Awkward NA PC Launch of PSO2

Strap in folks, because I am certain this mornings post is going to seem more like an airing of grievances than a review. Yesterday was in fact the North American launch of Phantasy Star Online 2 on the PC, a game that we have been waiting nigh on eight years to arrive on our shores. To say there was some pent up demand is a bit of an understatement. I had played the game on Xbox One and it was fine, and as such I had a handful of characters already created and associated with my Xbox Account. My start should have been easier than most but was plagued by several issues that ultimately will define this game launch.

Using the Right Microsoft Account

First off, lets get this out of the way. In order to play Phantasy Star Online 2 you must be using Windows 10 and you can only download it through the Windows Store. This means that you are going to need a Microsoft Account that should in theory be the same account as one that you have used on your Xbox if you have ever owned one. There are many valid options for a Microsoft account including but not limited to Hotmail, Outlook, Skype, Microsoft Store, Xbox Live, Office 365 or any other equivalent Microsoft account that you might have. The challenge that I ran into specifically is that for years I have used my Outlook.com account as the account associated with Windows and my Xbox Account through the Xbox App. Since this game installs through the Windows Store and not the Xbox Game Pass beta app, it kept trying to use my Windows account instead. If you run into this problem you can pretty easily swap your Windows account by first converting your login to a local one, and then associating a different Microsoft account with it when you have finished that process. Going through this process allows you to maintain all of the configuration that was associated with your account, whereas just logging in another windows account without this process would create a brand new profile.

PSO2 Uses WUDO

WUDO is Microsoft Windows Update Delivery Optimization, and it effectively allows you to receive update packets from other computers. You can determine if you want to turn this completely off, allow it only on your network or allow it for the internet at large. Normally speaking I would suggest turning this shit completely off because it is spammy as hell creating a significant amount of “chatter” on Port 7680. However Microsoft Windows Store games appear to use it for distribution, essentially allowing you to be downloading from the store and several peers who already have the completed game at the same time. If you start downloading and it is going extremely slow, you might flip this setting on under Settings > Update & Security > Delivery Optimization.

PSO2 Relies on Xbox Live Friends

This isn’t much of a bullet point, but PSO2 is going to pull in all of your friends from Xbox Live. This is awesome if you already own an Xbox system and have a friends list ready to go. This is awkward if you have never owned an Xbox and are having to build a friends list from scratch. You can invite folks as friends in game but even this process is a little strange. My suggestion would ultimate be to configure the Xbox App on Windows 10 and do your friend invites through that, as the interface seems considerably more rational.

PSO2 Patcher Hates Dxtory

One thing I encountered is that the game finished downloading and when I clicked play, the cursor would spin for a second and then nothing would actually ever launch. I checked Task Manager to make sure there were no hung versions of the launcher. Ultimately I rebooted and the game patcher launched fine. Later on I started up my game capture software of choice Dxtory, and then experienced the same behavior of the patcher not launching. I shut down Dxtory and once again had restored patcher function. I am not sure what other game capture software is impacted by this, but if you run into an issue where the patcher is not launching, you might try shutting down anything that is performing a Direct X Overlay or does any sort of capturing. Once the game launched, I was able to turn back on Dxtory without any issues, so this is going to require additional research.

Late 90s Game Configuration

Every single player went through a sequence yesterday. They logged into the game, balked that it was running at 1280 x 720, and then got frustrated that they could not figure out how to change this in game. Remember those games in the late 90s and early 2000s where you had to launch a separate configuration program to set the resolution? Surprise, that is exactly what you have to do with Phantasy Star Online 2, and this can be accessed through the Environment Settings button on the launcher. This will allow you to configure “Virtual Full Screen Mode” which is effectively Borderless Windowed mode. The oddity that we all noticed is that you can configure the size of your window, but once you toggle on full screen that setting disables. Essentially what you have to do is set your resolution first and then flip it to Fullscreen and it appears to keep that resolution. While you are in here I highly suggest going over to the Graphics tab and also disable the live video playing in game. This was a significant cause of stutter for me last night especially in the Gate as new players were constantly loading in.
The configuration options seem to be limited to 1080p or lower, and GeForce Experience recognizes that PSO2 has been installed but seems to not be able to actually correctly configure it. The configuration file that is important can be located in your Documents folder under a “SEGA\PHANTASYSTARONLINE2_NA” and is called “user.pso2”. The above screenshot shows the section that you need to modify. For example I have configured mine to run at 4k resolution, and it appears to have worked just fine. Your mileage my vary if you need to try a specific custom resolution. It seems as though you might be able to do dynamic sampling as my working theory are the 3D height and width are what the game is rendered at and the other settings are what size the actual screen is.

