AggroChat #457 – Complex Payoffs

Featuring: Ammosart, Ashgar, Belghast, Kodra, Tamrielo, and Thalen Hey Folks! We start off with a topic that has been bumped for time a few weeks in row as we discuss how complex video games can stick the landing with their denouement. Bel has been playing Alan Wake 2 and talks about how Remedy finally has achieved seamless integration of FMV and rendered gameplay. We talked a bit about Risk of Rain 2 and the buildcraft surrounding the game.  Kodra has officially gone further in Path of Exile than the rest of us and talks about his adventures in bossing. We wrap up the show discussing how Path of Exile does a poor job of telling its story in spite of actually having a very good one compared to other ARPGs.

Topics Discussed:

  • The Ending Payoffs for Complex Games
    • How to stick the landing
  • Alan Wake 2 is Great
  • Risk of Rain 2 Buildcraft
  • Kodra Kills Against the Bosses
  • ARPGs attempting to tell stories
The post AggroChat #457 – Complex Payoffs appeared first on Tales of the Aggronaut.

Chieftain Waffle Time

Good Morning Folks. I think I am about to wind down my Blast from the Past league character. The problem is I am left with more indecision than I had hoped I would be at this point. I am still not entirely certain that RF Chieftain is the way to go for the upcoming private league that we are starting with 3.23. Sure it is damned nice to only have to focus on a single elemental resistance… but it seems to come with a price. I just feel way squishier than I would at the same gear level on a Juggernaut. I think the core problem is that Juggernaut is giving you a lot of survivability from the ascendancy, and Chieftain really is not. Sure it is a pain in the butt to have to care about all of your resistances… but I think that pain might be worth it.
This is essentially where I am currently on my Chieftain in the Blast from the Past league. I have 4700 hit points, 1400 regen, 82% on all Elemental Resistances, and just over 24k armor. Looking at that would make me think… that the character probably feels pretty sturdy. Unfortunately, as you play it… it is just constantly taking damage and I have to hit my healing potion to top myself off. Granted I do not have my potions online yet, because I just do not have the currency to reroll my flasks and get them to flaggelant/auto, so that is a whole defensive layer that is lacking. I also do not have anything resembling optimal gear, but I am starting to feel the same problems as I did with my Shield Crush Chieftain. On paper it feels like I should be sturdier than I actually am. It just feels like I am missing something that I am not sure how to resolve on my own.
At this point I am at 44 of 115 on the Atlas and have done a red map… that was admittedly a bit rough but largely manageable. I feel like I could probably complete my Atlas as a Chieftain, but I wonder if I would be better off just starting Juggernaut and dealing with the itemization problems. Maybe this would be the catalyst for me to learn how to actually craft resistance gear. I am so used to being able to go shopping and use the trade site to resolve my issues. I’m really good at buying gear… but significantly less good at crafting it. That is going to be the collective struggle of a private league… that adds a whole layer of challenge that I am not used to. I am hoping that the collaborative nature of the league will bring me more enjoyment than the inefficient floundering frustrates me.
There is always the possibility that I call an audible at the last minute and level Minion Guardian instead. I had a heck of a lot of fun with this build during the Ancestor league, but I have this sneaking suspicion that there is no way this goes unscathed into 3.23. It feels entirely too powerful for the minimal gear investment. I ran up one of these during the Toucan league and I was able to do red maps without any real fuss. It also did a far better job at bossing than Righteous Fire usually does, so I could absolutely see myself playing this happily for the majority of the league. Sure I would probably STILL level an RF Jugg because I like playing one… but I am not sure if I would feel the need to do so.
I had legitimately hoped that the Blast from the Past League would galvanize my path forward. It has not. The transition from leveling a Chieftain to early maps is very nice. I could also be pretty effective and burning my way through the atlas. However, since Delve is my favorite thing… I just felt very weak compared to the extreme amount of damage that mobs down there do. I’ve only made it down to around depth 80, and realistically at a minimum, I need to be able to comfortably do depth 100-150. So this is why I am waffling so hard right now… Chieftain is so close to being the perfect Righteous Fire leveling experience but still so far away. There is no way I can reasonably rely on using Forbidden Flesh/Flame to seal ascendancy traits from Juggernaut given that we will be essentially Guild SSF, and it will be a long time until any of us are capable of farming those bosses.
So I find myself crawling back into the good ole comfortable reliable Juggernaut. This is the character that I always seem to gravitate towards. I like the way it feels and I like grinding delve with it. So maybe I should just stop trying to go in a different direction and accept that like Pohx… I’ve found my niche. I tried to fight against it at the start of this league with a Lighting Arrow Raider… and as soon as I got up the currency I swapped to running up a Juggernaut. This is the character and build that I know the most about, and in theory, should have the easiest time gearing properly in SSF. So maybe I just live with that decision. I am sorta jealous of Kodra who is entirely determined to play Hexblast Miner and has created intricate plans for how exactly he is going to achieve that. I strive to try new things… and end up building a ton of characters during a league but always end up sitting back down in my comfy recliner. The post Chieftain Waffle Time appeared first on Tales of the Aggronaut.

