Accidental Chaperone

Sometimes your evening doesn’t go exactly as planned. Last night was absolutely one of those. I had every intent to hunker down and grind out Crucible until I made a significant dent in the Thorn quest line. That did not happen… in fact I didn’t even make three games before I was looking for something else to do. Ultimately I think there are a bunch of issues. Firstly I am not that great of a PVP player and it shows when I am trying to get kills that push me outside of my comfort zone. I am not normally a Hand Cannon player, and even then I am not normally one who uses the Omolon style energy hand cannons. Most of the ones that I have that are void fall into that category.
Squirrel suggested that I use the Thin Line hand cannon, but I am guessing at some point I tried it and didn’t like it because I only had one version of it sitting in my vault. Triple Tap and Outlaw is not exactly optimal for what I would be doing with it, but I gave it a shot. Overall it felt okay in actually lining up targets and dealing damage but the low stability and low handling score made the entire experience feel sluggish. I also gave a shot to the Ikelos Hand Cannon that you get through the quest line and again it was in that faster firing archetype which meant you needed to land way more hits to actually pop off a Guardian.
Ultimately I gave up on the whole void thing and just wound up using The Last Word a bunch last night which seemed to be fairly successful in finishing off Guardians. The only challenge there is that this is really a close range engagement sort of weapon and I kept getting maps with extremely long sight lines. The meta feels stacked against Hand Cannons right now but I will eventually push through it. What I think this is going to mean is that my load out is going to be Last Word in my kinetic slot and maybe the Suros Iron Banner Void SMB in my secondary or a pulse rifle depending on the map. That way I am either getting Hand Cannon kills or Void kills… because apparently getting both at the same time feels awful. Ultimately I got 10% progress for the three games I played which I guess is okayish.
What I did instead was decide to hop over and play some Gambit and take advantage of the infamy bonus. Without really meaning to however I apparently completed the Chaperone quest line and now have a shotgun that I am likely never going to use! I did not exactly love this weapon in Destiny 1 and I doubt I am going to love it in Destiny 2. I guess you could run double shotguns easily since this fits neatly in your primary slot. That seems like misery however, but I am happy to have accidentally knocked out another exotic weapon quest.
At some point along the way I picked up a sweet ornament for the weapon… but it only serves to make me miss my invective. I realize why we are never going to get the ammunition regeneration weapons… but it doesn’t mean I don’t miss them an awful lot.

Chasing Madness

Sometimes I get stuck on things and I am not entirely sure why. For example I could have done a bunch of useful things last night prior to the reset… but instead I spent my time in Iron Banner trying to get wins on the Hunter. It either was not my night, I just suck at playing the hunter, or I kept running into some premade groups… or a combination of all three. I did manage to get two more wins before finally giving up on that achievement for the evening. I am not sure WHY completing the Iron Banner page suddenly became important to me last night but it seemingly did. I did manage to get 75 packages for the entirety of the event and a lot of gear that I will mull over and decide what to keep and what to shard.
At some point I swapped back to the Titan and worked my way through the material gathering phases of the Thorn quest. I finished the first step by doing a third nightfall and a single bounty on Io. That left me with the other two steps and I opted to take the PVP route for those… the first requiring me to get kills on Titans and I managed that in a single round of Iron Banner because I happened to be on a stacked team full of Titans. The next step was to get Hunter kills and for some reason it was just Titan and Warlock night, and I kept getting teams with only a single Hunter on them. As such I think it took me a total of 4 Iron Banner matches to rack up enough kills to move things forward to the most painful step.
In this step as I understand it there is a hidden 500 point system that is instead represented as a percentage bar. You earn the absolute most points from a Void Hand Cannon streak while in either Competitive or Iron Banner. So there are sorta multiple components to the math behind this but essentially you can move the bar forward with either Void Weapon kills or Hand Cannon Kills. Ideally the weapon everyone keeps pointing towards is the Kindled Orchid… of which I don’t exactly have a stellar roll and it has been wasting away in my vault. I could in theory try and get a better roll, but they really need to rework the way the whole forge system operates. It seems way the hell too difficult to get a Ballistics Log each week.
Thankfully however the new Vex Incursion event has a fairly reasonable option as well. As it stands the best version of the Optative that I currently have is one with Accurized Rounds, Outlaw and Zen Moment. The version that I would be chasing if I so decide to do this nonsense would be one with Rapid Hit and Kill Clip since that appears to be the best combo in my eyes available on the weapon. I do have one with Rapid Hit and Mulligan that might be an option as well. Regardless of what I use… this is going to be a really long grind to go from the 12% I am sitting at as of last night to 100%. I guess I am going to be doing a lot of crucible with Last Word in my kinetic slot, Optative in my energy slot, Hammerhead in my heavy slot and while playing a Sentinel Titan in an attempt to max out the possible point gain.

