Over in Final Fantasy XIV they are having this Make it Rain event, which in truth is a really short quest that leads you to the Gold Saucer where all MGP winnings are increased by 50%. For awhile now I had been closing in on the Adamantoise mount just by doing the weekly and daily cactpot options. However last night the between the free 20,000 MGP you get for the quest and hitting a 1/2/3 combo for 15,000… I finally pushed over the line and was able to purchase it. Now I know Ashgar is holding out for Fenrir but for me… it was always about the turtle. Since I was a little kid I have had a connection with them, largely because I grew up slightly out in the country and spend a good deal of time playing with random terrapins that wandered into the yard. I am the sort of person who will swerve wildly to miss a turtle… or honestly any animal for that matter. What makes this mount even better however is that it can fly… pending you are in a flyable zone and not sitting outside the free company house. Add this to the pile of mounts that Lalafel look adorable on, and I figure I will be riding it in place of my standard Chocobo for the time being.
After that I logged into Belgrok and started pushing towards 110 in World of Warcraft. For the most part it took finishing up the back half of Stormheim, going back to Val’sharah and doing Bradenbrook… and finally doing the first tiny bit of High Mountain for me to hit the level cap. From there it was all about trying to get some gear from whatever quests that were available at the time. In the most questionable of ideas… Grace and I decided to take our freely 110 characters over to the invasion happening in Val’Sharah. This is normally a perfectly reasonable idea, but on a low population server everything that is in the world becomes a little bit more difficult. We were mostly doing okay until we reached the part where we had to do the scenario. At which point we got queued with a super chill rogue who did not call us horrible at all… even though we kinda were. There was this epic fight at the top of the tower where the rogue solo’d down the boss there with an over abundance of skill. He himself was pretty minimally geared, but was obviously far better at survival than either of us were and kept running away from the boss and using columns and such for line of sight… just long enough for his self heal to be up before engaging again. The yakkity sax madness largely continued when we got up to the final eyeball boss… but all in all we managed to finish things up and get some gear in the process.
The unexpected thing about this low population server… is that it seems like someone had flooded the market with really cheap 835 plate armor. I managed to get my item level up to 814, which hoping we have another night of some upgrades through world quests might actually see me able to get into heroics. Right now I really need 2 rings, 2 trinkets and some shoulders… because all of those slots are bringing down what would otherwise be a reasonable position to be in. In the grand scheme of things the only reason why I want the ability to do heroics… is that the queue times for those are generally far shorter than the queues for normals. I am up to the point in the Order Hall campaign where I need to run a bunch more dungeons and I am not really looking forward to doing so with 45 minute queues per dungeon. Whatever the case I am now in the phase where I begin gearing… which tends to be the phase that I enjoy an awful lot as everything is potentially an upgrade. I need to go ahead and unlock the Broken Shore… but the truth is that I am not sure I would even be able to survive out there. A lot of my success with that area has been due to the fact that I am normally playing a grossly overpowered protection warrior. I am sure it is going to be a miserable time as an extremely undergeared dps deathknight. Side note I took the screenshot above before I reapplied my transmog just to show off what a mess that a freshly dinged 110 looks like.