AggroChat #456 – Kalandra Redemption Arc

Featuring: Ashgar, Belghast, Kodra, Kodra, Tamrielo, and Thalen Hey Folks! We start off the show with a bit of a reprisal from last week.  Namely, Grace and Bel thought that all of the announcements at BlizzCon were universally good, but it seems that at least for some WoW Pundits they were a bit disappointed.  Ash talks about the remake of Risk of Rain called Risk of Rain Returns and how it improves upon the original.  We talk about the Blast from the Past League in Path of Exile and how Lake of Kalandra is getting a bit of a redemption arc.  From there we talk some more about Cities Skylines 2 and Bel opines that he just really wants a prettier version of Simcity 2000. Tam talks a bit about BOKURA a multiplayer puzzle game where both players are seemingly wildly different things, but need to solve puzzles together. Bel talks a bit about the death of the Draft Booster and what the changes surrounding the “Play Booster” mean for Magic the Gathering. Finally, we wrap up with a few very short topics, and Bel talks about how good Bookshops & Bonedust the sequel to Legends & Lattes was. 

Topics Discussed

  •  WoW Pundits and War Within
  • Risk of Rain Returns
  • Path of Exile
    • Blast from the Past League
  • Cities Skylines 2
  • BOKURA
  • Magic the Gathering
    • Death of the Draft Booster
  • Bookshops and Bonedust is Great
The post AggroChat #456 – Kalandra Redemption Arc appeared first on Tales of the Aggronaut.

Kalandra Redemption Arc?

Last night I wound up playing Diablo IV again. I am not really certain how much longer I will be lingering in this game, but I realized after yesterday’s post how close I was to finishing the 90 levels of the Battle Pass system. For reference, I dinged 80 this morning while I was in the game taking some screenshots, and dinged 90 on the Battle Pass around the time I hit 79, so it is easily done on a single character without partaking of the nonsense “accelerated” version. This honestly makes me feel much better about the battle pass as a whole because it seems significantly less grindy than what I experienced with Destiny 2. As far as the seasonal achievements… it is really asking me to get a character through all of the end-game boss fights, and if I actually stick around to grind out the next 20 levels… I might care about those.
While I greatly enjoy Legions and the “Bloodtide” events, I have reached a point in progression where I only really care about the World Bosses. The World Bosses can drop item level 925 gear, and so far I have picked up six pieces in total with a few spares sitting in the bank. No event other than the World Boss seems to be capable of dropping gear that high level, or at least I have not ground up Nightmare Dungeons to the point where they can given that I am around the level 21-25 range with them currently. Legions, Bloodtide, and Helltide all seem incapable of dropping anything decent yet so that puts me in the awkward position of not really caring about much loot that is dropping save for hunting for the handful of legendary affixes that I care about and lining up some spare aspects to extract.
Mechanically the game is still quite fun, but I am reaching the point where I am grinding for the sake of grinding. Otherwise, I can just keep the D4Armory Events page up and pop in right before a World Boss spawn. I ran a handful more Nightmare Dungeons and they are sort of in the “aggressively fine” state where I am getting enough map drops that I can salvage the ones with the affixes that I don’t care for, and then craft more of hopefully the ones that I don’t mind too much. I know I complained the other day about Drifting Shadows… but honestly, that is one of the better options that does not seem to impede too much on the fun of romping through the dungeon. I still do not think the state of dungeons in general is good, but it is at least something to do and I should probably spend more time leveling my glyphs.
Path of Exile released a trailer and some general announcement notes about the November events that will be taking place starting next Friday. There is no Endless Delve as folks had thought, and instead, the first event is a return of the Krangled league… where all of the passive tree and ascendancy nodes are jumbled making it almost impossible to build a viable character. This is going to get a hard pass from me, but the next one is a revisiting of the league mechanics from Sentinel and Kalandra… both of which I actually enjoyed so I am probably going to try league starting an RF Chieftain during this event. Lastly is a league called Shifting Stones where every map will have a super juiced version of the Atlas passives applied to it, and what each map gives you will shift every 15 minutes. If I am feeling up to it I might throw together something quickly just to play with that. If you get a character to at least level 50 in two of the three events, you will get a loot box… which legitimately is not that big of a reward but at least something.
I am legitimately hoping that the Sentinel/Kalandra league means that we might see a revisiting of these two mechanics in Standard with 3.23. I always thought that the Kalandra mechanic specifically was very interesting, but just happened to land at a time when the sandbox state of the game was not great. Had it released in place of say Crucible, when the balance of the league was very strong… I think it would have been significantly better received. It has a really bad taste in most players’ mouths because the game itself was in a bad state at that moment, so maybe this event will give it a bit of a redemption arc. Players have also been begging for Sentinel’s recombinator system to go standard for a while. If nothing else it will be an interesting week to get in and revisit all of this for seven days.
Lastly, I wrapped up The Peripheral by William Gibson last night and enjoyed it enough to start the second part of the unfinished “Jackpot Trilogy” immediately following. I’ve been a fan of Gibson since first reading Neuromancer, but I got out of the habit of rabidly consuming everything he released. I caught part of The Peripheral series on Amazon and liked it quite a bit, which prompted me to try out the novel given that the series was not picked up for additional seasons. All in all, it was a good novel with memorable characters, but maybe not the high point of my year so far. I am going to at least make my way through the second novel and then be sitting and waiting for the release of the third. The post Kalandra Redemption Arc? appeared first on Tales of the Aggronaut.