#Blaugust Day 22: Thalen Reads Choke

We can spend our lives letting the world tell us who we are. Sane or insane. Saints or sex addicts. Heros or victims. Letting history tell us how good or bad we are. Letting our past decide the future. Or we can decide for ourselves. - Victor Mancini
#Blaugust Day 22: Thalen Reads Choke

Choke is a book about salvation.

It's also a book about sex addiction, dementia, suffocation, rocks, and chocolate pudding. But the over-arching theme is salvation. The power that saving someone gives you over them, but also the power the saved has over the person that has, in saving them, taken a measure of responsibility for them.

Victor Mancini is a sex addict and a med school dropout. He works at a colonial village with his friend Denny, who he met through an addiction recovery program. He never knew his father. His mother was in and out of jail throughout his childhood for 'acts of social rebellion' of the Project Mayhem sort; swapping colors of hair dye in store, giving LSD to zoo monkeys, and so forth. Now she's slowly wasting away in a home for those with dementia. To support her, Victor chokes in restaurants.

What Victor has learned is that he can pretend to choke in a restaurant and when someone 'saves' him, they feel a responsibility to him. They keep in contact with him, send him a card with a check on his birthday, ask how he's doing and if there's anything they can do to help. He's choked thousands of times and uses the income from that to pay for his mother's care.

At the care center, other patients with dementia keep mistaking him for someone who wronged them in the past. He ultimately plays along, accepting those sins onto himself and giving the patients a kind of closure. He meets a doctor who claims she can cure his mother. The doctor just needs Victor to have sex with her. He learns that his mother has a diary (written in Italian) that contains some shocking secret about his heritage. And Victor begins to question who he really is and what he can do both for himself and for others.

If you've seen or read Fight Club (and seriously, you should do both) then you should have a pretty good idea of the type of book this will be. By turns hilarious and disturbing, and often both simultaneously. Loaded with sex, but almost never sexy. Ultimately it's a book about a man learning the truth about himself and taking some control of his life. I think I actually liked Choke a little better than Fight Club. It was a bit more optimistic in the end; with a 'we could go anywhere we want from here' feel.

Next up I'm going back to the classic science fiction; Philip Jose Farmer's Hugo-winning To Your Scattered Bodies Go, the first book in the Riverworld series. Come back next Saturday to see how I like it!

#Blaugust Day 21: On the Vanguard

Last night ended up being given over to Mass Effect 3; more specifically the multiplayer mode. I had never tried it before but hearing so many good things about it combined with Ash's recent foray back into the games led to me joining him, Tamrielo, and Kodra for a couple of matches.

Well, I say the night was given over to Mass Effect; most of that time was spent wrestling with the unwieldy beast that is Origin. I had to download the game, and for some reason Origin refused to acknowledge that Ashgar and Tam were friends, so they couldn't invite each other into a game. It took awhile but we finally got it straightened out and could actually play. It didn't enhance my opinion of Origin any, however.

#Blaugust Day 21: On the Vanguard
It's not just me, right? You see it too?

Once we were in I was presented with a bunch of classes. I figured Soldier would be a safe middle of the road bet and started out with that. The first mission went okay for the first waves, but then we let ourselves get a little too split up and died one by one on the sixth. I was trying to snipe, but I had trouble finding good sight lines. Still, it was fun, and I got enough experience to hit level 3.
Between missions I decided to see if I had enough credits to buy anything in the store. I didn't, but I did have some free boxes to open; presumably from DLC or something? From one I got a very nice assault rifle, and from the last I pulled a Cabal Vanguard unlock. That immediately raised my Vanguard class to 8, so I decided to try it out in the next mission. Skimming its powers gave me the impression it was meant to be a close range class, so I equipped a shotgun and my new assault rifle and off we went.

#Blaugust Day 21: On the Vanguard


The second mission went a lot more cleanly than the first. People went down a few times but got healed, and it started to look dodgy on the retrieval wave we got when two of us went down and stayed down. We made it through though and the remainder of the mission went nice and smooth. Between the Vanguard's teleport, the shotgun, and a paralyzing blade power I felt like it contributed a lot more the second time around.

Overall, it was a fun night that reminded me that multiplayer FPS games can be a lot fun with the right teammates. I'm looking forward to playing more.

#Blaugust Day 20: Record Keeping

It seems like at any given point I have sufficient brain space for at most two mobile games. I think the energy mechanic most of them use is a lot of the reason; I feel like I'm wasting resources if I let my energy fill completely and sit there for a while. Currently one the two games I'm playing is Fallout Shelter. The other, which I've been playing for a couple of months now, is Final Fantasy: Record Keeper.

From what others have told me, previous mobile Final Fantasy games have not had a good track record. Final Fantasy: All The Bravest appears to be particularly reviled as a mindless cash grab. Happily Record Keeper is a lot more engaging and requires actual strategy to play. The real-money aspect is a bit pricey, but the special currency (mythril) comes at a decent pace in game and you can absolutely play without ever spending cash.

