Cultural Divides

Coming off of the high of watching Working!! all the way through, I went looking for other, similar shows and wound up watching the entirety of Servant x Service this weekend with Kodra. I came away from that show feeling pretty weird about it.

Cultural Divides

On the one hand, Servant x Service is often genuinely funny and has some characters I really like. On the other, it’s very much a product of a much more misogynist culture with very different views on acceptable behavior. It makes me think about cultural imperialism more than a little bit, because it’s easy to sit from my position and decry another society’s culture for things that I find objectionable, but it’s a lot harder to turn that lens inward and consider the things that I do that would be objectionable for other societies. It feels hypocritical for me to sit back and say “this is a problem” and dismiss content as “bad” when not doing the same thing with, say, The Avengers, yet to some extent those feelings are still there. It makes me try to really evaluate how I feel subjectively vs what I believe objectively.

For all that I grit my teeth at some of the things in Servant x Service, it’s easy for me to imagine someone looking at a standard American show that I love (like, say, Firefly) and being bothered that it’s a show essentially about a bunch of criminals with no families, no sense of societal obligation, and a starkly different moral compass. To flatly say that something like Firefly is “better” than something like Servant x Service on some moral ground isn’t something I’m comfortable with, because I’m not speaking from a position where I can say the cultural norms that created one are objectively superior to the other.

It’s a big part of why I’ve tried to experience a really wide variety of content from different places. I’ve railed against the idea of dismissing something (or giving it a pass) simply because of one negative (or one positive) trait it has, and I worry that we dismiss a lot of content just because it’s “weird” or otherwise not congruent with what we consider ‘normal’. There’s a wealth of interesting experiences that are hard to get without leaving the bounds of native English content, and while many of them do some problematic things that unsettle me (like the rampant sexual harassment in Servant x Service), I can’t in good conscience say that there aren’t equally problematic things in even the best of native English content.

I’m kind of going round and round in my head, because half of me is still bothered by the show, and the other half seeks to better understand the show’s context rather than imposing my own on it.

Monday LFR

A Good Show

I have not been in the habit of linking AggroChat in my blog lately, but I am going to do it this morning.  It took for freaking ever for the YouTube version of the podcast to finally upload yesterday, but I feel like this weeks show ended up really good.  There were a bunch of topics that branched out but the big one and the one I chose the name the episode was over a discussion about Otome.  A friend of mine Pizza Maid and her equally awesome named friend Sushi Geisha have this podcast called Heroines of the Cherry Blossom, where they talk about Otome games.  This was not a term that even exists in my vocabulary before this week, when they referenced our Hatoful Boyfriend episode on the podcast.  Essentially the side discussion that spawned was about how Tam was impressed with the quality of the writing of these various relatively low budget dating sims that he played in preparation for our Hatoful Boyfriend show.  The general consensus was that we would all like to see this deeply nuanced writing make its way into more mainstream titles as well.

Another interesting side discussion centered around the point in which we all tune out when it comes to an open world or sandbox game experience.  For each of us there seems to be a point where we are just “done” with the game even if we are not truly finished with all of the content.  For me personally I am never really “done” but I reach this point where I have to take a break and play something else for awhile.  But then by the time I return to the game I rarely remember what I was doing at that point and end up having to restart the game…   usually going in a slightly different direction than the original play through.  I know this past week with my focus on trying to chew through the quest content…  I am enjoying Fallout 4 significantly less than when I was just wandering aimlessly.  For others on the podcast they found themselves HAVING to focus on the story, to keep from losing interest.  In any case… we recorded a really content dense episode… which then surprised when editing that it ended up being a fairly short episode at only an hour and fifteen minutes.

Monday Night LFR

Monday LFR

I find myself once again in the unfortunate position of needing to run LFR on a Monday night.  The last chance crew in any MMO seems to always be the worst crew… and unfortunately due to the push in Fallout 4 I didn’t get any of this done earlier in the week.  There are a bunch of reasons why I am pushing last minute raids, but not the least of which is…  I am still trying to build out a tank set on the Cow.  There was a point in last nights raid where they absolutely would have used me in a tanking capacity had I a set of gear.  The problem is largely that I have plenty of armor… but since the Cow was a boosted character… I only went into level 100 with a single set of gear.  Normally as I level up, I pick up both a mix of two-handers for dps… and sword and board options for tanking, but I have had zero luck in getting anything I could use for tanking.  So I quite literally have a full set of gear that would be viable…  minus the sword and shield.  So tonight part of the plan is to run through Blackrock Foundry since it mostly features gear lower than what I need… and set the loot preference to protection, hoping that maybe just maybe I end up with a one handed weapon of some sort and a shield.  I technically have a 650 shield banked that would work well enough for the time being.