A Full House

So far Sega/Microsoft seems to be extremely cautious about launching new ships, because prior to the PC launch there were only two ships available on Xbox. For much of the day yesterday Ship 2, the ship that all of my characters and friends are on… was showing as completely full. However during prime time last night all three servers were showing full. It appears that capacity can be scaled in two directions, by adding ships and then by adding blocks to those ships. There was a point last night where I could not leave our Alliance Quarters because there were no available blocks to move into. However we noted that brand new blocks were added to the server which seemed to fix the congestion. This leads me to believe that “full” doesn’t mean full at least not in the way that it does with Final Fantasy XIV. They don’t actually stop players from creating characters on the server, but it denotes the blocks reaching a certain level of congestion. This ultimately bodes well I think for the health of the servers because as they populate they can either grow or shrink the total number of blocks, which now makes sense why they have been so slow to add more ships to the list.

Create Your Player ID

One of the first things you will want to do after selecting your ship, and likely before actually creating any characters is to set your player ID. This option is free the first time you do it and can be found on the Support Menu immediately after ship selection. If you do not do this you are going to show up to other players as PN and then a long string of random digits. This effectively allows you to set a friendly name for your account, and I highly suggest doing this as it will stop some future confusion in the “who the eff is messaging me” department.

Finally You Can Play the Game

I decided to go back to my “Mandroid” appearance since I mostly just look like I am wearing heavy armor. There are certain body parts where having a human head on a CAST body would look real disturbing. All in all once I jumped through the many hoops above, the game launched and performed admirably for the majority of the evening. I am sure I will provide additional posts in the coming weeks as I dive into other features of the game because it absolutely seems like PSO2 is a giant box of confusing systems. The core loop however is enjoyable to me, but it is more of a Destiny 2 type of loop than something along the lines of Final Fantasy XIV. Drop to the planet, kill a bunch of stuff, get a bunch of loot… sift through said loot and feed some items to your Mag, rinse and repeat.
I did manage to play with some of my friends for a bit, but the same issue that I always run into reared its ugly head. A lot of them aren’t really available until 9 pm, and that is generally when I start trying to shut down for the night since I get up at 5 am each morning. We ran through a really fun map that was themed on Ancient China… which was not something at all I expected from this game. In my own personal progression I finished the night at level 22, and have a ton of quests and stuff to do on my own. mostly I am just enjoying running around and shooting things… and not questioning the subsystems too heavily at this point. I loved playing this game back in the Dreamcast days, and while they have added a bunch of layers of complication… the core gameplay loop is still enjoyable to me. The post Awkward NA PC Launch of PSO2 appeared first on Tales of the Aggronaut.

Livingroom Rain

For whatever reason years ago when I leveled Mining and Botany to 50, I neglected fishing. As a result I spent most of last night chilling out and fishing in a video game, which is fine because I needed some heavy chill. As I alluded to in yesterday’s post, neither my wife or I really got much of a good sleep the night before. This is largely due to the fact that sometime between 8:30 and 9 pm that night it started raining in our living room. We didn’t pick up on it at first because something was on the Television, but the cats were freaking us out which lead us to notice the droplets coming down from the central rafter in our main living area. This has happened before and through much trail and error we have had the roofers out in an attempt to figure out what was causing it. Up until this point we thought it was the flashing at the top of the roof line that was the issue, and they would come out and tamp that down and caulk it, which would in fact cause it to stop for awhile. However this time while up on the roof the guy noticed an entire segment between this raised area of the roof and our chimney that appears to have no flashing at all. All we can figure out is that maybe when the folks put on the siding, that they failed to put back the flashing in that area. This will of course lead to minor surgery on the roof at some point in the future, but we have temporary flashing and caulk install in a hopes of getting us through the next few days of severe rain.
As far as gaming goes, I am all over the place right now. I am still spending a little bit of time each day in World of Warcraft, but I think I have petered out when it comes to pushing alts to 120. During the course of this run I now have on the Horde Side my Paladin, Hunter, Druid, Warlock, Death Knight, Mage and of course the original Warrior and Demon Hunter that were previously at 120. On the Alliance side right now I have everything at least to level 100 and so far the only 120 is my Paladin. For the moment I am mostly cherry picking World Quests each day when one shows up with an upgrade to any of my army.
Over the weekend I spent some time in Guild Wars 2, and that is something I would like to revisit in the coming weeks as well. I am not sure why it happened, but I logged into voice chat and everyone seemed to be in the game, so I like the dutiful toady I am patched it up to join in. I left the game with my Warrior in a fairly good spot, I just need a lot more points to finish getting Berzerker and Spellbeaker. I did some significant changing around of things because it appears that my Hammer/Greatsword is no longer in the “meta” and instead the money build is Greatsword/Mace and Shield preferably with Spellbreaker which I do not have… but there is another built the uses Discipline in its place. I had some fun fiddling around in Fractals and would like to do more of this.
Minecraft Dungeons released yesterday and I have been spending some time playing with it. I’ve not gotten terribly far in part because I mostly played it prior to heading to sleep last night. I tried it out first on Xbox One through game pass and then ultimately purchased it for Switch which seems to use my Microsoft account. I like it quite a bit but it reminds me way more of Gauntlet Legends/Dark Legacy than it does Diablo. It is quite a bit of fun though and I am interested to see how the game evolves as I level up and move through bigger areas.
Lastly Phantasy Star Online 2 released for Windows 10 PC today and I have it downloading in the background. This is more than likely going to be consuming the majority of my time for the remainder of the week as I try and catch my CAST Ranger to Ash and Tam who have been playing considerably more often on the Xbox One. This game looked horrible on a base Xbox and as a result I just found it a struggle to get into it considering I was also having to learn how to play it with a controller. I had experimented with the Japanese client and it completely spoiled me towards anything other than the Windows release. What have you been playing lately? Drop me a line below and let me know. The post Livingroom Rain appeared first on Tales of the Aggronaut.