The basic premise of Record Keeper is that there's a world that maintains records of important battles throught the multiverse in the form of magical paintings. Some evil force causes these to be damaged and so you must travel into the paintings and experience the battles they record to restore them. The battles reward equipment and orbs which are used to create all the classic FF abilites that you can then equip. Completing paintings gets you special rewards including rarer equipment and orbs, and most importantly new characters.

This, to me, is the main draw of Record Keeper; the ability to build a stable of your favorite characters from across the Final Fantasy milieu and relive fights from the various games with teams built out of that stable. Boss fights typically have the same tricks and special features they had in the original games, and Dr. Mog, your mentor, can provide tips for each boss fight before you go in if you don't already know how it works.

#Blaugust Day 20: Record Keeping
Quistis, Arc, Gordon, Lightning, and the Warrior of Light
face Medusa in the Tower of Owen

The monetization, like a lot of Japanese based games, is a gacha system. In this case what you're randomly getting is equipment from the various games, ranked from 1 to 5 stars. 5 star is the best, but also the rarest. You get one free draw a day, which could be anything (usually 1 or 2 stars, but I've gotten a couple of 4 star items that way) or you can buy draws that are guaranteed to be at least 3 star. If you pay cash for this, it works out to $3 for a single item or 11 items for $30. A bit pricey for my liking but you can get plenty of draws using in game currency.

Along with the regular paintings, there are also events running on a regular basis. These are usually themed on a particular character or characters and let you unlock new characters who aren't available through the normal paintings. Right now the Lightning event is just about to end, and an Aerith event started a couple days ago and runs for the next week or so. If you miss a character, it'll eventually come back around again, but the character unlock is usually fairly early in the set of event fights with rare equipment and orbs as rewards for the really difficult ones.

#Blaugust Day 20: Record Keeping
You can finally get her back

All in all, Final Fantasy: Record Keeper is a really fun game that will hit anyone with a love of Final Fantasy right in the nostalgia. If you decided to give it a try, using this link to get the game will get both you and me a little added mythril so you can start drawing new equipment that much sooner. Check it out!

#Blaugust Day 19: Scattered

We've reached that point in Blaugust where it starts to get difficult. The stored up ideas have been used and we're dependent on new ones for our posts. Tamrielo may be able to come up with a couple hundred ideas in an hour, but my mind is not so fecund. Or maybe I just self-censor too much, I know that's a problem. As much as I say that this blog is for me, I'm always aware that I have an audience and that anything I post could theoretically be viewed by anyone and everyone in the world.

#Blaugust Day 19: Scattered
Damn you brain!

Last night was a pretty light one gaming-wise. I played a little Magic Duels, long enough to knock out the daily quests I had active. One was to win 2 duels with either a blue/green or a blue/red deck, so I tried out an artifact deck based on Kodra's recently talking about how awesome they were. I won both duels, but the deck never seemed to really click. The idea is supposed to be lots of cards that spawn artifacts (mostly 1/1 flying thopters) and benefit from artifacts being in play along with cards that buff artifact creatures. Despite something like a dozen or more cards in the deck that create the thopter tokens, I never put out a single token in either game. Just bad luck of the draw, I guess.

#Blaugust Day 19: Scattered
Three in the deck and I never drew one

Apart from that, I logged into Marvel Heroes for a bit and finished up getting Thing to level 60. With that done, I looked through my stable of characters to pick the next to run up. One problem I've found with the story rebalance is that any character that completed the story on normal prior to the rebalance still has all the story quests completed post rebalance. That means I've got a few characters such as Squirrel Girl and Storm who are between level 20 and 40 that I can't use the story to level. I'll just have to go with the old legendary quest / Midtown leveling method for them I guess. It works, but it gets tiresome fast.

I ended up pulling out Deadpool, who I got as my free hero for the anniversary celebration. He's supposed to be a lot of fun to play, and his synergy bonuses are +10% each to rare item find and special item find which are useful for pretty much any character, particularly the level 60s that I'm hunting end-game gear with. I ran him through the first chapter and liked him reasonably well. I'm playing him mostly shooty so far, with AoE bombs to deal with packs of minions. They did a good job with the humor and fourth-wall breaking of his voiced lines; hopefully they won't wear thin as the game goes on.

#Blaugust Day 19: Scattered
Seriously considering picking up this costume

Finally I went offline and read for a while. I'm about a third of the way through Choke and it's as disturbing and hilarious as I expected from Palahniuk. I imagine most of my readers have seen the movie version of Fight Club (if you haven't, you really should), but a lot of you probably haven't read the book. It's well worth your time even if you've seen the movie. In fact I'd say it's even more worth it if you've seen the movie, as the differences between the two make a fascinating study in how you go about adapting a story to a new medium in a way that takes advantage of that medium.