July 2017 Gaming Goals

A belated post for my July goals since I was too busy playing games over the holiday weekend to blog about playing games!

Review of June Goals:

WoW: Level one more class to 110. Done! I ended my temporary return to WoW with only the Shaman, DK, and Warrior below the level cap.

Subnautica: Rebuild my sweet sea base empire. Done? I’m going to call this a win. I didn’t build quite as fancy a base as I did in my earlier playthroughs, but I did build two of them and that should count for something.

FFXIV: Play Stormblood. Done! Yes this goal was a gimme but I don’t care. I didn’t want to stress myself out with goals I just wanted to enjoy the expansion for a couple weeks.

I actually completed all my June goals! I guess the secret to success is having really easy goals.


July Goals:

FFXIV: Clear both EX primals. I got Lakshmi this weekend but Susano still eludes me. I want a fancy weapon and maybe a doggo.

Advance at least one of my Anima weapons at least one step. Hopefully an easy goal but I’m being intentionally vague with it. My SCH weapon is on the light farming step, while my AST weapon is on the “do a bunch of dungeons in order” step. I should be able to finish at least one of these, especially with a certain friend who has been encouraging me to do these silly things.

Level my AST. After leveling roulette last night I’m at 65, so this should be easy. I am very curious to see how different the healing feels compared to SCH. It will be easier to compare the two when they’re both 70 and equally geared.

Figure out how to buy a house. My FC is moving to the new housing district when it opens, and I would like to continue living in the Mist. That means I’ve got to buy my own place. I’ve been saving up, so hopefully I can afford it when everyone abandons their property to move to the new zone.

Diablo 3: Complete the basic season 11 journey with a necromancer. This will be a somewhat short timer since the season doesn’t start until near the end of the month, but completing the 4 chapters should be easy.

Complete the challenge rift every week. I’ve done the first 2 so far and they’ve been quite fun and not too punishing so hopefully I can continue.

Master all the crusader set dungeons. I have been slowly working on this since season 10. I just finished Roland’s set dungeon last night so all I have left is Akkhan’s. I just need to finish farming the set.


I have some actual goals this month for a change! Hopefully keeping them focused on just 2 games will help me meet them. Wish me luck!


July 2017 Gaming Goals

More Class Mounts

After my previous run of class mount acquisition I thought I’d slow down a bit. The next mount on the list was actually not a mount, but druid flight form. I like Thisalee Crow, so I was happy to help her when she asked. We’ve got to defend the shrine of Aviana from a demon invasion, and take back the idol they stole so we can restore the flight form for all the druids of the talon who depend on it. This quest was surprisingly action-packed, and even though I’m not quite sure yet whether I like the new flight form, I definitely liked the quest to get it.

More Class MountsNext up was my rogue. I have loved everything about the rogue class hall and story so far, and this one started off with my favorite buddy Lilian Voss so I was excited. Unfortunately this quest chain is somewhat pvp focused and it stressed me out a lot. You have to kill marked targets in each of the opposing faction’s capital cities. This means using a lot of your various rogue-y tricks to infiltrate and murder your target before you get caught by guards or players. After I finished this quest I kept seeing Alliance rogues hovering around outside the Horde cities and now I know why. I have so much sympathy for them. On the plus side, I think this might be my favorite mount of all the new class ones.

Warlock started off slow because you have to gather a bunch of items up front, and one item you need only drops from the end boss of legion invasions. It felt very parallel to the pally quest, which makes sense since both of those classes had previous mount questlines. However where they pally one made up for its annoying start with a nostalgic romp at the end, the warlock quest just felt annoying. It might be because I’m not great at playing a warlock, but I didn’t think their mount quest was very fun. I do really like their mounts though.

The demon hunter quest might have been the easiest of all of them. They just have a short scenario where you fly down to the planet of the felbats and have to punch the felbat brood mother until she decides to be your friend. Or something. You have to chase her around a little bit and there is a cool moment where you have to glide down to her and jump on her back in mid-air. There’s also a set-up where you can use your demon sight ability to try to track her down, but it wasn’t strictly necessary to complete the mission. I might have been cooler to set up something that made it more vital, but it is difficult to make that work and not just be annoying. I was fairly happy that it was easy anyway, since I still felt like I was recovering from the rogue quest even after several days’ break. The mount is kinda cool looking although I hate the weird blade-on-the-head thing.

The only character I have left at 110 that doesn’t have her mount yet is my hunter, and she’s still a few days’ worth of questing away from unlocking the start of that chain. My shaman is still level 100, and the highest level warrior I have is only in the 70s, so it will be a while. So far, aesthetically the rogue mount is my favorite. As far as the quests go, if the start of the paladin one hadn’t been so awful that one would probably be my favorite. But because of the hangup of having to get crafted items and Suramar stuff it got knocked down a peg. Instead I have to say that the priest quest has been my favorite overall.


More Class Mounts

AggroChat #160 – Laundry Hampster

Featuring:  Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen

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This week ushers in the return of Tam who has been in world traveller mode.  We begin the show with talk about the madness that is the RoboSquid Armada… or our attempt to bring back the challenge to low level World of Warcraft by restricting ourselves to green gear and attempting dungeons at the minimum level.  From there we delve into a discussion of the Electronic Arts E3 press conference and how they are bringing roleplaying to sports games.  Also discuss the forced two player prison escape experience of A Way Out, and the huge tease that was the Anthem “reveal”.  Since Tam has been on the road he has been playing a lot of Fire Emblem so we delve into a length discussion about that franchise specifically.  Finally Ashgar and Kodra have been playing Hollow Knight so we do a bit of a dive into why they feel it is the best metroidvania out there.