Monday LFR

On the other side of the fence I am still using the 670 Blackrock Foundry normal mode weapon that I have for ages… because I never could get any of the heroic bosses we were downing to drop me a weapon.  Similarly I have opened dozens of Garrison boxes… all with zero luck in finding a damned weapon to use.  So in addition to running Blackrock, I also really need to run  through Hellfire Citadel LFR on Belghast.  While I feel like BRF is probably going to go smoothly simply because most people have the gear for it…  I have a feeling that Monday night Hellfire is going to be pure hell.  The only thing that I maybe have gone on my side… is that there are generally more active alliance players on my battlegroup than there are horde, and I can definitely see that still is the case in the difference in my queue times between the two.  At very least I am going to struggle through the first few rounds of the raid because that seems to have the best chance of dropping me a weapon.  I have a pretty decent shield now, so really all I need is that main hand.  I even went so far as to purchase a Baleful Armament with some of my excess stones…  and only managed to get a 650.  In theory if I save up for a bit I could maybe manage to push that to a 695.  The other option is to have my blacksmith start trying to craft me one, but given the silly amount of materials it would take to make that happen…  I am hoping I simply have some decent luck this Wednesday during the raid.

Week In Gaming 12/5/2015

Sunday Madness

Today my posts and the AggroChat podcast are coming out a little late, because reasons.  My wife has this thing at church this morning, and stuff was not going very much as planned.  So instead of wrapping up the podcast when I got up, I went into the mode of attempting to support my wife as she flailed around the house trying to get everything ready.  I don’t really do the religion thing, but it is important to my wife so I’ve always attempted to support her in whatever way she needs.  Normally speaking I would have been further along in the podcast creation process by the time I slept last night, but instead I decided to have a knock down drag out fight with Amazon.  There is an item that starting last Tuesday, has been updating daily to tell me it would be there by 8pm the next day.  This has drug on for several days… and the FedEx tracking that I finally received shows that there is no way it is going to be here until sometime at the end of next week.  Needless to say I was more than a little perturbed, and ended up trying to get to the bottom of it.

Where I feel bad however is that I know I took out some of my frustrations on the agents that were working the case.  I realize why companies hide their chat functionality, but overall it is a horrible practice, that only leads customers to be pissed as hell by the time they FINALLY get a hold of a person to talk to about their issues.  I know I probably came off as a mad man, but seriously…  I’ve been an Amazon customer since around 2000, and been a prime member for I think as long as the program has existed.  I keep that active so that I can have items here in two days… and there have been a lot of times in the past where they actually have it here next day.  Since the swap to using the US Postal Service however, I have had several delayed orders… and this one just seems to be another in that line of problems.  The worst part about it is.. that after spending over an hour last night trying to get someone to tell me where the ball was dropped…  no one seemed to have any answers.  I did however get two months of prime added to my account apparently to appease me, so I guess that makes up for some of the frustration.  I have no doubt that the item will arrive and be just fine… but man this situation has been annoying.  It is nothing nearly as bad as Tam and Amazon quite literally losing his shipment.

The Week of Warcraft

Week In Gaming 12/5/2015

For the most part this was in fact the Week of Warcraft as I am attempting to play both characters on Argent Dawn Alliance side… and the joined The Scryers server Horde side.  This means  there are two different communities that I am trying to be an active part of, and as a result pretty much everything else I am doing has fallen by the wayside.  Part of my Sunday ritual is to go downstairs and watch a sequence of television shows until ultimately it is time for bed.  However during this sequence I got pulled into the Horde side guild raid with my friends in the awesomely named Facepull.  Between some gear upgrades from drops and some crafted gear by the amazing Brerhoof it took me to around the 670 range.  Now after some LFR this week I am sitting at 679 so a stones throw away from 680.  I have two parts left to do of LFR and my hope is at some point before this evening I can actually get them knocked out and will hopefully see some more upgrades.  My lowest piece on the Paladin is his necklace which is still the level 640 boosted green gear.  In theory if I get lucky I could get a baleful item to drop while I am doing dailies… which I also need to do at some point.  I have everything enchanted and gemmed… at least with cheap enchants and gems so my performance as a whole should be better tonight… that is if they still want me to come and pewpewpew things.

