AggroChat #326 – So Many Trailers

Featuring:  Ammo, Ashgar, Belghast, Kodra, Tamrielo and Thalen
Well friends… I just realized this morning that I absolutely screwed up yesterday. Normally I upload the podcast and then create a post for it. While waiting on the video form of the podcast to finish I apparently just mentally buggered the hell off to the next task on my list. Yesterday was stressful for a whole lot of reasons, not the least of which was finding out my 80 something year old mother-in-law is Covid positive. So falling on my sword her and apologizing for just now getting this out there. Tonight we had most of the crew and started off with a topic that had been bumped.  We talk for a bit about Yakuza: Like a Dragon and how it is a bit of a fresh start for that series.  From there we have a somewhat impromptu discussion about Watch Dogs Legion and the thoughts Tam and Bel had while playing it.  From there we discuss Spider-Man: Miles Morales and some of the thoughts Tam had specifically about the integration of Puerto Rican culture into that game.  From there we dive into another discussion about the PlayStation 5 since Tam finally got his last week.  We wrap things up with some discussion about The Game Awards and the big Disney Investor call and all of the things that were announced in both. Topics Discussed
  • Yakuza:  Like a Dragon
  • Watch Dogs Legion
  • Spider-Man Miles Morales
  • Tam and the PlayStation 5
  • The Game Awards 2020
  • Disney Investor Call
    • Star Wars
    • Marvel
The post AggroChat #326 – So Many Trailers appeared first on Tales of the Aggronaut.

Cyberpunk 2077 Thoughts

I have been playing an excessive amount of Cyberpunk 2077 since it released on December 10th, or technically in my time zone the evening of December 9th. I have a lot of things to say about this game because it legitimate is one of the most interesting gaming experiences I have had this year. That said I feel like I need to address an elephant in the room, because I was absolutely caught unprepared for the amount of dislike some folks have for this game. We all live in our own little sheltered bubbles and up until this point all that I had really seen about the game (and truthfully most of what I am still seeing) is a general sense of disappointment each time the game got delayed but overarching excitement about finally getting their hands on the game. There are apparently a totally different set of circles where this game is the poster child for everything that is wrong with modern game development. I didn’t realize my world was quite as shifted in one specific direction as it apparently is, but as one of my friends put it this weekend intentionally or not we all sort of see the world through our very own periscope. Needless to say I was a bit shocked and angered when I wanted to talk about it this weekend on AggroChat and was effectively met with “how dare I”. We are sorting this out and it will probably lead to an interesting conversation at some point, but for now I find myself roughly twenty hours into what many consider to be a deeply problematic experience.
It should also bear noting that for the most part my play through has largely been smooth. I am playing on the PC and seemingly that is the platform this game was targeted towards. I feel exceptionally sorry for the console players because from what I can tell it is a bug riddled mess. That is not to say my play time is bug free, because there are plenty of weird NPC movement issues like the above example of one just clipping straight into the engine compartment of a vehicle. These however are things I have been dealing with for several decades in Bethesda games and that might be your best frame of reference. Cyberpunk 2077 is essentially Fallout New Vegas set in a grossly dystopian society pulled straight out of Robocop or Judge Dredd. Going in with those expectations and not that this is going to be a Destiny quality shooter is going to greatly improve your experiences.
When I was in high school I discovered William Gibson, and by discovered I mean I had the novel Neuromancer given to me. I became obsessed with the world wrapped within its pages and tore through all of the novels that were in that same vein by the author. The world represented this dark future that admittedly has become more science fact than science fiction as the internet and the culture around it has evolved. The original Cyberpunk setting is deeply rooted in that narrative structure and as someone who can remember the time before the internet, it is representative of the future so many people thought would exist. It is a late stage capitalism narrative where everything has been fetishized and packaged for easy consumption.
Instead of a time of great prosperity, it is a time of corporate servitude. No one has it good and everyone is adversely impacted by this world. That is one of the most interesting things about the game is that it more or less presents this all in a neutral tone. The game shows you the negative impacts that this world is having on everyone, but it is displayed in a manner fitting of this genre. This is just the way of the world and it is up to you as the player to determine what exactly to make of it. So it presents sex workers trying to make their next meal with the same dignity as a “salaryman” trying to avoid ending up face down in a garbage heap when the next corporate take over occurs and they become expendable. Even the penthouse dwellers are negatively impacted by the state of the world which becomes more and more apparent as the game continues.