Three Bananas

This weekend was an extended weekend for me, having taken two days off to match up with my wife who is on fall break. As a result I had more than my average amount of play time and the timing happened to line up perfectly with the first Iron Banner for the Season of the Undying in Destiny 2. This time around there was a quest chain that I wrote about the other day that walks the player through collecting four weapons and a full suit of the Iron Banner armor. After this however it became my first mission to make sure I had completed that on all three characters. The above collage shows them all in the gear set that I picked up with some shaders applied to make them look cooler.
The most curious part of the weekend is that I somehow capped my Valor twice and reset it… and am now grinding it up a third time presently sitting at the Brave II rank. Partially this is due to the fact that the weekend included a bonus to all valor gained, and partially due to the fact that I played an excessive amount of crucible via the Iron Banner. I am guessing that the bonus valor also somehow equated to bonus XP because I skyrocketed from around 33 at the start of Iron Banner to 60 as of last night. I also managed to hit the less permeable cap of 960… aka 950 gear and 10 bonus light coming from the artifact. From this point on I believe the gains are in single point increments.
I was completely all over the place this weekend when it came to the activities that I dipped my toes into. While podcasting I opted to grind the Menagerie a bit and attempt to get a good roll of the Austringer, something that I had apparently completely failed at doing during the Season of Opulence. I am not even sure what a God Roll looks like, but my friend Teyeger01 suggested either Rampage/Rapid Hit or Rapid Hit/Kill Clip… the later sounds most excellent. I pulled an Outlaw/Rampage which seems like a perfectly reasonable option for the time being and one well worth using. For the time being I am completely out of Desire runes and will probably wait for Thalen to unlock the chalice before grinding some out again seeing as he was not benefiting from my runefinder buff.
Speaking of which, I spent a good chunk of the weekend running around with Thalen and doing whatever he had on his list of activities. I now fully understand why Squirrel always wanted me to drive the activity we were doing, because after a point it doesn’t really matter what it is we are actually doing. It is the act of running around and getting to play big brother guardian that is really fun. I wish I could have somehow carried people to the Iron Banner armor, but the way those objectives were set up to do not exactly lend themselves to being helped out by another guardian. So many of the checkmarks are depended upon getting weapon kills of a specific type, which means you need to be the one that actually finishes the Guardian off. If they were assists… maybe just maybe I could have helped folks like Pix through the Iron Banana because apparently I am better than I realized?
Speaking of killing Guardians… I finished off my Malfeasance… which is a Hand Cannon that I am probably never going to use. Right now I am heavily favoring swapping back and forth between Austringer and Ace of Spades when I want to play with that weapon type. The problem with Malfeasance is its special perk procs an explosion after the fifth hit on a target. Very few targets can handle five hits… even Guardians tend to drop somewhere in the 3 to 4 hit range. This means the only time you are ever going to get use of the perk is on some tanky Majors and Boss type encounters… which are situations you are probably going to use a heavy or a special on. So basically this weapon feels like it needs some tweaking… if it was 3 hits and then an explosion this gun would be amazing. Regardless it is another Exotic quest checked off on my list, and another quest out of my log.
At the start of this week I would have said without a doubt that this was the best feeling Iron Banner I had experienced to date. Then things shifted… and I eventually found out that Bungie made tweaks to the way the matchmaking was working. Originally as a solo queue player I was almost always getting matched with other solo queue players, which felt amazing. The problem is the vocal minority of the “sweaty” pvpers complained that they were sitting in orbit with a full team for hours and not getting matches. Bungie made some tweaks to the system and suddenly on Saturday I started getting matched up with 4 or 5 players from the same clan against my rag tag group of solo queues. Basically I am glad that I got most of my progress towards the armor sets done before that point, because on my Hunter it took way longer than it did on any of the others.
It makes me realize how much better the Crucible would be for me personally… if there was a freelancer play list. I am almost always going to queue as a solo player, because that tend to be how I play crucible most of the time. On the first few days before they applied this tweak… Iron Banner felt amazing. On the days after the patch was applied… I got one of two games… competitive or shut outs that I got “mercied”. Even when you lose in a close game… it somehow feels better because you had a chance. The weirdest realization for me personally… is that even in the scenarios where I was getting completely tromped… I was doing reasonably well. I think of myself as a very shitty PVPer… but maybe just maybe I have improved over time. I did enjoy myself and I find doing the Crucible bounties a little less tedious than it used to be.

AggroChat #273 – Donkey Wrong

Featuring: Ammo, Ashgar, Belghast, Kodra and Thalen
Tonight once again we are naming the show off of probably the shortest topic.  Before that however we talk about Blizzard and their continued shadiness with cancelling the NYC Nintendo Overwatch launch party and protests organizing for BlizzCon.  Riot also apparently decides to make one of every game genre with League characters. Ash tries to start something by claiming Ori and the Blind Forest is better than Hollow Knight.  Kodra says he is looking for a new game to replace the fun grind of WoW Classic. He has been playing some ESO with controller and liking it a lot. Bel throws out Lord of the Rings Online and the Deed system as a similarly meaningful grind.  Bel also throws out Destiny 2 and Thalen backs him up in that there is just an insane amount of stuff to do. Finally we wrap up with the titular topic about Billy Mitchell and getting all of his high scores invalidated. Topics Discussed:
  • Bad Guy Blizzard Update
  • Riot Takes on All Genres
  • Ash picks a Fight with Kodra over Ori and Hollow Knight
    • Replaying Ori on Switch
    • Hollow Knight and replayability
  • In Defense of Grinding
    • Boycott of WoW Classic
    • Elder Scrolls Online with Controller
    • LOTRO and Deed Grinding
    • Destiny 2 Directed Grinding
      • Thalen Backs Bel Up
  • Donkey Kong Score Dispute
    • High Scores Invalidated
    • Regular Show Episode
    • Billy Mitchell Loses Many Lawsuits
Original Blog Post on AggroChat.com