Then Wednesday night I was invited to raid with some twitter folk that I have known for ages.  There I brought my Alliance Warrior Belghast, and similarly have made some jumps in gearing as the week went out.  I started the week at 680 and have bumped it a little bit up to 684.  This is still a long ways off from the 705-710 range that I need to be in order to really function in Heroic for the Friendship Moose fun, but whatever I am enjoying the process.  In both cases I was mostly a fly on the wall as the raid went about their business, but I could see myself enjoying both situations greatly.  It is my hope that in both scenarios are am invited back for future weeks, and in spite of my crummy gear I still managed to end up I think 3rd in total damage done for the raid.  My burst dps is still on the weak range, but I am throwing out a lot of total damage which still is nice.  Gladiator is such a fun spec that I am really going to hate losing once the expansion ships.  I guess there is hope at a later date that they might revive the spec, but I seriously imagine it was just too hard to balance when it essentially took all of the same gear that tanks did… which means that my overall survival is among the highest of the dps classes.  In any case I am having fun… and that is what really matters right?

Reaching Diamond City

Week In Gaming 12/5/2015

The original plan for this week was to record our final Fallout 4 show last night, and because of that I felt this overwhelming need to have completed the storyline.  This means that a good chunk of this week I was pushing hard to get through the main story, and I have to say… it was some of the most miserable I have been playing Fallout ever.  My play style is very much a “forget the story exists” method, where I wander aimlessly and go explore whatever happens to suit my fancy.  This means there is a lot of ADD induced gaming as I see what that building over there in the distance is, or go explore that wrecked vehicle there because it looks interesting.  The result is that I spend a lot of time playing, but not a lot of time getting anywhere specific.  With the severe content density that is the Commonwealth, it means I had at 70 hours not gotten anywhere vaguely close to Diamond City.  I knew where it was, but I was busy wandering around the Cambridge area and exploring lots of little nooks and crannies.

Instead this week I forced myself to follow the storyline, and while it is really awesome… and there are lots of interesting characters… the entire process feels forced.  I mean it IS forced, because I am trying hard to play in a style that is not natural to me.  I talked about this for quite a bit on the podcast last night, but essentially most of the time I don’t like it when games end.  In Mass Effect 2, I enjoyed every moment of the side missions… but it felt like all of my fun was being sucked down a drain the moment I started that sequence of events that lead to the end of the game.  I want these worlds and settings.. and characters that I have created to essentially live on forever… and the sooner I “beat” a game… the sooner that fun for me is over.  I think in part this is why I like the MMO so much, because my characters never have to go away… they just keep going on and changing and adapting as new content is released.  So as it looks like we are pushing off the Fallout 4 show a bit…  I am going to try and find a happy medium where I alternate between following story… and also spending some time following my heart.

AggroChat #86 – High Fidelity Story

aggrochat86_720

This week we return to the whole topic driven focus, because honestly they seem to work better. We had several topics we wanted to discuss but for the sake of time we pushed a few of them off to another episode. Once again we have the full cast of Ashgar, Belghast, Grace, Kodra, Tamrielo, and Thalen.

The topics we delve into…

  • Rocket League – how we are apparently late to the party, and any time a game is getting played at the same time by wildly different groups of gamers… it should be checked out.
  • Space Chem – how Kodra falls into a deep hole of trying to create the most perfect engine in this video game that plays more like a really good board game… and also at times a programming simulator.
  • Otome Games – we talk about how our podcast got mentioned recently by Pizza Maid and Suishi Geisha… and how it would be awesome if the games we liked to play had the same level of story fidelity that Otome games do. This spawned an entire side discussion about story drive games in general.
  • Co-Opetitive Games – the games where you are playing co-operatively but also at the same time competing with your friends…. also fertile ground for losing said friendships.
  • Sandbox Games – We talk about the wall that happens in most sandbox experiences where we as players are just “done” with the game long before we have technically completed all of it.