You play the role of “V” a Merc that does jobs for whoever can afford them. Your character is an assemblage of choices, masculine or feminine body types, masculine or feminine voice, and your choice of genitalia. The last of these choices is really bizarre given that it doesn’t seem to actually factor into the game much. From here you choose a background which include Corporate, Street Kid or Nomad representing three vastly different experiences. Regardless of this choice you effectively end up in the same place where some events transpire to put you on the outs with whatever that faction is and see you partnered up with another “gonk”.
You then are presented with the opportunity of a lifetime, one that you and your partner cannot ignore. For me it seemed like this was the beginning of the game in proper, but instead this is actually just the extended tutorial mission. You have full control over your character and the world begins to open up, but you have yet to arrive at the “actual” game yet. This is essentially the RPG “World One” that seems large and expansive… until you actually make your way through it and see how much larger the scale of everything else is. I am not going to go into story spoilers here, and in truth I am going to try and avoid much in the way of spoilers in general. Some things happen and you have to deal with the results.
Every science fiction setting has a seedy underbelly be it the Hutts in Star Wars or the Black Market chop shops in Blade Runner. Cyberpunk 2077 is a setting where this underbelly is exposed for all to see and the characters appear to just view it as normal. As V you do a lot of pretty horrible things, but it also feels like you are the only force attempting to make things any better for anyone. You take jobs from Fixers and random clientele and are given a series of choices on how to resolve each matter. For example I came up on a scene where a guy was shooting the NCPD with a sniper rifle, and I was asked to “resolve the matter”, which I originally took to mean take him out. However if you play it differently there is a path that allows you to talk them down where you find out that they are just off their cyberpsychosis muting drugs. There is a chance to resolve it relatively peacefully, but you can also just put a bullet in their head and walk away with some fast “Eddies”.
Cyberpunk is also not a game for the weak of stomach or the squeamish. I want to underline that point in bold to make sure you understand that you are going to “see some shit”. There is a concept in the game called the Brain Dance, which is straight out of the movie Strange Days where folks can record their sensory inputs which then get sold as the pornos of the future allowing the viewer to experience everything happening to the original person. Thing is these record a lot of extra data other than just the visual feed, so you learn how to flip them into “edit mode” allowing you to zoom around the outskirts of the recorders perspective picking up on audio and visual elements that maybe the original viewer didn’t even realize they saw. This becomes a tool at many points in the game allowing you to try and piece together what exactly happened in a scene. However these “BDs” as they are referred to by the denizens of Night City, are often of situations that you maybe wouldn’t want to find yourself in. For example fairly early on I found myself editing what was effectively a “snuff film”, where the recorder was executed and I had to attempt to glean information about the “studio” where it was recorded. The end goal was to save someone else who was being held by these same perpetrators, and would likely meet the same fate. It reminded me an awful lot of the movie 8MM, and it was similarly mentally and emotionally jarring. You find yourself developing a sort of clinical detachment as a defense mechanism to what is actually happening in the recording… so that you can scan for objects that might be able to uncover the location
The thing is… where Cyberpunk differs from most games is that when you finally do save the day and rescue the person being held. There is no shiny achievement unlocked where everyone lives happily ever after. Instead you deal with the ramifications of the mental and physical abuse that this person had heaped upon them. You see the impact on this extremely damaged human being and the trickle down effects that it has on all of the people that care for them. Quite honestly over twenty hours later and countless additional missions I am still dealing with the impact of these moments. In Night City… no one is ever “all right”, because you are slowly peeling back multiple layers of stress, abuse and neglect that has played out over the course of the characters lives.
The longer I play… the more distinct I feel like this is not going to be one of those games where your character gets a happy ending either. Instead it feels like I am just trying to do whatever good I can while I am alive and able to make a positive impact in this city. I am sure were your so inclined the game could play out in a completely different manner and take a more “renegade” path. I however choose to largely be a force of good, at least for those who are willing to pay for my services. Truth be told however… I have stacked a pile of bodies high in my path. Those purveyors of snuff braindances… needed to die however and I was their willing executioner. The NCPD has been all too keen on looking the other way if you make their lives easier.
