Winter Convergence

Tis the season for holiday events to show up in the games we play and New World was not to be outdone. Yesterday the large December 1.2 update landed and with it a new Winter Convergence event. With it came a whole slew of changes that I will talk about at least in part, but the most noticeable one is that every settlement now has a tree in the middle of it. Once a day you can loot these trees for presents… of which you are able to get 3 good ones per day. The “good” presents have so far given me 1 Diamond Gypsum per, a few Silver Bars, and 100 coins. The subsequent packages after the first three just reward winter tokens which are the currency used in game by the event to purchase items at the winter village.
Scattered around the map are the Winter Villages, which are helmed by an NPC Yeti called the Winter Wanderer. They will send you on a series of quests related to the event which involves picking up packages that spawn around the world near roads, and taking out their evil Yeti brethren in various Ice caves. There is a reputation with the event that works much like the three factions, and with it unlocks different tiers of gear that you can purchase with the Winter Tokens. The armor and weapons are equivalent to the items you can get from the faction vendors with the weapons all offering a luck bonus. For the PVE focused players… now that they made farming the PVP missions for tokens a pain in the ass… this might be your chance to get a set of 520 gear and some 525 weapons.
The biggest change with the patch however is that they have converted the ambiguous “High Watermark System” into something tangible and track-able called Expertise. For those of us who ground up our watermark a bit… this has finally allowed us to actually see where various item watermarks were sitting. Out beside each item is now a purple number which represents what the watermark for that given gear slot is. For me all of my watermarks look a little something like this:
  • Helmet – 576
  • Chest – 577
  • Hands – 576
  • Legs – 576
  • Boots – 574
  • Shield – 562
  • Necklace – 518
  • Ring – 500
  • Earring – 500
  • Sword – 535
  • Great Axe – 545
  • Hammer – 556
  • Hatchet – 544
  • Spear – 539
  • Rapier – 545
  • Bow – 550
  • Musket – 529
  • Life Staff – 554
  • Fire Staff – 562
  • Ice Gauntlet – 556
  • Void Gauntlet – 512
Supposedly more Necks, Rings, and Earrings have been added to the world to make these a little easier to watermark. It was much to my chagrin that I noticed my highest watermark weapon… is also one that I will never use the Fire Staff, while the one I use the most is sitting only at 535. Once again I say that this system is awful… but at least it is more clear how bad we are getting screwed.
They also put in kilns spread throughout the world, which are unfortunately NOT in the main territories. Instead you are going to have to trek out to the unheld north in order to find one of these. Thankfully I still had my inn bound to Mountainhome from the days when farming Myrkgard was actually viable. Various activities drop various kinds of Gypsum and you can craft this into a Gypsum Orb once per day. You can then trade a Gypsum Orb at the Kiln for a Gypsum Cast of a specific item type which acts as a lootbox giving you a guaranteed expertise/watermark upgrade. For example I made a Sword Cast which took me from 533 to 535 so this is not going to be a fast process by any means. Here are some of the sources for Gypsum.
  • Obsidian – Dropped by level 60+ Elite Mobs in the World and requires three
  • Sapphire – Dropped from last boss of Lazarus Instrumentality or Garden of Genesis and only requires one
  • Ruby – Dropped from Outpost Rush Caches and requires two
  • Emerald – Dropped from Trade Skill Aptitude Caches and requires one
  • Citrine – Dropped from Arena Caches (Siren Queen etc) and requires one
  • Amethyst – Dropped from Max Level Corruption Breach/Portal Caches and requires seven also not 100% drop
  • Diamond – Dropped from events, currently the first 3 tree presents you loot each day and requires three
  • Topaz – Dropped from level 55+ mobs in the world after consuming an attunement potion and requires ten
The Topaz is a bit weird because once a day you can craft an attunement potion, which allows for Topaz Gypsum to drop from any level 55 or higher open world mob. The gotcha there is that the potion can only be crafted once per day and requires one of every elemental “animal” aka Fire Snail, Water Fish, etc. I had a stockpile of these but if you were to try and farm them… it would take awhile not only to find all of them but to get the purple animal drop instead of motes.
All told it isn’t a bad update but it also doesn’t really reduce the overall grindy nature of the game. I still question the design decisions they have made to reach this point. I’ve heard anecdotal evidence that all of the open world areas for watermarking have been nerfed into the ground. Anything that used to allow for solo watermarking is just not viable anymore. They are pushing players hard to get into dungeons and arenas, which require the crafting of keys. Keys which I am almost certain will eventually be sold on the cash shop to “speed up” the process. I’ve also noticed that every single item now has a greyed out “Upgrade” button claiming it requires something called “Umbral Shards” to upgrade the item. I have a feeling that these also will eventually show up on the cash shop.
The last bit of news that came out yesterday is an official confirmation of which servers would be merging. I had theorized at one point that they might just collapse entire server blocks because if you collapsed the entirety of Arkadia Theta where Minda is… you would still not quite end up with 2000 players based on the trends. They appear to be doing exactly this which means that all of the servers would be merging into Adlivun the most populated server in our block. That means all of our territory will default to whatever was held on Adlivun.
On the Syndicate side, currently the only company holding any territory is Fenris which has two different guilds “holdings” and “acquisitions”. Similarly the majority of Marauder territory is held by Minas Morgul which has three different companies holding territory. In theory all of these companies will be seeing a pretty big payday as a result of the merger and then losing their territory. I would expect that all of these mergers are probably going to take place next week, so if you are on a lower pop server I guess now is the time to farm materials while the getting is good. The real question however is if any of this is going to turn the tide of this game. To that I think the answer is a resounding no. Players have moved on and are unlikely to return unless something drastic happens. We’ve recently dropped below the 100,000 player peak concurrency threshold and I doubt that is going to change significantly. The post Winter Convergence appeared first on Tales of the Aggronaut.

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