s also a few things I think these games could steal from WoW:

  • WildStar should steal flexible raid sizes: Yes the population in WildStar should be growing again very soon when F2P happens, but it will probably never be as big as WoW or even FFXIV. Flexible raids will let more people experience their end game content, and let raiding guilds focus on killing raid bosses instead of the roster management boss. Alternately they could just steal the much smaller raid sizes of FFXIV.
  • FFXIV should steal the WoW token: Ok, so WoW stole this from WildStar (and EVE, etc.) first, but still- having a way to buy game time for game currency would encourage people who are on the fence to try the game knowing they wouldn’t always have to commit to a monthly sub.
  • FFXIV should steal WoW’s account management and store: There’s a ton of neat things in the FFXIV store but I will never get them. Even if I had the money to spend, the Mogstation is such a nightmare to deal with it just isn’t worth my time. Blizzard has a streamlined, well-oiled system. No matter what you think of their cash shop items, the fact is everything is accessible and just works.
  • WildStar should steal (and refine) WoW’s legendary item quest chains: Sure, this is probably going to be replaced in Legion by upgrading your artifact weapon, but the original idea was good, if poorly executed at times. Having a long quest chain that takes months to complete and gives you a best-in-slot item is a great way to encourage people to get into content. You just have to be careful that the tasks you set are accessible and reasonable (I’m looking at you, PvP requirements). Both WoW and WildStar could look to FFXIV’s relic weapon quests here I think.

What do you think? What ideas are so good that all MMOs should steal them?


Stealing Good Ideas