The game also has down right quirky moments. For example I just happened to be walking along the street and this vending machine called out to me, introducing itself as Brendan. It wanted to strike up a friendship with me, and then immediately asked to impose upon me a favor. Someone had parked a trash dumpster in front of its machine, blocking the view of the road which was their favorite pastime. Brendan asked if I would be so kind as to move the trash bin, which required a feat of strength to do so. I now apparently have a vending machine that considers me their best friend because I was the one who took the time to pay attention to its needs.
It is such a weirdly nuanced game that I feel like I have barely scratched the surface of. Night City is so massive in scope that I am not sure if I even have a shot in hell of ever seeing all of it. There are large swaths of the city that are uninteresting, specifically the in between spaces as you transition major districts. That said I have spent a large amount of time just wandering around aimlessly and have encountered quite a few interesting sights. The game loves to also throw random encounters where you can aid the populace by “neutralizing” some threat. The one thing that I find a bit odd, is that there doesn’t seem to be much in the way of lasting consequences of pissing off the various gangs within each area. Maybe I just haven’t encountered that since most every time I have racked up a body count it has been part of a mission.
There were significant issues with this games launch and significant issues with the creation and working conditions. Additionally there are apparently a number of social issues surrounding the game that I had more or less been oblivious to. I purchased this game when it was first announced and I had been avoiding much information about it, because I didn’t want to spoil my experience. However part of what I had been unwittingly avoiding was the outrage surrounding it. I personally am enjoying this game immensely and it saddens me that it is doing so many interesting things, but a chunk of my friends will never experience it because of the other issues associated with the content. I do hope that CDPR makes good on fixing the console versions, because clearly they are in a horrible state. I also hope that maybe the studio grows a bit and realizes the steps they took wrong in this process.
For now however, I find myself deeply attached to a number of characters in this game and I am with them until the end. I hope we will reach some sort of satisfying conclusion, even if it maybe won’t be what I would call a happy ending. This game appears to be uniquely designed for my interests, and it will be interesting to see where it goes from here. The post Cyberpunk 2077 Thoughts appeared first on Tales of the Aggronaut.

The Game Awards 2020

Morning friends. I had plans last night and none of them really panned out as expected. I had been planning on watching The Game Awards which began at 5:30 pm my time. I also planned on running a Mythic +2 or two with some of my friends in Facepull in World of Warcraft. However as has been the case more recently we were limited by the lack of healing options. So instead of doing this… I ended up logging for the night and telling Kelsas to ping me over discord if it looked like we had healing options. This meant instead I spent my evening playing Cyberpunk 2077… which is a game that is not really conducive to watching a live stream during.
It was around this point that I had a realization. I don’t actually care about The Game Awards. I care about the fact that a bunch of Game Trailers get released during the show, but I don’t actually care about the awards themselves or the talking heads that appear in between them. The thing is… I have no skin in this game. Sure it is cool when a game that I like wins an award but it has absolutely no bearing on my life. What I care about is all of those game trailers and by the time I wake up the next morning those will all be available and syndicated on the internet in a number of various means. For example I was able to just tune in this morning and watch this playlist full of trailers. So here is that thing where I run through a bunch of things I personally found worthy of talking about. Let’s do this!
Some sort of Dragon Age Game
To be honest… the thing that I was looking forward to information about before the Awards show as Dragon Age. While I was never really able to get into Inquisition, I loved the first two games quite a bit and was looking forward to more adventures in this universe. What I had hoped to see was some signs that a game was happening here, but instead we got another vague demo reel of footage. This is a sizzle reel and not anything even vaguely resembling a game. As such I figure this game is at least two to three years away and possibly even more… and has not really coalesced into anything resembling a playable experience. This honestly concerns me more than it bolsters me.