Mineral Acquisitions

I appear to be officially back in the swing of things with Final Fantasy XIV. I spent my weekend doing all sorts of activities and essentially finding joy in all of them. The challenge that I have always struggled with is finding something that I wanted to be doing that was not the main story quest. Once the MSQ finished I would languish a bit and struggle to find purpose, and ultimately log out frustrated. However I am not sure what changed but I am finding a lot of things absolutely charming once again, much like I did when playing A Realm Reborn. While this started with a grind to get the bookrocks for various mounts, it has ultimately unlocked my desire to just hang out and play various classes.
I finished the grind I believe on Saturday and completed getting what was ultimately the 210 Irregular Tomestones of Law needed for the 5 mounts I was lacking. The weird thing is… I have continued to periodically play Hidden Gorge since then. It turns out I actually sorta enjoy PVP in Final Fantasy XIV, which is a shocking revelation coming from someone who is generally speaking completely anti-PVP in all games. Even when things go horribly wrong, like the above screenshot where I happened to go down a lane where 2 Brute Justice, 2 Oppressors and 2 Cruisers were all pushing at the same time… I find the entire experience to be enjoyable. I know no matter what I only have twenty minutes of time investment and I will wind up with something at the end that makes that investment worthwhile.
I think of the mounts available my favorite is probably the Demonic Lanner which originally drops from Zurvan, or you could turn in 99 of the weapon tokens to get it the long way. Will this get me to stop riding the motor bike? Not likely. However I do really enjoy having it without having to grind my face off to get it. I am wishing I had participated in this event during other expansions, because I am sure I probably would have ultimately enjoyed myself. Mounts are a strong draw for me even though I ultimately keep using the same handful, which is absolutely true for other games like World of Warcraft as well. I seem to standardize on a couple of specific mounts that I like the best and then only summon the other ones on occasion for fun.
The other thing that I started working on this weekend is mining, and I have to say it finally feels enjoyable again. I am not exactly sure when various tweaks went into the game, but previously I had dropped off during the transition to Heavensward. Whatever the case it feels like I will be able to level my way in the various gathering professions in no time. I should probably go ahead and pick up fishing and push that up while I am doing Mining and Botany since I think for a lot of the time they ultimately wear all of the same gear. Bank space is absolutely a problem, so I need to get that under control before I tackle a crafting push.
I’m getting to the point where I am actually juggling several games. I will probably talk more about that on another day but right now I am spending a little time in World of Warcraft, and even poked my head into Guild Wars 2 on Saturday. Then when I finally settle in for the night it seems to be Final Fantasy XIV that I am tucking in with. I know tomorrow I will be spending an excessive amount of time getting caught up with Phantasy Star Online 2 which adds a fourth game to this list. I am having fun and I am also somewhat pulling out of Turtle Mode for once, and hanging out on voice chat. I maybe want to start trying some group content again. It was an enjoyable extended weekend… until about 9 pm last night, but that is a tale for another time. The post Mineral Acquisitions appeared first on Tales of the Aggronaut.

AggroChat #300 – Three Hundredth Intro

Featuring:  Ammo, Ashgar, Belghast, Grace, Kodra, Tamrielo and Thalen
Tonight we sit down to record our three hundredth episode, and more or less are doing it the old fashioned way.  We had no notes and only a loose outline in Bel’s head and what ends up happening is one of the most enjoyable shows we have ever recorded.  We for the most part explain the long and contorted origins of AggroChat and how we wound up recording a podcast.  We’ve told bits and pieces of this tale before, but never in one entire sequence also talking about when various cast members joined the crew.  There are several points where we get derailed along the way, but I guess that is also par for the course.

Topics Discussed

  • The Origins of AggroChat
  • When Various Cast Members Joined
  • Our Most Listened Episode
  • A Bunch of Others Stuff
  • None of us Took Good Notes
The post AggroChat #300 – Three Hundredth Intro appeared first on Tales of the Aggronaut.