Topics Discussed

  • RoboSquid Armada
  • Making Warcraft a Challenge
  • EA E3 Press Conference
    • Star Wars Battlefront II
    • A Way Out – from Brothers: A Tale of Two Sons
    • Roleplaying in Sports Games
      • NBA Live 18 – The One
      • Madden NFL 18 – Longshot
      • FIFA 18 – The Journey
    • Need for Speed Payback
    • Anthem
  • Fire Emblem
  • Hollow Knight

 

Class Mount Quests!

After how long we’ve had to wait for them to unlock, I was half expecting the quests for the new class mounts in WoW to be epic and complicated and time-consuming. This was not the case, and honestly I’m glad. Leveling up all the alts and finishing all of the broken shore quests to unlock the class mount quest was enough of a challenge. And for those who are dedicated to one class, there are a few extra goodies like spec-specific mounts and bonus pets for unlocking concordance. For me as someone who merely dabbles in all the classes for completion’s sake, I’m happy I get to see this little extra flavor content, and increase my mount stable a bit in the process!

For all classes, you need to complete the “Breaching the Tomb” achievement in order for the mount quest to unlock. It has been a lot of painful busywork doing those quests over the past few weeks, waiting for each new one to open up with the weekly reset. Now that they’re all available you can motor through them on new alts with no waiting. The main things that will slow you down are having to wait for an invasion for one of the early quests, collecting nether shards (I wait to spend any on new alts until after I finish this quest), and completing the broken shore order hall missions (if your champions aren’t leveled and geared yet). That last one was my biggest sticking point on many alts, but now that the requirement has been nerfed from 3 missions down to 1 I can finally move forward.

I haven’t done all of them yet, but much like the initial class hall quests, the mount quests are quite variable. Spoilers and opinions about the specific quests follow.


The monk quest was the first one I did, since that is theoretically still my main. Also because I can use the mount on my baby monk for our level-locked silliness. I was all ready to have more fun times with beer because that was pretty much the entirety of the monk hall quest line, but sadly after buying beer for one Master in exchange for a story there was no brew to be had. The quest has you running back to the peak of serenity to look for the tiger spirit who traditionally serves as mount for the grandmaster. It seems he’s been in mourning since the guy you replaced was killed in the demon invasion, which is why you didn’t know anything about his existence until now. It definitely has a very strong monk flavor even without much beer in it, and the mount is extra cool because he is a sentient being and will occasionally talk to you. Since this is my main I will also be attempting to get concordance eventually so I can unlock the matching tiger pet as well.

Next I did the pally quest. Sadly, one of the first things you have to do is buy a gem from some elf in Suramar. Did I mention I almost entirely skipped Suramar on all my alts? Before I could do the mount quest, I had to do Suramar far enough to unlock the mask so the vendors would even talk to me, and then I discovered I needed 500 ancient mana. My current cap was 300 so I had to first run and find 2 of the items that increase your  cap, and then go pick a few flowers in the vineyard until I had enough to buy the gem. After this inauspicious start, the rest of the mount quest was amazing. It is a huge callback to the original paladin mount quest from vanilla. You get to go back to Stratholme and kill a bunch of undead with a NPC all-pally party, and eventually purify Rivendare’s mount to turn it into your sweet new holy steed. I’m not entirely sure how I brought that undead horse back to life but I still enjoyed this quest a lot!

The next class on the list for me was priest. As someone who used to main a disc priest, I have not been happy with the direction of the “class fantasy” or the feel of priest healing in this expansion. This makes everything I do on my priest bittersweet these days. Anyhow, the priest quest premise was intriguing: Magni Bronzebeard, the dwarf who turned into a diamond and now speaks for the spirit of the planet itself, had a vision and sent me off on my quest. After my own heart, the quest sent me deep under the ocean in a submarine to a lost titan vault. Once there I got to see some banter between the Bronzebeard brothers and relive one of the most annoying Wrath-era dungeon fights with snarky dwarven commentary. It could have been obnoxious but I found it really charming. It didn’t feel especially “priest flavored” but it was an amazing quest and definitely one of my favorites. It also helps that I like the look of the priest mount a lot.

After priest, I tackled the mage quest. For that one you chase down a magic flying disc that Antonidas had been working on. It involved tracking down a couple archmages in various places around the world, and then a trial in the Eye of Eternity. I was hoping for some clever puzzles or something here but it was mostly a matter of tracking down the right mage and asking nicely if I could have their priceless artifact, please. The mage quest wasn’t as exciting or nostalgic as some of the other ones, but the trial was fun enough. You get to murder elementals of fire, frost, and arcane, which somehow bleeds off the excess energy from the disc parts and lets you combine them together into something that works. Sure, Antonidas never figured out how to do this and it was part of his life’s work and you knocked it out in 20 minutes. You’ll forget all about that once you’re riding around on your cool new mage frisbee.

That’s as far as I’ve gotten in the past 2 days, but Druid, Warlock, and Rogue are all ready to go and Demon Hunter is not far behind. I’ll have my comments on those quests up as soon as I get through them!


Class Mount Quests!