Some sort of Mass Effect Game
We also received “trailer” footage of Liara T’Soni wandering some snowy planet and retrieving a piece of armor bearing the imprint of N7, which is in theory supposed to make us think that this is Sheppard’s armor. Once again this is not even vaguely resembling any sort of game yet, so I would imagine this probably has the same timeline trajectory as Elder Scrolls 6 at this point of being vaguely somewhere off in the future. There was a message at the end saying that Mass Effect would continue… which combined with this footage would make one think that they are returning to the original Trilogy and extending it. What I actually want is more Andromeda to be honest, but I legitimately think this is something that was rushed out in order to combat the news of the Studio head and Dragon Age producer both recently leaving.
Crimson Desert
On the positive side… I am significantly more interested in Crimson Desert than I was before. The footage shown would lead you to believe that the game is a sort of God of War style single player narrative experience. There however is reportedly some sort of online multiplayer functionality, but it doesn’t seem like an MMORPG along the lines of its precursor Black Desert. The game looks incredible, but so did Black Desert. I guess the proof will be once the game gets closer to launch because Godfall also looks gorgeous but was a soulless husk of an experience.
Back 4 Blood
It seems like it is officially time now to reboot the Left 4 Dead franchise… or at least a spiritual successor to it. Turtle Rock Studios the folks behind the original Left 4 Dead and the ill fated Evolve… are presenting a new game called Back 4 Blood. By all evidence this would appear to be a modern reboot of Left 4 Dead under a brand new name. I guess we can all hope that it will bring a fresh perspective to this style of multiplayer shooter experience.
Evil Dead: The Game
Apparently also there is going to be an Evil Dead game that may or may not also be attempting to reboot the Left 4 Dead concept? There isn’t a lot to go on with this trailer but it certainly feels like it is going to be some sort of four player co-op vs hordes type gameplay mechanic. It also appears to be drawing characters from across the entirety of the confusing Evil Dead universe. It might be really cool, but it also might be a confused mess. It appears to be lead by Saber Interactive the folks behind the 2019 World War Z game.
League of Legends: The Ruined King
This appears to be a fixed party RPG surrounding League of Legends characters and the Bilgewater setting from Airship Syndicate. These are the folks that developed Battle Chasers: Nightwar and Darksiders Genesis, and it appears to lean more towards the original of those two titles. The over world looks very Diablo style, with also combat taking place in a Final Fantasy style console RPG style. I am most definitely interested because League of Legends is a setting where I have been interested in the world building… but just not any of the games released so far.
Scarlet Nexus
Scarlet Nexus continues to look really interesting. It reminds me quite a bit of Astral Chain… which was a really cool game stranded on a console that struggled a bit with its graphics. I think ultimately will have to see how the final product comes together. Definitely something I am still keeping an eye on however.
Monster Hunter Rise
This game really makes me wish a Nintendo Switch Pro existed. This is appears to be the Switch getting a game in the open world style of Monster Hunter World. The only problem here is the console will not be able to output the sort of visuals that Monster Hunter World did. Still going to play it because it looks great and also both Palicos and Doggos to go adventuring with.
Evil West
The last of the games that looked interesting to me was Evil West, which is from Flying Wild Hog studios the folks behind the most recent Shadow Warrior games. So what I expect is a fast paced over the top shooter with melee combat. I like the mash up of Van Helsing with the Wild West that appears to be going on in the trailer. It should be an interesting game with a lot of really visceral combat if the lineage of this studio is any indication.
obviously the thing that some folks are going to be talking about is Sephiroth in Smash Bros… but I could give a shit about Smash Bros. If you watched the show last night, or did what I did this morning and catch up on only the trailers… what were some of your highlights? What are some of the things you are looking forward to? What are your thoughts about the Bioware “trailers” and non-announcements? Drop me a line below because I would love to hear your thoughts. The post The Game Awards 2020 appeared first on Tales of the Aggronaut.

Mythics and Desperation

Good morning friends. The last few days have been rough. Getting up has been exceptionally hard and when I do get up… it sorta feels like I have been hit by a train. I am not “sick”, just weary. I could not bring myself to make a post or upload anything to Catfriend Television. The day itself was packed full of meetings, which I dutifully attended but still found myself mostly struggling. I have no clue what is going on necessarily but I am not in a great place. It doesn’t help that Covid continues to strike close to home with my friend and mentor coming down with symptoms and one of my employees as well. I’ve not been in actual contact with anyone for awhile… apart from the fact that my wife is back in person with kids in spite that they had to come up with colors more critical than “Red” to denote the community spread.
We live in “Dark Red” and my wife teaches in “Dark Red”. For reference according to the county board of health, this denotes…
Dark Red – Stay Home. Dark Red signifies an extremely severe and uncontrolled level of COVID-19, meaning outbreaks are present and worsening and testing and contact tracing capacity is strained or exceeded. At this level, residents should take every possible action to minimize contact with anyone who does not reside in their household. Use curbside or delivery services for food and medical supplies. Work from home. Participate in religious services virtually.

Definition of Dark Red Status
I think the stress of all of this is getting to me in a way that maybe it hasn’t before now. About all I have in my control is to prepare for the eventuality that my wife feels like she needs to quit her teaching job to feel safe again. Of note… pretty much all of the districts are on distance learning right now because of the rate of community spread. The district my wife teaches in is one of the lone hold outs and quite frankly watching her go through all of this is a grind. It is taking a physical toll on her health. I realize this is nothing quite like the front line medical employees, but still wearing.
This weekend opened the first “Season” of World of Warcraft Shadowlands. Can I just state how much I hate that games are not grouped in seasons. What this means however is that Mythic+, Normal and Heroic modes of the raid, and all of the World Bosses start opening up. The above screenshot is when I rolled over to where the world boss world quest was spawned and the massive number of randoms fighting it. I got absolutely nothing of use at all from running it, apart from I think 250 anima. The whole “you will get less loot but better loot” statement before the launch of Shadowlands largely just seems to equate to getting less loot.
I am still in desperation mode for trying to find some horde healer friends for running Mythics. This desperation even lead me to PUG a Mythic Dungeon group. I was tempted by the fact that so often in the premade group finder tool there are groups sitting there just waiting on a tank. While in truth with randoms I would rather sit back and do some chill dps… I have reached the point where I am willing to tank because I feel like I am timezoned out of running with the single guild healer that seems to be around on the regular. My normal go to is twitter… but thusfar my calls for Horde healers has been met with a chorus of crickets. It does seem like there are just less healers around this expansion than there have been in others, and I wonder what that says about the state of healing currently.
In other news on a whim I decided to power level up leatherworking because the price of leather seemed to be pretty cheap. This gave me access to the 151 item level patterns, and I was able to drop some of this on my friend Grace to help with the gearing curve. Similarly when the Demon Hunter actually gets up to level it will make his transition from Normals to Heroics that much easier. My hope is that by seeding some gear it might kick the World Quest system in the ass and get it to start producing something useful faster. Right now it seems to be completely useless for picking up free upgrades.
Similarly useless is the new Adventures system… aka the commanders table gimmick that has been rebranded each expansion since Warlords. Nothing of use seems to be capable of dropping and the rewards in anima almost don’t make it work churning through these on the regular. I did finally manage to get a Soul Ash mission, and I stacked every single character I had on it… only to fail. The whole arranging pieces on the board mechanic mostly just feels for show as it is still a “wait and see” type system. I know someone spent a lot of time working on this, but quite frankly it is absolutely no different to me than the Garrison, Shipyard, Legion Hall, and War Campaign systems. You click some things and then RNG happens and maybe you get a reward.
In other other news… I started Cyberpunk 2077 last night and so far I am enjoying it quite a bit. I decided to go with the Corpo start, because really it seemed to be the one that I found the most interesting. I am not sure what ramifications each start is going to have on the game long term. It seems based on the little I have seen, you more or less end up in the same location regardless of which you choose. I will likely spend some more time tonight playing around in it. I think I am just about to exit the tutorial mission. So… Apologies for not having the oomph to push a post out yesterday. I am struggling a bit, but I will do okay as I always seem to. Occasionally there are going to be days where I just can’t conjure out a post demon and bind it to my will. Thanks for reading. If you have made it this far you are likely going to keep returning even if I miss a day here or there and I guess there is solace in that. The post Mythics and Desperation appeared first on Tales of the Aggronaut.